Player Matchup

Odin
Odin
Bruhtypebeat926
Odin
Level 103
God Stats
1W - 1L
1,219 SR
Queue Stats
24W - 44L
1,262 Elo+
Party 2
Olorun
Olorun
V4lente
Olorun
Level 69
God Stats
5W - 8L
1,328 SR
Queue Stats
12W - 42L
1,196 Elo+
Party 2
Sun Wukong
Sun Wukong
zon1316
Sun Wukong
Level 89
God Stats
12W - 19L
1,428 SR
Queue Stats
37W - 68L
1,269 Elo+
Party 2
Team Averages
Level 87
1,325 SR
1,242 Elo+

VS

Team Averages
Level 54
1,272 SR
1,225 Elo+
Ymir
Ymir
DocReyn
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,238 Elo+
Party 1
Baron Samedi
Baron Samedi
Flaco1891
Baron Samedi
Level 45
God Stats
24W - 34L
1,143 SR
Queue Stats
86W - 106L
1,322 Elo+
Solo
Loki
Loki
LEVVIS_KERK
Loki
Level 49
God Stats
4W - 4L
1,173 SR
Queue Stats
8W - 13L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 9
9,561
683
7,324
14,609
13,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
V4lente
Olorun
15
6 / 5 / 8
10,390
742
16,105
16,808
8,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
zon1316
Sun Wukong
14
5 / 0 / 9
10,010
715
13,068
14,684
12,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DocReyn
Ymir
13
3 / 4 / 5
10,052
718
14,882
18,383
19,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Flaco1891
Baron Samedi
12
1 / 6 / 5
8,847
632
8,113
13,647
6,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 4 / 3
9,614
687
11,921
13,178
5,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
14
Kills
9
9
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Ymir
DocReyn
Ymir
3
4
5
1.38
L
Baron Samedi
Flaco1891
Baron Samedi
1
6
5
0.58
L
5
4
3
1.63
W
Olorun
V4lente
Olorun
6
5
8
2
W
Sun Wukong
zon1316
Sun Wukong
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
34,916
46,101
Taken
45,208
33,714
Mitigated
31,565
13,722
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,324
1,794
543
596
14,609
13,185
424
5,934
8,675
0
17,409
L
Ymir
DocReyn
Ymir
14,882
2,129
319
3,016
18,383
19,203
436
7,047
11,336
32,761
0
L
Baron Samedi
Flaco1891
Baron Samedi
8,113
1,124
1,621
2,501
13,647
6,599
176
4,660
8,987
24,819
0
L
11,921
2,738
191
977
13,178
5,763
482
4,630
8,548
0
29,023
W
Olorun
V4lente
Olorun
16,105
11,647
1,584
5,480
16,808
8,105
977
9,712
7,096
35,234
0
W
Sun Wukong
zon1316
Sun Wukong
13,068
2,554
567
4,952
14,684
12,424
494
7,738
6,946
0
37,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,961
Gold Earned
28,513
98
Minions Killed
109
6
Camps Cleared
5
728,416
Distance Traveled
694,546
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,561
683
16
1
0
225,094
0
L
Ymir
10,052
718
34
2
2
224,747
3
L
Baron Samedi
8,847
632
38
3
2
210,519
1
L
Loki
9,614
687
37
3
1
259,280
4
W
Olorun
10,390
742
41
3
6
213,806
0
W
Sun Wukong
10,010
715
41
3
0
289,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role