Player Matchup

Serqet
Serqet
DirkoBoB
Serqet
Level 128
God Stats
1W - 3L
1,166 SR
Queue Stats
333W - 331L
1,391 Elo+
Solo
Cthulhu
Cthulhu
SL0N
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,326 Elo+
Party 1
Hera
Hera
iHeCke
Hera
Level 119
God Stats
8W - 5L
1,550 SR
Queue Stats
284W - 295L
1,376 Elo+
Solo
Skadi
Skadi
plinis
Skadi
Level 89
God Stats
6W - 3L
1,600 SR
Queue Stats
276W - 287L
1,435 Elo+
Party 1
Freya
Freya
weespencey
Freya
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 136L
1,500 Elo+
Solo
Team Averages
Level 101
1,463 SR
1,406 Elo+

VS

Team Averages
Level 98
1,502 SR
1,364 Elo+
Chronos
Chronos
CthulhutheChaos
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,216 Elo+
Solo
Geb
Geb
MadTeaCup
Geb
Level 98
God Stats
3W - 4L
1,519 SR
Queue Stats
144W - 136L
1,406 Elo+
Solo
Freya
Freya
Megaman69_69
Freya
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 201L
1,377 Elo+
Solo
Charybdis
Charybdis
destructor046
Charybdis
Level 137
God Stats
9W - 8L
1,474 SR
Queue Stats
572W - 568L
1,352 Elo+
Solo
Vulcan
Vulcan
luislys
Vulcan
Level 128
God Stats
16W - 13L
1,517 SR
Queue Stats
879W - 954L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DirkoBoB
Serqet
20
8 / 5 / 9
13,122
656
15,361
15,805
11,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SL0N
Cthulhu
20
2 / 5 / 19
13,006
650
17,076
33,854
42,331
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
iHeCke
Hera
20
6 / 5 / 14
13,694
685
17,873
11,605
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
plinis
Skadi
20
2 / 5 / 11
12,089
604
20,500
17,121
9,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
20
11 / 3 / 10
14,806
740
21,491
22,821
13,396
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 8
11,776
589
15,812
22,246
11,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
4 / 7 / 11
13,164
658
12,812
32,035
52,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 6 / 5
11,928
596
10,767
20,954
9,919
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
destructor046
Charybdis
20
4 / 5 / 10
13,011
651
19,616
17,681
9,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
luislys
Vulcan
20
3 / 4 / 8
12,372
619
24,475
13,919
7,869
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
29
Kills
21
23
Deaths
29
63
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
7
8
1.29
W
Serqet
DirkoBoB
Serqet
8
5
9
2.5
L
4
7
11
1.36
L
5
6
5
1.25
W
Cthulhu
SL0N
Cthulhu
2
5
19
2.3
L
Charybdis
destructor046
Charybdis
4
5
10
1.8
W
Hera
iHeCke
Hera
6
5
14
2.6
L
Vulcan
luislys
Vulcan
3
4
8
1.75
W
Skadi
plinis
Skadi
2
5
11
1.5
W
Freya
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,301
Damage
83,482
101,206
Taken
106,835
82,893
Mitigated
90,682
44,289
Healing
33,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,812
5,198
0
4,114
22,246
11,448
0
11,933
10,313
31,766
0
W
Serqet
DirkoBoB
Serqet
15,361
3,191
2,509
4,018
15,805
11,019
0
10,116
5,689
0
19,881
L
12,812
1,100
2,066
7,424
32,035
52,220
46
19,040
12,995
24,195
0
L
10,767
2,980
3,179
7,850
20,954
9,919
188
10,692
9,425
26,766
0
W
Cthulhu
SL0N
Cthulhu
17,076
470
2,863
12,460
33,854
42,331
368
19,622
14,232
34,138
0
L
Charybdis
destructor046
Charybdis
19,616
14,599
1,037
4,169
17,681
9,226
2,036
8,430
8,969
0
48,392
W
Hera
iHeCke
Hera
17,873
2,922
2,813
1,642
11,605
6,803
2,688
8,209
3,396
43,327
0
L
Vulcan
luislys
Vulcan
24,475
10,716
1,531
2,060
13,919
7,869
228
6,345
6,903
58,711
0
W
Skadi
plinis
Skadi
20,500
5,913
2,329
2,633
17,121
9,344
2,266
11,378
5,743
0
47,599
W
Freya
21,491
6,679
2,807
10,215
22,821
13,396
2,613
14,541
8,280
56,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,717
Gold Earned
62,251
219
Minions Killed
198
0
Camps Cleared
0
1,769,396
Distance Traveled
1,582,137
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,776
589
32
2
0
310,948
0
W
Serqet
13,122
656
10
1
0
367,560
1
L
Geb
13,164
658
16
1
0
322,293
1
L
Freya
11,928
596
31
2
0
317,284
2
W
Cthulhu
13,006
650
41
2
0
348,312
0
L
Charybdis
13,011
651
63
3
0
278,701
0
W
Hera
13,694
685
59
3
0
327,141
0
L
Vulcan
12,372
619
56
3
0
352,911
0
W
Skadi
12,089
604
49
2
0
339,851
0
W
Freya
14,806
740
60
3
0
386,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role