Player Matchup

Tyr
Tyr
DiamantEspace59
Tyr
Level 145
God Stats
46W - 49L
1,475 SR
Queue Stats
289W - 232L
1,607 Elo+
Party 2
Freya
Freya
Eighty HD702
Freya
Level 157
God Stats
5W - 3L
1,566 SR
Queue Stats
140W - 138L
1,507 Elo+
Party 2
Khepri
Khepri
lukeskyballs690
Khepri
Level 159
God Stats
38W - 24L
1,619 SR
Queue Stats
115W - 102L
1,511 Elo+
Party 2
Team Averages
Level 154
1,553 SR
1,542 Elo+

VS

Team Averages
Level 90
1,581 SR
1,548 Elo+
Anubis
Anubis
GrimmReapss
Anubis
Level 100
God Stats
19W - 16L
1,574 SR
Queue Stats
28W - 26L
1,557 Elo+
Party 1
Hercules
Hercules
ivSavii
Hercules
Level 105
God Stats
21W - 10L
1,735 SR
Queue Stats
116W - 99L
1,613 Elo+
Party 1
Awilix
Awilix
warriorj11
Awilix
Level 64
God Stats
1W - 3L
1,435 SR
Queue Stats
15W - 22L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 4
15,955
638
27,288
35,286
48,153
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 3 / 7
15,530
621
17,922
17,148
14,170
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
2 / 3 / 10
16,319
653
7,776
22,716
39,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
3 / 4 / 2
15,880
635
16,680
14,321
8,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ivSavii
Hercules
20
3 / 2 / 5
15,496
620
17,001
31,464
41,323
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Awilix
warriorj11
Awilix
20
2 / 7 / 5
15,264
611
17,205
20,582
10,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
8
8
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
3
3
7
2.17
L
Anubis
3
4
2
1
L
Hercules
ivSavii
Hercules
3
2
5
2.75
W
2
3
10
2.33
L
Awilix
warriorj11
Awilix
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,986
Damage
50,886
75,150
Taken
66,367
102,083
Mitigated
61,187
18,420
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,288
6,069
0
9,472
35,286
48,153
522
7,162
28,124
0
73,215
W
17,922
4,273
0
7,429
17,148
14,170
1,820
4,142
13,006
80,511
0
L
Anubis
16,680
352
0
6,809
14,321
8,872
1,719
5,689
8,403
85,940
0
L
Hercules
ivSavii
Hercules
17,001
8,632
0
9,477
31,464
41,323
1,321
12,444
18,240
0
36,496
W
7,776
246
0
1,519
22,716
39,760
33
5,565
17,151
35,917
0
L
Awilix
warriorj11
Awilix
17,205
7,800
174
954
20,582
10,992
0
8,299
11,595
0
65,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
46,640
265
Minions Killed
251
12
Camps Cleared
8
1,369,960
Distance Traveled
1,287,992
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,955
638
82
3
6
449,260
0
W
Freya
15,530
621
146
6
5
449,141
8
L
Anubis
15,880
635
120
5
4
386,496
9
L
Hercules
15,496
620
42
2
0
465,607
1
W
Khepri
16,319
653
37
1
1
471,559
3
L
Awilix
15,264
611
89
4
4
435,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role