Player Matchup

Freya
Freya
DualStilz
Freya
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 105L
1,451 Elo+
Party 2
Sol
Sol
OG Magneto
Sol
Level 155
God Stats
12W - 10L
1,452 SR
Queue Stats
631W - 659L
1,351 Elo+
Party 3
Nu Wa
Nu Wa
Trapzilla42069
Nu Wa
Level 68
God Stats
2W - 1L
1,148 SR
Queue Stats
57W - 74L
1,374 Elo+
Party 2
Lancelot
Lancelot
USMCDEVILDOG8
Lancelot
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 27L
1,332 Elo+
Party 2
Odin
Odin
WiryNoodle
Odin
Level 129
God Stats
24W - 16L
1,603 SR
Queue Stats
775W - 807L
1,452 Elo+
Party 3
Team Averages
Level 101
1,441 SR
1,392 Elo+

VS

Team Averages
Level 78
1,413 SR
1,414 Elo+
Merlin
Merlin
BeefSw311ington
Merlin
Level 126
God Stats
0W - 1L
1,175 SR
Queue Stats
11W - 22L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
Kawaii Bastet
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
bladed angel 13
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
neddschneebly
Set
Level 82
God Stats
0W - 2L
1,261 SR
Queue Stats
8W - 21L
1,303 Elo+
Party 1
Janus
Janus
sPectTra
Janus
Level 149
God Stats
8W - 6L
1,629 SR
Queue Stats
782W - 822L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DualStilz
Freya
16
6 / 1 / 11
9,479
948
10,382
11,358
5,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 2 / 6
10,363
1,036
16,357
11,363
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 17
8,395
840
9,595
6,297
2,877
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
USMCDEVILDOG8
Lancelot
13
1 / 3 / 10
7,914
791
1,881
13,379
9,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 15
8,502
850
7,147
11,387
9,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,671
767
10,939
10,640
4,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
13
3 / 4 / 1
7,773
777
6,691
9,249
7,261
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 2
6,935
694
3,498
10,957
8,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 6 / 3
6,086
609
2,917
9,256
5,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
sPectTra
Janus
16
1 / 2 / 4
7,983
798
9,040
7,673
3,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
21
Kills
5
8
Deaths
21
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Freya
DualStilz
Freya
6
1
11
11.5
L
Cthulhu
3
4
1
0.88
W
13
2
6
8
W
0
1
17
8.5
W
Lancelot
USMCDEVILDOG8
Lancelot
1
3
10
2
W
1
1
15
8.5
L
0
5
2
0.2
L
0
6
3
0.25
L
Janus
sPectTra
Janus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,362
Damage
33,085
53,784
Taken
47,775
33,744
Mitigated
29,322
19,375
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,939
489
732
1,897
10,640
4,980
0
7,983
2,628
22,752
0
W
Freya
DualStilz
Freya
10,382
2,850
1,785
4,918
11,358
5,915
2,021
6,134
5,224
25,800
0
L
Cthulhu
6,691
120
787
636
9,249
7,261
0
7,235
1,966
11,957
0
W
16,357
7,282
999
5,247
11,363
5,969
4,472
7,389
3,974
26,478
2,333
W
9,595
1,741
192
322
6,297
2,877
715
2,568
3,729
19,059
0
W
Lancelot
USMCDEVILDOG8
Lancelot
1,881
313
0
3,277
13,379
9,694
463
6,642
6,737
0
4,646
W
7,147
216
1,027
1,608
11,387
9,289
130
3,937
7,450
0
14,098
L
3,498
678
0
0
10,957
8,286
0
7,394
3,456
0
8,864
L
2,917
984
0
45
9,256
5,609
0
7,015
2,150
0
6,271
L
Janus
sPectTra
Janus
9,040
905
1,797
2,924
7,673
3,186
0
5,357
2,316
32,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
36,448
103
Minions Killed
104
0
Camps Cleared
0
1,045,250
Distance Traveled
810,573
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,671
767
30
3
0
168,256
0
W
Freya
9,479
948
32
3
0
210,110
0
L
Cthulhu
7,773
777
13
1
0
194,845
2
W
Sol
10,363
1,036
28
3
0
189,118
0
W
Nu Wa
8,395
840
18
2
0
209,726
0
W
Lancelot
7,914
791
4
0
0
188,603
0
W
Odin
8,502
850
21
2
0
247,693
0
L
Bellona
6,935
694
17
2
0
149,536
0
L
Set
6,086
609
6
1
0
137,473
0
L
Janus
7,983
798
38
4
0
160,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role