Player Matchup

Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HarshNut5165
Yemoja
Level 65
God Stats
3W - 2L
1,671 SR
Queue Stats
134W - 99L
1,550 Elo+
Party 1
Merlin
Merlin
LckyGuy
Merlin
Level 129
God Stats
5W - 2L
1,893 SR
Queue Stats
236W - 205L
1,548 Elo+
Party 1
Hercules
Hercules
QueasyButton142
Hercules
Level 108
God Stats
1W - 8L
1,241 SR
Queue Stats
379W - 451L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
cowboychris105
Nu Wa
Level 126
God Stats
7W - 8L
1,357 SR
Queue Stats
615W - 707L
1,459 Elo+
Party 2
Team Averages
Level 114
1,532 SR
1,498 Elo+

VS

Team Averages
Level 111
1,563 SR
1,469 Elo+
Kukulkan
Kukulkan
BartoNarco
Kukulkan
Level 120
God Stats
1W - 0L
1,667 SR
Queue Stats
8W - 14L
1,315 Elo+
Solo
Hel
Hel
Calibubbles
Hel
Level 140
God Stats
4W - 3L
1,406 SR
Queue Stats
103W - 73L
1,534 Elo+
Party 3
Cerberus
Cerberus
Chilean408
Cerberus
Level 124
God Stats
2W - 0L
1,741 SR
Queue Stats
136W - 88L
1,572 Elo+
Party 3
Nox
Nox
El Shoooki
Nox
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,526 Elo+
Party 3
Mulan
Mulan
Sir TrapAlot210
Mulan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 93L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 4 / 4
8,079
673
9,519
11,355
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
17
3 / 1 / 6
9,570
798
6,094
13,310
15,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
LckyGuy
Merlin
15
3 / 2 / 4
8,634
720
18,753
5,446
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
14
0 / 2 / 8
7,796
650
6,908
20,586
20,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 8
8,542
712
21,026
7,425
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BartoNarco
Kukulkan
16
2 / 1 / 8
9,196
766
10,356
10,797
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 8
8,595
716
8,291
14,735
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
Chilean408
Cerberus
15
2 / 2 / 9
8,497
708
9,448
21,323
23,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 1 / 9
8,729
727
9,370
8,158
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 8
8,938
745
15,977
18,686
14,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
10
Kills
12
12
Deaths
10
30
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
4
1
W
Kukulkan
BartoNarco
Kukulkan
2
1
8
6
W
2
3
8
2
W
Cerberus
Chilean408
Cerberus
2
2
9
3.25
W
2
1
9
6.5
L
Yemoja
3
1
6
6
L
Merlin
LckyGuy
Merlin
3
2
4
2.5
L
Hercules
0
2
8
2
W
4
3
8
2.67
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,300
Damage
53,442
58,122
Taken
73,699
48,940
Mitigated
53,800
26,853
Healing
49,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,519
1,948
1,906
3,596
11,355
6,642
317
6,028
5,102
0
13,571
W
Kukulkan
BartoNarco
Kukulkan
10,356
159
2,402
1,744
10,797
4,696
1,256
8,745
2,052
45,471
0
W
8,291
174
16,840
7,802
14,735
7,248
807
9,488
5,247
23,853
0
W
Cerberus
Chilean408
Cerberus
9,448
811
4,788
7,334
21,323
23,360
227
11,891
9,432
25,952
0
W
9,370
800
1,363
741
8,158
3,792
1,537
5,114
3,044
21,820
0
L
Yemoja
6,094
641
2,232
2,886
13,310
15,805
234
9,529
3,567
13,617
0
L
Merlin
LckyGuy
Merlin
18,753
1,180
1,723
448
5,446
2,840
543
2,872
2,536
37,580
0
L
Hercules
6,908
1,322
1,946
10,428
20,586
20,102
167
14,772
5,570
0
9,304
W
15,977
2,642
1,514
4,924
18,686
14,704
55
10,635
8,051
0
23,430
L
21,026
8,426
1,140
548
7,425
3,551
751
4,264
2,983
40,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,621
Gold Earned
43,955
117
Minions Killed
189
0
Camps Cleared
0
1,127,434
Distance Traveled
1,216,507
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,079
673
11
1
0
233,190
0
W
Kukulkan
9,196
766
74
6
0
247,850
0
W
Hel
8,595
716
29
2
0
238,523
0
W
Cerberus
8,497
708
34
3
0
256,407
2
W
Nox
8,729
727
43
4
0
223,803
0
L
Yemoja
9,570
798
16
1
0
230,391
1
L
Merlin
8,634
720
56
5
0
228,490
1
L
Hercules
7,796
650
9
1
0
233,284
0
W
Mulan
8,938
745
9
1
0
249,924
0
L
Nu Wa
8,542
712
25
2
0
202,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role