Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ElAguita
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,557 Elo+
Party 1
King Arthur
King Arthur
FreakDevil
King Arthur
Level 160
God Stats
6W - 4L
1,613 SR
Queue Stats
450W - 211L
1,736 Elo+
Party 2
He Bo
He Bo
ToxicMcToxicity
He Bo
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
409W - 126L
1,794 Elo+
Party 2
Hades
Hades
lAire57
Hades
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,528 Elo+
Party 1
Team Averages
Level 121
1,523 SR
1,623 Elo+

VS

Team Averages
Level 69
1,431 SR
1,501 Elo+
Hera
Hera
Askelott
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,616 Elo+
Party 3
Sol
Sol
HirDraug
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 47L
1,514 Elo+
Solo
Hachiman
Hachiman
Razzmau5
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,319 Elo+
Party 3
Olorun
Olorun
espinosaure
Olorun
Level 88
God Stats
0W - 2L
1,157 SR
Queue Stats
78W - 51L
1,559 Elo+
Solo
Charybdis
Charybdis
geoben258
Charybdis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 1 / 22
8,923
892
11,109
13,722
15,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
ElAguita
Olorun
16
11 / 2 / 14
9,909
991
11,717
9,846
6,221
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
FreakDevil
King Arthur
14
3 / 1 / 16
8,554
855
2,753
10,491
9,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 21
8,844
884
12,772
9,674
5,303
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
lAire57
Hades
15
11 / 1 / 14
9,704
970
11,504
12,885
9,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 6 / 0
6,080
608
6,644
7,745
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 3
8,396
840
6,665
9,958
3,928
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Razzmau5
Hachiman
12
1 / 9 / 5
7,688
769
6,903
11,244
4,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
13
0 / 7 / 1
6,986
699
6,626
12,139
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
geoben258
Charybdis
12
2 / 6 / 3
7,913
791
5,783
11,570
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
33
Kills
5
7
Deaths
33
87
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
22
16
L
Hera
0
6
0
0
W
Olorun
ElAguita
Olorun
11
2
14
9
W
King Arthur
FreakDevil
King Arthur
3
1
16
11
L
2
5
3
0.7
L
Hachiman
Razzmau5
Hachiman
1
9
5
0.39
W
3
2
21
6.75
L
Olorun
0
7
1
0.07
L
Charybdis
geoben258
Charybdis
2
6
3
0.58
W
Hades
lAire57
Hades
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,855
Damage
32,621
56,618
Taken
52,656
46,242
Mitigated
20,336
24,059
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,109
515
929
3,306
13,722
15,798
724
4,135
9,587
0
19,646
L
Hera
6,644
1,626
0
82
7,745
3,083
0
5,182
2,289
10,818
0
W
Olorun
ElAguita
Olorun
11,717
5,834
5,058
2,400
9,846
6,221
3,440
3,392
6,454
29,202
0
W
King Arthur
FreakDevil
King Arthur
2,753
143
2,185
2,690
10,491
9,856
869
4,694
5,797
0
10,619
L
6,665
1,654
541
2,501
9,958
3,928
0
7,192
2,566
16,354
0
L
Hachiman
Razzmau5
Hachiman
6,903
2,723
0
428
11,244
4,059
0
7,304
3,700
0
11,301
W
12,772
396
816
660
9,674
5,303
1,802
3,408
6,266
27,328
0
L
Olorun
6,626
2,370
1,092
1,648
12,139
5,048
0
7,331
4,739
19,886
0
L
Charybdis
geoben258
Charybdis
5,783
3,451
351
2,184
11,570
4,218
0
8,984
2,342
0
8,078
W
Hades
lAire57
Hades
11,504
617
1,437
4,578
12,885
9,064
1,705
4,306
8,579
23,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,934
Gold Earned
37,063
102
Minions Killed
69
0
Camps Cleared
0
1,025,744
Distance Traveled
790,178
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,923
892
6
1
0
236,394
1
L
Hera
6,080
608
14
1
0
126,844
0
W
Olorun
9,909
991
42
4
0
198,205
1
W
King Arthur
8,554
855
10
1
0
186,399
1
L
Sol
8,396
840
23
2
0
183,357
0
L
Hachiman
7,688
769
6
1
0
178,323
1
W
He Bo
8,844
884
20
2
0
211,689
2
L
Olorun
6,986
699
21
2
0
156,024
1
L
Charybdis
7,913
791
5
1
0
145,630
0
W
Hades
9,704
970
24
2
0
193,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role