Player Matchup

Odin
Odin
GunnaNinjaYoMom
Odin
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 57L
1,444 Elo+
Party 1
Ra
Ra
SaintPeeAir
Ra
Level 129
God Stats
1W - 1L
1,400 SR
Queue Stats
376W - 403L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
Shingaddor3000
Hou Yi
Level 61
God Stats
1W - 3L
1,347 SR
Queue Stats
37W - 51L
1,422 Elo+
Solo
Achilles
Achilles
oFLoRiDuH
Achilles
Level 85
God Stats
5W - 5L
1,615 SR
Queue Stats
198W - 205L
1,501 Elo+
Solo
Lancelot
Lancelot
xAAxTragikHero
Lancelot
Level 134
God Stats
2W - 0L
1,576 SR
Queue Stats
124W - 137L
1,428 Elo+
Party 1
Team Averages
Level 107
1,488 SR
1,460 Elo+

VS

Team Averages
Level 101
1,446 SR
1,513 Elo+
Bacchus
Bacchus
DraKmon123
Bacchus
Level 137
God Stats
2W - 2L
1,708 SR
Queue Stats
171W - 160L
1,457 Elo+
Solo
Ra
Ra
JennaRexx
Ra
Level 149
God Stats
5W - 5L
1,397 SR
Queue Stats
526W - 589L
1,445 Elo+
Solo
Freya
Freya
Parasitebyte
Freya
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,774 Elo+
Solo
Hun Batz
Hun Batz
PlausiblePerson
Hun Batz
Level 89
God Stats
0W - 3L
1,209 SR
Queue Stats
21W - 26L
1,450 Elo+
Solo
Atlas
Atlas
jhankll
Atlas
Level 100
God Stats
10W - 12L
1,415 SR
Queue Stats
853W - 877L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,299
730
3,114
9,162
9,643
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 11
8,192
819
10,284
4,111
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 9
8,490
849
10,784
9,508
4,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
oFLoRiDuH
Achilles
14
7 / 3 / 7
8,415
842
12,497
14,686
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
13
2 / 1 / 9
8,369
837
6,701
8,871
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DraKmon123
Bacchus
11
0 / 2 / 5
6,596
660
5,548
7,730
8,295
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 0 / 3
8,418
842
3,984
7,448
3,313
12
1 / 5 / 3
6,753
675
6,222
12,833
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
13
1 / 3 / 4
7,336
734
8,353
8,782
3,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
jhankll
Atlas
14
1 / 4 / 4
7,542
754
6,091
10,313
5,353

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
14
Kills
8
9
Deaths
14
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DraKmon123
Bacchus
0
2
5
1.25
W
1
3
6
1.33
L
5
0
3
6.5
L
1
5
3
0.5
L
Hun Batz
1
3
4
1
W
2
1
11
7.5
W
2
1
9
6.5
L
Atlas
jhankll
Atlas
1
4
4
0.75
W
Achilles
oFLoRiDuH
Achilles
7
3
7
3.5
W
Lancelot
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,380
Damage
30,198
46,338
Taken
47,106
38,195
Mitigated
26,034
24,291
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DraKmon123
Bacchus
5,548
665
1,608
2,180
7,730
8,295
0
1,797
5,562
8,230
0
W
3,114
471
603
172
9,162
9,643
75
4,991
4,171
0
7,009
L
3,984
1,065
3,940
3,377
7,448
3,313
0
1,248
5,929
21,071
0
L
6,222
1,717
0
2,814
12,833
5,285
0
2,529
9,833
11,680
0
L
Hun Batz
8,353
1,588
2,258
1,164
8,782
3,788
0
2,151
6,338
0
15,568
W
10,284
1,008
8,073
1,952
4,111
1,858
830
2,200
1,911
21,757
0
W
10,784
4,017
838
3,451
9,508
4,467
1,092
4,545
4,963
0
23,568
L
Atlas
jhankll
Atlas
6,091
2,273
269
367
10,313
5,353
0
1,790
8,333
13,674
0
W
Achilles
oFLoRiDuH
Achilles
12,497
624
204
4,939
14,686
14,031
0
5,466
9,220
30
18,126
W
Lancelot
6,701
831
1,853
2,206
8,871
8,196
88
4,643
4,228
0
13,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
36,645
95
Minions Killed
81
0
Camps Cleared
0
1,051,220
Distance Traveled
884,735
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,596
660
8
1
0
137,333
3
W
Odin
7,299
730
5
1
0
182,017
0
L
Ra
8,418
842
26
3
0
196,276
0
L
Freya
6,753
675
11
1
0
176,041
0
L
Hun Batz
7,336
734
17
2
0
205,693
0
W
Ra
8,192
819
45
5
0
219,241
0
W
Hou Yi
8,490
849
30
3
0
190,758
2
L
Atlas
7,542
754
19
2
0
169,392
0
W
Achilles
8,415
842
4
0
0
219,232
0
W
Lancelot
8,369
837
11
1
0
239,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role