Player Matchup

Sol
Sol
 
Sol
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CombatWombat420
Erlang Shen
Level 36
God Stats
3W - 2L
1,742 SR
Queue Stats
26W - 24L
1,553 Elo+
Solo
Thor
Thor
Endecency
Thor
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,491 Elo+
Solo
Artio
Artio
Pihkals
Artio
Level 46
God Stats
33W - 36L
1,517 SR
Queue Stats
93W - 85L
1,512 Elo+
Party 2
Izanami
Izanami
oxispid
Izanami
Level 123
God Stats
81W - 82L
1,590 SR
Queue Stats
602W - 591L
1,605 Elo+
Party 2
Team Averages
Level 56
1,570 SR
1,532 Elo+

VS

Team Averages
Level 87
1,630 SR
1,615 Elo+
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DarthNhilius
Mulan
Level 89
God Stats
4W - 6L
1,515 SR
Queue Stats
133W - 150L
1,625 Elo+
Party 1
Ares
Ares
HarpiesOnly
Ares
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 16L
1,669 Elo+
Party 1
Jormungandr
Jormungandr
crimebrûlée
Jormungandr
Level 137
God Stats
3W - 3L
1,808 SR
Queue Stats
225W - 211L
1,681 Elo+
Party 1
Ravana
Ravana
zuukos
Ravana
Level 35
God Stats
7W - 6L
1,829 SR
Queue Stats
90W - 70L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 2
6,698
670
4,523
3,598
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
CombatWombat420
Erlang Shen
10
1 / 3 / 1
5,592
559
4,735
11,046
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
2 / 1 / 3
5,702
570
2,536
7,529
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Pihkals
Artio
8
0 / 0 / 1
5,334
533
1,102
5,674
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
oxispid
Izanami
11
0 / 0 / 0
5,835
584
3,161
4,849
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 0 / 0
5,672
567
2,980
4,256
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 0
5,810
581
8,736
10,392
7,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,345
535
2,764
7,285
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
crimebrûlée
Jormungandr
9
0 / 2 / 0
5,353
535
1,040
4,694
2,152
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
zuukos
Ravana
7
2 / 1 / 0
4,998
500
1,575
3,083
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
4
4
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
2
4
L
Cupid
 
Cupid
0
0
0
0
W
Erlang Shen
CombatWombat420
Erlang Shen
1
3
1
0.5
L
2
2
0
1
W
Thor
2
1
3
3.5
L
0
1
1
0.5
W
Artio
Pihkals
Artio
0
0
1
0.5
L
Jormungandr
crimebrûlée
Jormungandr
0
2
0
0
W
Izanami
oxispid
Izanami
0
0
0
0
L
Ravana
zuukos
Ravana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,057
Damage
17,095
32,696
Taken
29,710
13,593
Mitigated
15,612
15,701
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,523
2,358
0
2,680
3,598
1,515
1,378
598
3,000
46,671
7,563
L
Cupid
 
Cupid
2,980
1,900
357
2,620
4,256
1,286
0
274
3,982
0
42,182
W
Erlang Shen
CombatWombat420
Erlang Shen
4,735
2,961
0
4,346
11,046
4,936
572
369
10,677
0
28,100
L
8,736
3,174
0
5,305
10,392
7,093
136
1,335
9,057
0
37,063
W
Thor
2,536
865
0
2,668
7,529
2,466
126
432
7,097
0
24,749
L
2,764
186
0
2,653
7,285
4,000
114
1,368
5,917
21,752
0
W
Artio
Pihkals
Artio
1,102
171
183
2,533
5,674
2,997
0
2,004
3,670
10,903
0
L
Jormungandr
crimebrûlée
Jormungandr
1,040
238
0
429
4,694
2,152
0
1,137
3,557
38,183
0
W
Izanami
oxispid
Izanami
3,161
2,489
0
3,291
4,849
1,679
0
401
4,448
0
55,611
L
Ravana
zuukos
Ravana
1,575
190
0
1,511
3,083
1,081
0
655
2,428
0
16,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
27,178
334
Minions Killed
300
0
Camps Cleared
0
959,809
Distance Traveled
944,867
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,698
670
98
10
0
176,422
4
L
Cupid
5,672
567
94
9
0
168,880
2
W
Erlang Shen
5,592
559
58
6
0
178,676
6
L
Mulan
5,810
581
65
7
0
188,089
4
W
Thor
5,702
570
52
5
0
218,716
3
L
Ares
5,345
535
37
4
0
194,610
2
W
Artio
5,334
533
24
2
0
202,181
3
L
Jormungandr
5,353
535
69
7
0
174,129
3
W
Izanami
5,835
584
102
10
0
183,814
2
L
Ravana
4,998
500
35
4
0
219,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role