Player Matchup

Ao Kuang
Ao Kuang
CENIZA0009
Ao Kuang
Level 24
God Stats
2W - 1L
1,819 SR
Queue Stats
41W - 80L
1,283 Elo+
Party 3
Bacchus
Bacchus
Cosmotix
Bacchus
Level 64
God Stats
5W - 10L
1,563 SR
Queue Stats
73W - 108L
1,426 Elo+
Party 2
Freya
Freya
RICK DOG 1999
Freya
Level 61
God Stats
8W - 6L
1,563 SR
Queue Stats
73W - 110L
1,317 Elo+
Party 3
Charybdis
Charybdis
Rxise210
Charybdis
Level 27
God Stats
8W - 13L
1,349 SR
Queue Stats
30W - 49L
1,369 Elo+
Party 2
Bellona
Bellona
xPRINCESS 1987x
Bellona
Level 38
God Stats
44W - 79L
1,310 SR
Queue Stats
46W - 82L
1,286 Elo+
Party 3
Team Averages
Level 43
1,521 SR
1,336 Elo+

VS

Team Averages
Level 97
1,427 SR
1,441 Elo+
Neith
Neith
AnnelidOverlord
Neith
Level 83
God Stats
27W - 28L
1,431 SR
Queue Stats
503W - 639L
1,455 Elo+
Solo
Cupid
Cupid
ClaudiosMindset
Cupid
Level 107
God Stats
1W - 0L
1,218 SR
Queue Stats
3W - 4L
1,598 Elo+
Solo
Horus
Horus
JTyner450
Horus
Level 108
God Stats
15W - 7L
1,788 SR
Queue Stats
58W - 72L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
crazySCHMIDT13
Kukulkan
Level 80
God Stats
11W - 11L
1,191 SR
Queue Stats
31W - 38L
1,310 Elo+
Party 1
Ymir
Ymir
peaceofSCHMIDT1
Ymir
Level 105
God Stats
17W - 15L
1,507 SR
Queue Stats
51W - 60L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CENIZA0009
Ao Kuang
16
1 / 12 / 2
10,661
969
12,935
32,260
18,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Cosmotix
Bacchus
16
0 / 8 / 3
11,266
1,024
20,594
26,894
26,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 11 / 1
11,439
1,040
22,804
27,946
12,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Rxise210
Charybdis
16
2 / 4 / 2
10,768
979
12,377
12,833
5,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 6 / 4
11,307
1,028
6,026
28,327
31,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 16
11,461
1,042
16,222
8,492
5,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 0 / 20
14,467
1,315
52,176
17,285
11,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
JTyner450
Horus
20
6 / 1 / 28
13,981
1,271
20,413
22,305
29,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
19
11 / 2 / 13
12,767
1,161
15,405
11,664
6,802
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 3 / 23
12,842
1,167
14,326
18,450
23,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
141
6
Kills
41
41
Deaths
6
12
Assists
100
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
L
Ao Kuang
CENIZA0009
Ao Kuang
1
12
2
0.17
W
16
0
20
26
L
Bacchus
Cosmotix
Bacchus
0
8
3
0.19
W
Horus
JTyner450
Horus
6
1
28
20
L
3
11
1
0.32
L
Charybdis
Rxise210
Charybdis
2
4
2
0.75
W
Kukulkan
11
2
13
8.75
W
6
3
23
5.83
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,736
Damage
118,542
128,260
Taken
78,196
93,375
Mitigated
76,195
15,406
Healing
32,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,222
8,048
0
2,553
8,492
5,349
0
6,249
2,243
0
30,494
L
Ao Kuang
CENIZA0009
Ao Kuang
12,935
4,584
0
4,553
32,260
18,433
0
8,122
24,138
25,648
3,551
W
52,176
40,324
237
12,513
17,285
11,126
0
10,672
6,613
0
83,430
L
Bacchus
Cosmotix
Bacchus
20,594
1,751
0
1,697
26,894
26,260
0
5,429
21,465
39,918
0
W
Horus
JTyner450
Horus
20,413
9,428
6,486
7,888
22,305
29,011
0
17,064
5,241
0
25,576
L
22,804
10,172
0
4,854
27,946
12,318
0
6,399
21,547
44,520
0
L
Charybdis
Rxise210
Charybdis
12,377
7,770
0
0
12,833
5,311
0
1,668
11,165
0
20,692
W
Kukulkan
15,405
1,532
84
1,951
11,664
6,802
0
8,136
3,528
40,074
0
W
14,326
3,003
444
713
18,450
23,907
0
12,696
5,754
23,785
0
L
6,026
1,684
2,084
2,218
28,327
31,053
0
8,113
20,214
0
29,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,441
Gold Earned
65,518
183
Minions Killed
222
6
Camps Cleared
5
961,274
Distance Traveled
1,028,188
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,461
1,042
29
3
0
213,735
0
L
Ao Kuang
10,661
969
20
2
4
204,668
0
W
Cupid
14,467
1,315
77
7
4
211,259
0
L
Bacchus
11,266
1,024
49
4
0
226,935
0
W
Horus
13,981
1,271
13
1
1
231,481
1
L
Freya
11,439
1,040
50
5
1
189,775
0
L
Charybdis
10,768
979
24
2
1
136,338
1
W
Kukulkan
12,767
1,161
71
6
0
174,024
0
W
Ymir
12,842
1,167
32
3
0
197,689
2
L
Bellona
11,307
1,028
40
4
0
203,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role