Player Matchup

Geb
Geb
CageTheLlama
Geb
Level 7
God Stats
3W - 3L
1,517 SR
Queue Stats
11W - 17L
1,512 Elo+
Party 2
Set
Set
FootyGuy2006
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,836 Elo+
Party 1
Eset
Eset
FortniteLiam207
Eset
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Old Sheldon
Ao Kuang
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SirKaneEsquire
Gilgamesh
Level 44
God Stats
3W - 1L
1,711 SR
Queue Stats
84W - 116L
1,516 Elo+
Party 2
Team Averages
Level 18
1,546 SR
1,573 Elo+

VS

Team Averages
Level 61
1,579 SR
1,469 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Ravedward
Izanami
Level 101
God Stats
9W - 5L
1,786 SR
Queue Stats
88W - 92L
1,490 Elo+
Party 3
Thanatos
Thanatos
RebusSic
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,411 Elo+
Solo
Scylla
Scylla
TheFroznGamr
Scylla
Level 78
God Stats
2W - 2L
1,611 SR
Queue Stats
58W - 64L
1,475 Elo+
Party 3
Geb
Geb
WalkerAI
Geb
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 100L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,269
752
4,794
11,196
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
12 / 0 / 7
10,725
975
16,704
14,039
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 0 / 10
9,256
841
11,152
9,112
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Old Sheldon
Ao Kuang
16
2 / 0 / 5
8,580
780
1,218
6,097
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SirKaneEsquire
Gilgamesh
12
1 / 1 / 9
7,375
670
10,804
9,855
6,031
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 4 / 3
7,649
695
6,175
8,282
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Ravedward
Izanami
14
2 / 3 / 0
8,150
741
11,885
11,001
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
RebusSic
Thanatos
11
0 / 8 / 0
6,676
607
4,870
12,129
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
14
1 / 4 / 0
7,729
703
8,585
9,543
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 2
7,570
688
6,995
11,740
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
22
Kills
3
3
Deaths
22
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
3
0.38
W
1
2
10
3
W
12
0
7
15.5
W
6
0
10
11
W
Ao Kuang
Old Sheldon
Ao Kuang
2
0
5
4.5
L
Izanami
Ravedward
Izanami
2
3
0
0.67
L
Thanatos
RebusSic
Thanatos
0
8
0
0
W
Gilgamesh
SirKaneEsquire
Gilgamesh
1
1
9
5.5
L
Scylla
1
4
0
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,672
Damage
38,510
50,299
Taken
52,695
33,943
Mitigated
30,077
13,120
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,175
1,061
0
0
8,282
4,182
0
1,343
6,848
25,488
0
W
4,794
564
0
804
11,196
11,175
62
4,363
6,833
11,215
0
W
16,704
8,428
0
5,334
14,039
8,367
981
5,283
8,756
0
63,006
W
11,152
1,714
900
4,030
9,112
5,201
352
4,575
4,537
32,423
0
W
Ao Kuang
Old Sheldon
Ao Kuang
1,218
138
0
1,416
6,097
3,169
66
2,900
3,197
25,904
3,060
L
Izanami
Ravedward
Izanami
11,885
8,197
0
0
11,001
4,588
51
3,292
7,567
0
37,821
L
Thanatos
RebusSic
Thanatos
4,870
910
0
2,395
12,129
6,112
549
3,768
8,229
0
7,447
W
Gilgamesh
SirKaneEsquire
Gilgamesh
10,804
2,515
0
636
9,855
6,031
0
4,634
5,221
0
15,861
L
Scylla
8,585
1,434
0
554
9,543
4,511
285
4,357
5,072
29,427
0
L
6,995
807
0
809
11,740
10,684
93
3,618
7,855
17,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,205
Gold Earned
37,774
234
Minions Killed
183
0
Camps Cleared
0
1,222,121
Distance Traveled
1,128,991
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,649
695
52
5
0
221,879
2
W
Geb
8,269
752
6
1
0
235,345
0
W
Set
10,725
975
93
8
0
270,511
1
W
Eset
9,256
841
60
5
0
231,514
1
W
Ao Kuang
8,580
780
68
6
0
233,070
3
L
Izanami
8,150
741
64
6
0
217,444
3
L
Thanatos
6,676
607
5
0
0
203,957
0
W
Gilgamesh
7,375
670
7
1
0
251,681
2
L
Scylla
7,729
703
46
4
0
227,298
0
L
Geb
7,570
688
16
1
0
258,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role