Player Matchup

Ullr
Ullr
Alexvasto
Ullr
Level 106
God Stats
2W - 2L
1,621 SR
Queue Stats
237W - 187L
1,569 Elo+
Party 1
Freya
Freya
DarkHole432
Freya
Level 119
God Stats
3W - 4L
1,522 SR
Queue Stats
280W - 272L
1,495 Elo+
Party 1
Chaac
Chaac
ElecTricK_Gabbo
Chaac
Level 83
God Stats
6W - 2L
1,813 SR
Queue Stats
62W - 60L
1,455 Elo+
Party 1
Kali
Kali
Vanitas01_
Kali
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 139L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
baitel900
Cthulhu
Level 54
God Stats
11W - 11L
1,603 SR
Queue Stats
290W - 243L
1,485 Elo+
Party 1
Team Averages
Level 86
1,612 SR
1,508 Elo+

VS

Team Averages
Level 120
1,524 SR
1,459 Elo+
Hera
Hera
ATIIz21
Hera
Level 125
God Stats
8W - 5L
1,452 SR
Queue Stats
384W - 348L
1,518 Elo+
Party 2
Ares
Ares
BoltonAndyy
Ares
Level 145
God Stats
2W - 4L
1,404 SR
Queue Stats
32W - 29L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drewsie100
Ah Muzen Cab
Level 82
God Stats
9W - 5L
1,714 SR
Queue Stats
195W - 175L
1,366 Elo+
Solo
Chang'e
Chang'e
LJT6969
Chang'e
Level 126
God Stats
5W - 2L
1,551 SR
Queue Stats
266W - 250L
1,450 Elo+
Solo
Da Ji
Da Ji
NozenRJ
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 4 / 0
9,625
438
9,908
16,884
8,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
2 / 2 / 2
11,012
501
13,950
21,258
10,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 7 / 0
10,592
481
8,834
23,097
19,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 1
8,281
376
6,785
19,901
9,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
baitel900
Cthulhu
13
0 / 7 / 5
9,378
426
12,045
22,703
27,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ATIIz21
Hera
20
8 / 0 / 5
13,577
617
20,451
8,470
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
3 / 0 / 11
10,888
495
13,375
21,280
27,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Drewsie100
Ah Muzen Cab
18
3 / 4 / 2
10,969
499
13,467
16,496
8,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
LJT6969
Chang'e
17
6 / 2 / 6
11,010
500
16,435
18,186
10,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
NozenRJ
Da Ji
18
5 / 3 / 13
11,366
517
13,294
19,649
10,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
7
Kills
25
25
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hera
ATIIz21
Hera
8
0
5
10.5
L
Ullr
1
4
0
0.25
W
3
0
11
8.5
L
2
2
2
1.5
W
Ah Muzen Cab
Drewsie100
Ah Muzen Cab
3
4
2
1
L
2
7
0
0.29
W
Chang'e
LJT6969
Chang'e
6
2
6
4.5
W
Da Ji
NozenRJ
Da Ji
5
3
13
3.83
L
2
5
1
0.5
L
Cthulhu
baitel900
Cthulhu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,522
Damage
77,022
103,843
Taken
84,081
75,193
Mitigated
63,306
27,429
Healing
35,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
ATIIz21
Hera
20,451
7,223
0
2,960
8,470
7,351
424
361
8,109
122,278
0
L
Ullr
9,908
4,915
0
884
16,884
8,886
0
11,893
4,977
0
97,729
W
13,375
451
0
4,746
21,280
27,210
394
6,528
14,752
31,977
0
L
13,950
4,394
0
12,594
21,258
10,298
570
2,624
18,592
113,224
0
W
Ah Muzen Cab
Drewsie100
Ah Muzen Cab
13,467
6,413
0
4,823
16,496
8,052
2,455
9,627
6,869
0
95,175
L
8,834
830
0
5,436
23,097
19,317
0
15,000
7,765
0
81,642
W
Chang'e
LJT6969
Chang'e
16,435
1,921
3,746
9,786
18,186
10,155
888
5,794
12,392
96,233
0
W
Da Ji
NozenRJ
Da Ji
13,294
3,358
0
9,214
19,649
10,538
44
3,685
15,964
0
96,465
L
6,785
2,997
0
4,305
19,901
9,511
0
7,584
12,261
0
52,438
L
Cthulhu
baitel900
Cthulhu
12,045
1,019
1,166
3,044
22,703
27,181
0
12,608
9,987
39,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,888
Gold Earned
57,810
639
Minions Killed
714
0
Camps Cleared
0
2,029,474
Distance Traveled
2,134,466
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,577
617
255
12
0
418,461
2
L
Ullr
9,625
438
160
7
0
391,703
2
W
Ares
10,888
495
29
1
0
430,941
4
L
Freya
11,012
501
186
8
0
406,447
2
W
Ah Muzen Cab
10,969
499
154
7
0
416,652
1
L
Chaac
10,592
481
161
7
0
428,468
1
W
Chang'e
11,010
500
146
7
0
384,514
9
W
Da Ji
11,366
517
130
6
0
483,898
1
L
Kali
8,281
376
79
4
0
387,549
3
L
Cthulhu
9,378
426
53
2
0
415,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role