Player Matchup

Sol
Sol
Boywonderbucky6
Sol
Level 43
God Stats
14W - 16L
1,474 SR
Queue Stats
45W - 72L
1,245 Elo+
Party 1
Arachne
Arachne
Hawneyboi
Arachne
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 37L
1,349 Elo+
Party 1
Izanami
Izanami
LB 472
Izanami
Level 25
God Stats
1W - 1L
1,409 SR
Queue Stats
10W - 19L
1,136 Elo+
Party 1
Team Averages
Level 42
1,461 SR
1,243 Elo+

VS

Team Averages
Level 57
1,376 SR
1,215 Elo+
Fafnir
Fafnir
StarLight6309
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 124L
1,179 Elo+
Party 2
Danzaburou
Danzaburou
TTV mint6592
Danzaburou
Level 28
God Stats
7W - 20L
1,359 SR
Queue Stats
15W - 44L
1,155 Elo+
Party 2
Ra
Ra
dark_wyvern69
Ra
Level 98
God Stats
0W - 2L
1,268 SR
Queue Stats
14W - 22L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 10
9,257
771
14,698
7,678
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Hawneyboi
Arachne
14
6 / 2 / 7
9,327
777
9,313
10,112
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
LB 472
Izanami
15
8 / 0 / 9
9,871
823
8,607
4,675
2,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,177
598
2,320
16,600
17,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TTV mint6592
Danzaburou
12
2 / 7 / 0
7,800
650
5,849
13,012
6,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 2
7,375
615
5,836
8,404
3,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
2
2
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
Arachne
Hawneyboi
Arachne
6
2
7
4.75
W
Izanami
LB 472
Izanami
8
0
9
12.5
L
0
6
1
0.08
L
Danzaburou
TTV mint6592
Danzaburou
2
7
0
0.29
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,618
Damage
14,005
22,465
Taken
38,016
11,166
Mitigated
27,535
9,014
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,698
3,842
189
4,042
7,678
3,280
1,505
3,255
4,423
46,571
0
W
Arachne
Hawneyboi
Arachne
9,313
5,873
0
3,524
10,112
5,782
452
3,862
6,250
0
25,813
W
Izanami
LB 472
Izanami
8,607
6,451
0
1,259
4,675
2,104
981
1,515
3,160
0
36,211
L
2,320
759
140
930
16,600
17,372
288
5,612
10,988
8,149
0
L
Danzaburou
TTV mint6592
Danzaburou
5,849
1,378
0
1,211
13,012
6,540
1,307
4,989
8,023
0
25,742
L
5,836
470
1,002
1,160
8,404
3,623
108
4,183
4,221
35,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
22,352
156
Minions Killed
129
8
Camps Cleared
2
688,400
Distance Traveled
594,684
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,257
771
72
6
3
221,114
2
W
Arachne
9,327
777
25
2
3
256,577
1
W
Izanami
9,871
823
59
5
2
210,709
1
L
Fafnir
7,177
598
14
1
1
190,420
2
L
Danzaburou
7,800
650
47
4
0
198,526
0
L
Ra
7,375
615
68
6
1
205,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role