Player Matchup

Thanatos
Thanatos
Drowned--God
Thanatos
Level 28
God Stats
3W - 2L
1,332 SR
Queue Stats
40W - 29L
1,402 Elo+
Party 3
Chaac
Chaac
Nutiviticus
Chaac
Level 68
God Stats
6W - 3L
1,856 SR
Queue Stats
33W - 36L
1,235 Elo+
Party 3
Khepri
Khepri
PhoKingChaos
Khepri
Level 36
God Stats
41W - 42L
1,493 SR
Queue Stats
42W - 49L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
ThrowMMR
Baron Samedi
Level 127
God Stats
1W - 0L
1,321 SR
Queue Stats
4W - 1L
1,654 Elo+
Party 1
Medusa
Medusa
kippzyss
Medusa
Level 61
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 1L
1,654 Elo+
Party 1
Team Averages
Level 64
1,544 SR
1,484 Elo+

VS

Team Averages
Level 79
1,559 SR
1,442 Elo+
Kukulkan
Kukulkan
BornButtery
Kukulkan
Level 29
God Stats
3W - 5L
1,648 SR
Queue Stats
36W - 46L
1,388 Elo+
Party 2
King Arthur
King Arthur
Cold_Torpedo
King Arthur
Level 25
God Stats
2W - 3L
1,688 SR
Queue Stats
19W - 17L
1,520 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
MissTelesto
Ah Muzen Cab
Level 126
God Stats
0W - 2L
1,256 SR
Queue Stats
70W - 82L
1,410 Elo+
Party 2
Xing Tian
Xing Tian
XXGRIZZYBEARXX
Xing Tian
Level 145
God Stats
0W - 1L
1,511 SR
Queue Stats
41W - 53L
1,375 Elo+
Party 2
Charybdis
Charybdis
pederpopov
Charybdis
Level 72
God Stats
6W - 3L
1,694 SR
Queue Stats
71W - 78L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drowned--God
Thanatos
20
10 / 0 / 21
13,639
1,137
23,919
8,178
5,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 0 / 15
12,438
1,037
16,202
11,692
12,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Khepri
19
2 / 0 / 25
13,743
1,145
10,636
12,967
22,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ThrowMMR
Baron Samedi
20
5 / 1 / 24
12,689
1,057
21,711
9,117
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
kippzyss
Medusa
20
12 / 1 / 17
14,102
1,175
43,620
15,617
8,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BornButtery
Kukulkan
16
0 / 11 / 2
10,541
878
8,383
23,615
11,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Cold_Torpedo
King Arthur
16
1 / 9 / 1
11,154
930
11,527
30,542
30,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
MissTelesto
Ah Muzen Cab
16
1 / 6 / 1
10,948
912
12,882
19,525
9,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
XXGRIZZYBEARXX
Xing Tian
17
0 / 4 / 2
12,279
1,023
5,277
28,599
41,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
pederpopov
Charybdis
16
0 / 5 / 1
10,813
901
12,360
19,286
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
9
35
Kills
2
2
Deaths
35
102
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BornButtery
Kukulkan
0
11
2
0.09
L
King Arthur
Cold_Torpedo
King Arthur
1
9
1
0.17
W
Thanatos
Drowned--God
Thanatos
10
0
21
20.5
L
Ah Muzen Cab
MissTelesto
Ah Muzen Cab
1
6
1
0.25
W
6
0
15
13.5
W
Khepri
2
0
25
14.5
W
Baron Samedi
ThrowMMR
Baron Samedi
5
1
24
17
L
Xing Tian
XXGRIZZYBEARXX
Xing Tian
0
4
2
0.25
W
Medusa
kippzyss
Medusa
12
1
17
20.5
L
Charybdis
pederpopov
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,088
Damage
50,429
57,571
Taken
121,567
54,624
Mitigated
100,999
28,846
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BornButtery
Kukulkan
8,383
1,255
0
70
23,615
11,717
0
7,583
15,816
23,441
0
L
King Arthur
Cold_Torpedo
King Arthur
11,527
867
435
739
30,542
30,178
0
6,887
23,536
0
27,300
W
Thanatos
Drowned--God
Thanatos
23,919
3,963
0
10,653
8,178
5,579
0
1,686
6,492
0
35,240
L
Ah Muzen Cab
MissTelesto
Ah Muzen Cab
12,882
5,124
0
2,460
19,525
9,221
0
4,366
14,899
0
31,877
W
16,202
2,127
0
4,210
11,692
12,046
0
2,298
8,875
60
31,779
W
Khepri
10,636
1,031
556
3,494
12,967
22,603
0
3,396
9,571
19,049
0
W
Baron Samedi
ThrowMMR
Baron Samedi
21,711
2,376
4,920
3,546
9,117
6,123
0
3,316
5,801
44,840
0
L
Xing Tian
XXGRIZZYBEARXX
Xing Tian
5,277
247
0
4,891
28,599
41,959
0
9,538
18,752
13,199
0
W
Medusa
kippzyss
Medusa
43,620
24,699
0
1,467
15,617
8,273
0
2,964
10,532
0
88,794
L
Charybdis
pederpopov
Charybdis
12,360
8,243
0
3,131
19,286
7,924
0
4,033
15,185
0
39,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,611
Gold Earned
55,735
259
Minions Killed
222
13
Camps Cleared
3
1,212,427
Distance Traveled
1,013,334
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,541
878
37
3
0
174,881
1
L
King Arthur
11,154
930
40
3
0
203,956
0
W
Thanatos
13,639
1,137
34
3
5
292,607
1
L
Ah Muzen Cab
10,948
912
38
3
0
209,334
0
W
Chaac
12,438
1,037
44
4
0
236,998
0
W
Khepri
13,743
1,145
24
2
0
245,803
0
W
Baron Samedi
12,689
1,057
57
5
2
212,659
0
L
Xing Tian
12,279
1,023
17
1
1
216,071
0
W
Medusa
14,102
1,175
100
8
6
224,360
0
L
Charybdis
10,813
901
90
8
2
209,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role