Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DatBoiJon96
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hera
Hera
DeathFrmAslugz
Hera
Level 128
God Stats
6W - 2L
1,402 SR
Queue Stats
102W - 94L
1,575 Elo+
Party 2
Team Averages
Level 94
1,467 SR
1,525 Elo+

VS

Team Averages
Level 89
1,702 SR
1,558 Elo+
Aphrodite
Aphrodite
Mad_Lethul
Aphrodite
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
Toskr
Gilgamesh
Level 27
God Stats
12W - 1L
1,880 SR
Queue Stats
30W - 4L
1,845 Elo+
Party 1
Danzaburou
Danzaburou
Zertq
Danzaburou
Level 103
God Stats
6W - 1L
1,726 SR
Queue Stats
33W - 30L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 0
3,855
771
2,039
2,221
1,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DatBoiJon96
Sun Wukong
8
0 / 0 / 0
4,059
812
2,692
4,458
2,232
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,265
853
4,358
4,748
1,481
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mad_Lethul
Aphrodite
8
1 / 0 / 3
4,729
946
1,674
1,855
1,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Toskr
Gilgamesh
9
2 / 0 / 2
4,774
955
3,391
6,650
3,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Zertq
Danzaburou
8
1 / 0 / 3
4,921
984
3,906
3,990
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Sun Wukong
DatBoiJon96
Sun Wukong
0
0
0
0
L
0
3
0
0
W
Aphrodite
Mad_Lethul
Aphrodite
1
0
3
2.5
W
Gilgamesh
Toskr
Gilgamesh
2
0
2
3
W
Danzaburou
Zertq
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,089
Damage
8,971
11,427
Taken
12,495
4,799
Mitigated
6,167
2,341
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,039
756
0
973
2,221
1,086
0
486
1,735
0
5,811
L
Sun Wukong
DatBoiJon96
Sun Wukong
2,692
240
178
720
4,458
2,232
0
716
3,742
0
7,838
L
4,358
683
0
470
4,748
1,481
0
811
3,937
16,089
0
W
Aphrodite
Mad_Lethul
Aphrodite
1,674
147
1,500
1,412
1,855
1,031
0
635
1,220
8,203
0
W
Gilgamesh
Toskr
Gilgamesh
3,391
916
0
1,189
6,650
3,626
0
2,378
4,272
0
11,831
W
Danzaburou
Zertq
Danzaburou
3,906
1,803
0
896
3,990
1,510
0
1,516
2,474
0
15,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,179
Gold Earned
14,424
49
Minions Killed
70
2
Camps Cleared
3
287,692
Distance Traveled
348,949
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,855
771
10
2
0
55,772
0
L
Sun Wukong
4,059
812
8
2
0
124,065
1
L
Hera
4,265
853
31
6
2
107,855
0
W
Aphrodite
4,729
946
10
2
0
109,834
0
W
Gilgamesh
4,774
955
14
3
3
123,591
1
W
Danzaburou
4,921
984
46
9
0
115,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role