Player Matchup

Charybdis
Charybdis
AngelicApe
Charybdis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,412 Elo+
Solo
Neith
Neith
BlaZinSKULL8917
Neith
Level 80
God Stats
2W - 1L
1,520 SR
Queue Stats
31W - 46L
1,406 Elo+
Solo
Hel
Hel
Fuzzypickle97
Hel
Level 101
God Stats
6W - 2L
1,451 SR
Queue Stats
10W - 5L
1,772 Elo+
Party 2
Xing Tian
Xing Tian
Mr_Humberfloob1
Xing Tian
Level 28
God Stats
5W - 5L
1,486 SR
Queue Stats
38W - 42L
1,508 Elo+
Solo
Merlin
Merlin
Sisterrr
Merlin
Level 126
God Stats
3W - 0L
1,860 SR
Queue Stats
13W - 13L
1,536 Elo+
Party 2
Team Averages
Level 89
1,563 SR
1,527 Elo+

VS

Team Averages
Level 38
1,340 SR
1,400 Elo+
Neith
Neith
I3laccstar
Neith
Level 58
God Stats
5W - 5L
1,479 SR
Queue Stats
41W - 57L
1,353 Elo+
Solo
Mercury
Mercury
Mr Soulmann
Mercury
Level 40
God Stats
8W - 9L
1,209 SR
Queue Stats
167W - 170L
1,405 Elo+
Solo
Skadi
Skadi
Ochie
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,615 Elo+
Party 1
Ymir
Ymir
RuneToad
Ymir
Level 23
God Stats
9W - 16L
1,358 SR
Queue Stats
21W - 37L
1,329 Elo+
Party 1
Nu Wa
Nu Wa
salamifingers
Nu Wa
Level 7
God Stats
0W - 2L
1,153 SR
Queue Stats
2W - 5L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngelicApe
Charybdis
18
1 / 4 / 10
10,937
684
11,765
20,454
10,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 0 / 10
11,774
736
14,905
12,502
7,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 1 / 10
12,031
752
9,776
15,163
7,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Mr_Humberfloob1
Xing Tian
18
3 / 5 / 9
11,920
745
10,823
28,100
29,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Sisterrr
Merlin
20
6 / 0 / 9
11,935
746
18,855
8,893
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 2 / 4
10,655
666
14,857
13,631
6,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Mr Soulmann
Mercury
16
0 / 4 / 2
10,073
630
5,028
15,980
9,221
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Ochie
Skadi
18
5 / 5 / 1
11,111
694
26,485
19,192
10,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
18
2 / 3 / 5
11,827
739
8,250
18,644
29,946
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 6 / 2
9,948
622
11,426
10,850
6,600
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
20
Kills
10
10
Deaths
20
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AngelicApe
Charybdis
1
4
10
1.5
W
4
0
10
9
W
6
1
10
11
L
Neith
2
2
4
2
L
Mercury
Mr Soulmann
Mercury
0
4
2
0.25
W
Xing Tian
Mr_Humberfloob1
Xing Tian
3
5
9
1.5
L
Skadi
Ochie
Skadi
5
5
1
1.1
L
Ymir
2
3
5
1.5
W
Merlin
Sisterrr
Merlin
6
0
9
10.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,124
Damage
66,046
85,112
Taken
78,297
59,628
Mitigated
62,892
33,946
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AngelicApe
Charybdis
11,765
6,583
0
4,471
20,454
10,182
2,996
4,004
16,450
0
56,649
W
14,905
3,778
0
4,376
12,502
7,302
2,977
2,905
9,597
0
52,240
W
9,776
897
10,137
9,879
15,163
7,611
59
3,860
11,303
33,547
0
L
Neith
14,857
6,710
0
3,866
13,631
6,327
2,797
8,319
5,312
0
43,991
L
Mercury
Mr Soulmann
Mercury
5,028
836
0
194
15,980
9,221
655
6,933
9,047
0
36,993
W
Xing Tian
Mr_Humberfloob1
Xing Tian
10,823
521
0
3,331
28,100
29,891
0
6,909
21,191
22,731
0
L
Skadi
Ochie
Skadi
26,485
10,608
0
580
19,192
10,798
40
9,782
9,410
0
66,251
L
Ymir
8,250
900
0
907
18,644
29,946
114
7,910
10,734
27,526
0
W
Merlin
Sisterrr
Merlin
18,855
1,501
810
942
8,893
4,642
428
1,998
6,895
52,836
0
L
11,426
3,765
0
0
10,850
6,600
885
6,510
4,340
27,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,597
Gold Earned
53,614
286
Minions Killed
283
0
Camps Cleared
0
1,590,200
Distance Traveled
1,416,292
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,937
684
81
5
0
264,335
3
W
Neith
11,774
736
88
6
0
326,128
3
W
Hel
12,031
752
47
3
0
327,156
0
L
Neith
10,655
666
69
4
0
269,835
4
L
Mercury
10,073
630
60
4
0
311,552
1
W
Xing Tian
11,920
745
12
1
0
335,943
1
L
Skadi
11,111
694
82
5
0
284,702
1
L
Ymir
11,827
739
41
3
0
309,577
0
W
Merlin
11,935
746
58
4
0
336,638
0
L
Nu Wa
9,948
622
31
2
0
240,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role