Player Matchup

Janus
Janus
BlackxHunter
Janus
Level 44
God Stats
10W - 10L
1,393 SR
Queue Stats
45W - 44L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
I_eatcheeks
Gilgamesh
Level 29
God Stats
3W - 5L
1,445 SR
Queue Stats
6W - 9L
1,339 Elo+
Party 2
Vulcan
Vulcan
Moe_Herb
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
SlawP-TawP
Cernunnos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,339 Elo+
Party 2
Sylvanus
Sylvanus
reise8521
Sylvanus
Level 104
God Stats
2W - 2L
1,768 SR
Queue Stats
8W - 10L
1,339 Elo+
Party 2
Team Averages
Level 73
1,521 SR
1,403 Elo+

VS

Team Averages
Level 67
1,559 SR
1,533 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Djpaperplatedx
Bakasura
Level 65
God Stats
1W - 0L
1,562 SR
Queue Stats
7W - 4L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
Enyucado
Baron Samedi
Level 48
God Stats
1W - 1L
1,697 SR
Queue Stats
44W - 52L
1,522 Elo+
Solo
Atlas
Atlas
Nalthaeus
Atlas
Level 127
God Stats
1W - 0L
1,605 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Záyle
Amaterasu
Level 66
God Stats
1W - 0L
1,432 SR
Queue Stats
6W - 3L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,068
648
9,988
14,250
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gilgamesh
I_eatcheeks
Gilgamesh
16
3 / 6 / 0
9,985
713
8,179
19,301
11,127
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Moe_Herb
Vulcan
14
0 / 10 / 0
8,502
607
10,937
16,637
8,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
SlawP-TawP
Cernunnos
16
0 / 5 / 0
9,169
655
9,475
16,379
8,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
reise8521
Sylvanus
14
0 / 9 / 1
8,802
629
9,006
23,732
22,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
16 / 0 / 12
12,691
907
31,044
17,893
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
18
7 / 1 / 11
11,708
836
11,710
15,836
11,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Enyucado
Baron Samedi
17
2 / 1 / 16
10,608
758
10,541
11,224
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
Nalthaeus
Atlas
19
6 / 0 / 18
12,158
868
13,938
17,696
21,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Záyle
Amaterasu
19
6 / 1 / 10
11,650
832
12,884
15,146
14,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
104
3
Kills
37
37
Deaths
3
2
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
16
0
12
22
L
0
7
1
0.07
W
Bakasura
7
1
11
12.5
W
Baron Samedi
Enyucado
Baron Samedi
2
1
16
10
L
Gilgamesh
I_eatcheeks
Gilgamesh
3
6
0
0.5
L
Vulcan
Moe_Herb
Vulcan
0
10
0
0
W
Atlas
Nalthaeus
Atlas
6
0
18
15
L
Cernunnos
SlawP-TawP
Cernunnos
0
5
0
0
W
Amaterasu
Záyle
Amaterasu
6
1
10
11
L
Sylvanus
reise8521
Sylvanus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,585
Damage
80,117
90,299
Taken
77,795
55,320
Mitigated
65,852
10,904
Healing
26,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
31,044
13,503
0
8,093
17,893
9,867
4,851
6,852
10,888
0
64,413
L
9,988
123
19
1,247
14,250
5,875
0
3,547
10,667
36,178
0
W
Bakasura
11,710
7,479
0
4,019
15,836
11,074
4,291
5,544
10,171
0
46,433
W
Baron Samedi
Enyucado
Baron Samedi
10,541
985
1,971
3,323
11,224
8,705
852
4,996
6,154
34,407
0
L
Gilgamesh
I_eatcheeks
Gilgamesh
8,179
1,819
0
820
19,301
11,127
0
4,736
14,063
0
24,771
L
Vulcan
Moe_Herb
Vulcan
10,937
3,946
0
568
16,637
8,103
0
4,272
12,166
31,903
0
W
Atlas
Nalthaeus
Atlas
13,938
4,194
0
4,478
17,696
21,516
472
8,197
9,437
36,562
0
L
Cernunnos
SlawP-TawP
Cernunnos
9,475
3,382
0
2,745
16,379
8,101
0
5,057
11,057
0
36,519
W
Amaterasu
Záyle
Amaterasu
12,884
4,405
0
4,228
15,146
14,690
1,963
4,342
10,683
0
44,794
L
Sylvanus
reise8521
Sylvanus
9,006
1,207
2,292
3,213
23,732
22,114
0
6,781
15,883
15,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
58,815
218
Minions Killed
321
0
Camps Cleared
0
1,295,848
Distance Traveled
1,697,442
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,691
907
77
6
0
351,425
1
L
Janus
9,068
648
59
4
0
266,247
1
W
Bakasura
11,708
836
75
5
0
369,158
3
W
Baron Samedi
10,608
758
51
4
0
283,108
1
L
Gilgamesh
9,985
713
43
3
0
277,252
0
L
Vulcan
8,502
607
40
3
0
250,950
0
W
Atlas
12,158
868
40
3
0
331,794
0
L
Cernunnos
9,169
655
65
5
0
281,666
1
W
Amaterasu
11,650
832
78
6
0
361,957
0
L
Sylvanus
8,802
629
11
1
0
219,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role