Player Matchup

Serqet
Serqet
Bk743207
Serqet
Level 65
God Stats
43W - 33L
1,515 SR
Queue Stats
151W - 126L
1,445 Elo+
Solo
Sylvanus
Sylvanus
DamnHeTrash
Sylvanus
Level 56
God Stats
2W - 2L
1,538 SR
Queue Stats
178W - 187L
1,393 Elo+
Party 3
Freya
Freya
HackerJ_
Freya
Level 64
God Stats
0W - 2L
1,234 SR
Queue Stats
202W - 222L
1,388 Elo+
Party 3
Merlin
Merlin
MINNISNOWDA
Merlin
Level 142
God Stats
10W - 8L
1,501 SR
Queue Stats
334W - 357L
1,381 Elo+
Solo
Zeus
Zeus
clockdeath8155
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,412 Elo+
Solo
Team Averages
Level 78
1,458 SR
1,404 Elo+

VS

Team Averages
Level 63
1,540 SR
1,357 Elo+
Chernobog
Chernobog
Baad Knews
Chernobog
Level 36
God Stats
4W - 1L
1,795 SR
Queue Stats
93W - 108L
1,296 Elo+
Party 1
Achilles
Achilles
DragonkillerXD77
Achilles
Level 23
God Stats
20W - 12L
1,648 SR
Queue Stats
24W - 21L
1,365 Elo+
Party 2
He Bo
He Bo
RealThing94
He Bo
Level 119
God Stats
15W - 18L
1,390 SR
Queue Stats
273W - 287L
1,416 Elo+
Party 2
Bakasura
Bakasura
realthing94
Bakasura
Level 28
God Stats
17W - 11L
1,369 SR
Queue Stats
47W - 45L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
v Deception
Cthulhu
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 153L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bk743207
Serqet
2
0 / 0 / 0
5,586
279
0
262
89
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
DamnHeTrash
Sylvanus
13
3 / 9 / 7
8,734
437
9,380
26,791
26,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
HackerJ_
Freya
15
4 / 10 / 6
9,906
495
11,890
24,352
10,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
15
9 / 11 / 6
10,474
524
14,874
19,503
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 9 / 3
8,648
432
12,514
14,223
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Baad Knews
Chernobog
17
9 / 5 / 12
11,671
584
16,878
18,827
8,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 5
9,835
492
4,000
14,086
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 6 / 6
12,244
612
20,017
14,343
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
realthing94
Bakasura
15
12 / 4 / 4
11,027
551
12,231
17,178
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
v Deception
Cthulhu
15
6 / 3 / 12
11,244
562
13,771
18,170
22,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
18
Kills
39
39
Deaths
20
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Baad Knews
Chernobog
9
5
12
3
L
Serqet
Bk743207
Serqet
0
0
0
0
L
Sylvanus
DamnHeTrash
Sylvanus
3
9
7
0.72
W
1
2
5
1.75
L
Freya
HackerJ_
Freya
4
10
6
0.7
L
Merlin
9
11
6
1.09
W
11
6
6
2.33
L
2
9
3
0.39
W
Bakasura
realthing94
Bakasura
12
4
4
3.5
W
Cthulhu
v Deception
Cthulhu
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
66,897
85,131
Taken
82,604
50,763
Mitigated
55,271
23,894
Healing
23,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Baad Knews
Chernobog
16,878
13,558
0
8,893
18,827
8,710
3,476
11,019
7,808
0
79,615
L
Serqet
Bk743207
Serqet
0
0
0
93
262
89
0
158
104
0
1,157
L
Sylvanus
DamnHeTrash
Sylvanus
9,380
2,012
3,859
8,478
26,791
26,388
0
10,643
14,368
29,107
0
W
4,000
987
632
4,011
14,086
9,968
1,323
9,918
4,168
0
48,257
L
Freya
HackerJ_
Freya
11,890
4,258
229
6,966
24,352
10,243
0
11,289
12,680
58,225
0
L
Merlin
14,874
2,105
105
3,290
19,503
9,033
263
7,784
11,719
50,498
0
W
20,017
2,204
0
3,126
14,343
6,705
4,150
10,305
4,038
92,396
0
L
12,514
3,132
11
863
14,223
5,010
679
4,194
9,703
54,964
0
W
Bakasura
realthing94
Bakasura
12,231
6,851
0
1,925
17,178
7,412
603
8,819
8,359
0
40,041
W
Cthulhu
v Deception
Cthulhu
13,771
3,136
45
5,131
18,170
22,476
489
11,196
6,974
40,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
56,021
229
Minions Killed
472
0
Camps Cleared
0
1,189,674
Distance Traveled
1,790,910
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,671
584
127
6
0
333,397
1
L
Serqet
5,586
279
4
0
0
21,691
1
L
Sylvanus
8,734
437
35
2
0
292,410
3
W
Achilles
9,835
492
91
5
0
374,718
0
L
Freya
9,906
495
65
3
0
310,633
3
L
Merlin
10,474
524
48
2
0
295,829
3
W
He Bo
12,244
612
127
6
0
329,668
3
L
Zeus
8,648
432
77
4
0
269,111
1
W
Bakasura
11,027
551
80
4
0
422,554
0
W
Cthulhu
11,244
562
47
2
0
330,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role