Player Matchup

Serqet
Serqet
 
Serqet
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CrixusAgain
Rama
Level 156
God Stats
9W - 4L
1,689 SR
Queue Stats
439W - 401L
1,414 Elo+
Solo
Geb
Geb
le0p4rd1506
Geb
Level 97
God Stats
6W - 7L
1,495 SR
Queue Stats
95W - 100L
1,414 Elo+
Solo
Team Averages
Level 136
1,537 SR
1,466 Elo+

VS

Team Averages
Level 120
1,556 SR
1,486 Elo+
Ymir
Ymir
 
Ymir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Breno963
Ravana
Level 131
God Stats
2W - 2L
1,402 SR
Queue Stats
281W - 299L
1,452 Elo+
Solo
Neith
Neith
Leto10
Neith
Level 147
God Stats
1W - 2L
1,577 SR
Queue Stats
108W - 126L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Th3K1ng0fT0mbS
Ah Puch
Level 105
God Stats
3W - 1L
1,898 SR
Queue Stats
221W - 257L
1,514 Elo+
Solo
Freya
Freya
matias22pro456
Freya
Level 125
God Stats
2W - 3L
1,400 SR
Queue Stats
98W - 111L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 1 / 3
8,038
618
4,516
8,340
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
 
Nike
13
2 / 1 / 2
7,575
583
6,456
7,785
4,055
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
 
Hel
11
2 / 2 / 3
6,944
534
7,856
9,829
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 0
6,772
521
4,142
7,110
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 4
6,435
495
4,267
10,316
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 2
6,273
483
4,285
11,089
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Breno963
Ravana
10
2 / 4 / 3
6,692
515
5,127
8,138
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Leto10
Neith
13
1 / 0 / 0
7,155
550
2,716
4,765
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,655
512
9,072
11,804
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 0
6,313
486
4,053
6,947
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
6
6
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
3
5.5
W
Nike
 
Nike
2
1
2
3
W
Hel
 
Hel
2
2
3
1.75
L
Ymir
 
Ymir
1
1
2
2
L
Ravana
Breno963
Ravana
2
4
3
0.88
W
1
0
0
1
L
Neith
Leto10
Neith
1
0
0
1
L
1
4
2
0.5
W
1
2
4
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
25,253
43,380
Taken
42,743
20,891
Mitigated
22,228
17,447
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,516
853
0
4,042
8,340
2,964
0
1,656
6,644
0
52,177
W
Nike
 
Nike
6,456
1,030
0
903
7,785
4,055
654
1,779
6,006
0
53,873
W
Hel
 
Hel
7,856
378
516
5,520
9,829
4,462
52
5,184
4,645
45,938
0
L
Ymir
 
Ymir
4,285
1,156
0
2,598
11,089
8,330
0
3,072
8,017
28,347
0
L
Ravana
Breno963
Ravana
5,127
1,788
0
2,474
8,138
4,116
0
985
7,006
0
41,299
W
4,142
3,439
0
3,640
7,110
2,624
1,326
2,194
4,656
0
52,269
L
Neith
Leto10
Neith
2,716
454
0
3,221
4,765
2,170
1,266
345
4,420
0
54,435
L
9,072
1,448
0
4,124
11,804
4,883
0
6,163
5,509
49,483
0
W
4,267
910
0
2,826
10,316
6,786
0
5,987
4,019
17,610
0
L
4,053
1,232
0
2,611
6,947
2,729
0
1,558
5,389
32,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
33,088
397
Minions Killed
345
0
Camps Cleared
0
1,343,619
Distance Traveled
1,234,937
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,038
618
109
8
0
304,306
0
W
Nike
7,575
583
94
7
0
284,141
0
W
Hel
6,944
534
74
6
0
253,455
5
L
Ymir
6,273
483
33
3
0
252,999
6
L
Ravana
6,692
515
68
5
0
278,042
3
W
Rama
6,772
521
97
7
0
228,621
6
L
Neith
7,155
550
97
7
0
240,978
6
L
Ah Puch
6,655
512
78
6
0
223,348
4
W
Geb
6,435
495
23
2
0
273,096
4
L
Freya
6,313
486
69
5
0
239,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role