Player Matchup

Thanatos
Thanatos
ChaudRizoQuiPiqu
Thanatos
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 62L
1,355 Elo+
Party 1
Baba Yaga
Baba Yaga
DeeDeeWhyt187
Baba Yaga
Level 111
God Stats
0W - 1L
1,392 SR
Queue Stats
6W - 10L
1,349 Elo+
Party 1
Atlas
Atlas
MackeyBledi
Atlas
Level 149
God Stats
3W - 2L
1,691 SR
Queue Stats
21W - 29L
1,332 Elo+
Party 1
Cerberus
Cerberus
TMES_Wyp
Cerberus
Level 109
God Stats
7W - 4L
1,697 SR
Queue Stats
175W - 155L
1,524 Elo+
Party 1
Neith
Neith
TaKa_RaiRyu
Neith
Level 86
God Stats
0W - 1L
1,411 SR
Queue Stats
10W - 15L
1,343 Elo+
Party 1
Team Averages
Level 104
1,538 SR
1,381 Elo+

VS

Team Averages
Level 115
1,637 SR
1,426 Elo+
Izanami
Izanami
Aspyron
Izanami
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,425 Elo+
Party 2
Mercury
Mercury
EnriqueVP03
Mercury
Level 118
God Stats
5W - 0L
1,890 SR
Queue Stats
81W - 52L
1,614 Elo+
Party 3
Ares
Ares
GasmannStyle99
Ares
Level 123
God Stats
2W - 1L
1,460 SR
Queue Stats
57W - 73L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
Pro JJBurrito73
Kukulkan
Level 117
God Stats
2W - 1L
1,795 SR
Queue Stats
22W - 25L
1,224 Elo+
Party 2
Lancelot
Lancelot
angel-gaymer
Lancelot
Level 65
God Stats
5W - 2L
1,540 SR
Queue Stats
19W - 12L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 2
9,901
413
6,194
26,053
12,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baba Yaga
DeeDeeWhyt187
Baba Yaga
16
0 / 7 / 5
10,224
426
8,868
21,322
11,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 4
9,473
395
9,289
30,799
49,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
TMES_Wyp
Cerberus
19
4 / 4 / 3
12,570
524
16,418
26,639
28,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 7 / 1
11,222
468
10,408
13,440
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aspyron
Izanami
20
6 / 2 / 10
14,050
585
17,761
21,155
9,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
EnriqueVP03
Mercury
20
16 / 2 / 9
14,832
618
29,862
20,560
10,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 2 / 17
13,275
553
12,922
22,411
28,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
19
5 / 3 / 10
13,198
550
15,152
13,342
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
angel-gaymer
Lancelot
19
3 / 4 / 11
13,929
580
14,791
23,757
19,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
11
Kills
34
34
Deaths
13
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aspyron
Izanami
6
2
10
5.5
L
3
10
2
0.4
L
Baba Yaga
DeeDeeWhyt187
Baba Yaga
0
7
5
0.36
W
Mercury
EnriqueVP03
Mercury
16
2
9
10.25
W
4
2
17
6.25
L
1
6
4
0.5
W
Kukulkan
5
3
10
3.33
L
Cerberus
TMES_Wyp
Cerberus
4
4
3
1.38
L
3
7
1
0.5
W
Lancelot
angel-gaymer
Lancelot
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,177
Damage
90,488
118,253
Taken
101,225
109,435
Mitigated
75,590
26,428
Healing
23,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aspyron
Izanami
17,761
10,886
0
7,933
21,155
9,939
11,519
5,942
15,165
0
153,907
L
6,194
1,739
0
12,422
26,053
12,436
0
5,243
20,810
0
51,036
L
Baba Yaga
DeeDeeWhyt187
Baba Yaga
8,868
254
0
5,434
21,322
11,585
159
5,557
15,765
74,353
0
W
Mercury
EnriqueVP03
Mercury
29,862
18,437
0
1,404
20,560
10,434
330
6,915
13,461
0
128,188
W
12,922
988
0
5,116
22,411
28,616
751
6,159
16,158
35,193
0
L
9,289
3,689
0
1,353
30,799
49,452
338
8,359
22,440
38,932
0
W
Kukulkan
15,152
1,075
0
1,555
13,342
7,285
1,627
2,970
10,364
119,044
0
L
Cerberus
TMES_Wyp
Cerberus
16,418
1,061
0
5,615
26,639
28,542
0
5,009
21,630
100,279
0
L
10,408
3,064
0
1,604
13,440
7,420
1,417
3,906
9,534
0
69,145
W
Lancelot
angel-gaymer
Lancelot
14,791
3,808
0
7,176
23,757
19,316
2,407
12,979
9,991
0
95,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,390
Gold Earned
69,284
541
Minions Killed
727
0
Camps Cleared
0
2,077,728
Distance Traveled
2,355,580
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,050
585
206
9
0
412,663
8
L
Thanatos
9,901
413
92
4
0
415,989
1
L
Baba Yaga
10,224
426
121
5
0
407,502
8
W
Mercury
14,832
618
130
5
0
585,513
1
W
Ares
13,275
553
29
1
0
446,894
0
L
Atlas
9,473
395
28
1
0
415,861
1
W
Kukulkan
13,198
550
187
8
0
445,853
4
L
Cerberus
12,570
524
186
8
0
464,871
1
L
Neith
11,222
468
114
5
0
373,505
3
W
Lancelot
13,929
580
175
7
0
464,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role