Player Matchup

Scylla
Scylla
BlindBishop
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,519 Elo+
Solo
Ne Zha
Ne Zha
LieutenantReave
Ne Zha
Level 29
God Stats
2W - 0L
1,726 SR
Queue Stats
66W - 30L
1,635 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lukus611
Kumbhakarna
Level 27
God Stats
2W - 0L
1,713 SR
Queue Stats
74W - 94L
1,414 Elo+
Party 1
Agni
Agni
eshape
Agni
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,501 Elo+
Solo
Mulan
Mulan
x-Jorden-
Mulan
Level 148
God Stats
5W - 5L
1,741 SR
Queue Stats
224W - 234L
1,463 Elo+
Party 1
Team Averages
Level 50
1,636 SR
1,506 Elo+

VS

Team Averages
Level 83
1,665 SR
1,485 Elo+
Khepri
Khepri
Jeff_the_Lord
Khepri
Level 87
God Stats
6W - 2L
1,661 SR
Queue Stats
315W - 332L
1,520 Elo+
Solo
Eset
Eset
Zabuza515
Eset
Level 107
God Stats
2W - 1L
1,882 SR
Queue Stats
118W - 84L
1,589 Elo+
Solo
Zeus
Zeus
echowaves
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Solo
Fenrir
Fenrir
phoenixx69
Fenrir
Level 89
God Stats
3W - 3L
1,780 SR
Queue Stats
180W - 167L
1,533 Elo+
Solo
Ne Zha
Ne Zha
yor56-3
Ne Zha
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
289W - 318L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 6 / 7
10,216
786
12,890
13,540
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 13
10,768
828
8,551
17,516
18,903
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Lukus611
Kumbhakarna
14
0 / 6 / 9
9,438
726
5,076
21,130
21,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
eshape
Agni
19
6 / 5 / 11
11,373
875
18,433
14,974
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
x-Jorden-
Mulan
19
12 / 5 / 9
11,690
899
22,125
25,408
20,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 16
10,373
798
5,902
17,787
23,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
17
5 / 6 / 12
10,199
785
14,219
15,983
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
3 / 5 / 14
10,332
795
19,588
14,715
6,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
phoenixx69
Fenrir
16
10 / 5 / 8
10,247
788
17,672
18,145
15,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
yor56-3
Ne Zha
17
4 / 5 / 12
9,458
728
15,880
17,168
9,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
87
25
Kills
25
27
Deaths
26
49
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
6
7
1.08
L
3
5
16
2.2
W
4
5
13
2.1
W
Kumbhakarna
Lukus611
Kumbhakarna
0
6
9
0.75
L
Eset
5
6
12
1.83
L
Zeus
3
5
14
2
W
Agni
eshape
Agni
6
5
11
2.3
L
Fenrir
phoenixx69
Fenrir
10
5
8
2.8
W
Mulan
x-Jorden-
Mulan
12
5
9
3.3
L
Ne Zha
yor56-3
Ne Zha
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,075
Damage
73,261
92,568
Taken
83,798
73,642
Mitigated
63,000
28,677
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,890
1,427
0
2,175
13,540
5,552
2,300
5,563
7,591
23,760
0
L
5,902
855
1,055
1,306
17,787
23,136
33
7,226
10,561
12,459
0
W
8,551
2,408
2,982
5,100
17,516
18,903
60
6,698
10,272
0
23,145
W
Kumbhakarna
Lukus611
Kumbhakarna
5,076
314
1,699
2,761
21,130
21,973
1,147
10,833
9,525
10,503
0
L
Eset
14,219
458
3,814
2,549
15,983
8,138
112
8,589
7,394
18,347
0
L
Zeus
19,588
5,163
917
872
14,715
6,820
403
3,763
10,952
41,888
0
W
Agni
eshape
Agni
18,433
771
1,020
3,158
14,974
6,343
2,108
5,207
9,384
37,438
0
L
Fenrir
phoenixx69
Fenrir
17,672
2,476
2,090
4,446
18,145
15,246
821
8,349
9,796
0
19,990
W
Mulan
x-Jorden-
Mulan
22,125
3,016
186
9,596
25,408
20,871
1,621
9,895
15,132
0
32,964
L
Ne Zha
yor56-3
Ne Zha
15,880
4,184
449
2,407
17,168
9,660
692
8,472
8,696
0
28,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
50,609
123
Minions Killed
114
0
Camps Cleared
0
1,183,561
Distance Traveled
1,185,238
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,216
786
26
2
0
246,443
4
L
Khepri
10,373
798
7
1
0
229,565
1
W
Ne Zha
10,768
828
30
2
0
189,809
3
W
Kumbhakarna
9,438
726
10
1
0
242,624
0
L
Eset
10,199
785
23
2
0
247,838
0
L
Zeus
10,332
795
57
4
0
218,922
1
W
Agni
11,373
875
35
3
0
253,546
0
L
Fenrir
10,247
788
7
1
0
244,634
0
W
Mulan
11,690
899
22
2
0
251,139
1
L
Ne Zha
9,458
728
20
2
0
244,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role