Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
FooWeer
Eset
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,803 Elo+
Party 2
Chaac
Chaac
Hazard32
Chaac
Level 148
God Stats
22W - 15L
1,546 SR
Queue Stats
1,261W - 1,366L
1,425 Elo+
Party 3
Vulcan
Vulcan
Markocorp
Vulcan
Level 24
God Stats
3W - 0L
1,844 SR
Queue Stats
4W - 2L
1,798 Elo+
Party 2
Xbalanque
Xbalanque
RONGL
Xbalanque
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,542 Elo+
Party 2
Team Averages
Level 84
1,578 SR
1,614 Elo+

VS

Team Averages
Level 62
1,606 SR
1,454 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AcidicFlare97
Geb
Level 22
God Stats
1W - 3L
1,707 SR
Queue Stats
3W - 7L
1,695 Elo+
Party 1
Loki
Loki
Ceef_Burtains71
Loki
Level 110
God Stats
1W - 3L
1,579 SR
Queue Stats
99W - 119L
1,379 Elo+
Party 1
Agni
Agni
JackOfOats1997
Agni
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,316 Elo+
Party 1
Chang'e
Chang'e
ViperV3nom
Chang'e
Level 83
God Stats
3W - 2L
1,742 SR
Queue Stats
34W - 41L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
5 / 2 / 2
6,071
607
3,369
5,444
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
FooWeer
Eset
8
1 / 0 / 13
6,239
624
2,917
6,229
4,223
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Hazard32
Chaac
11
5 / 0 / 2
6,447
645
5,068
3,261
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Markocorp
Vulcan
10
1 / 3 / 1
5,732
573
5,183
5,957
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
RONGL
Xbalanque
10
8 / 1 / 5
6,721
672
10,048
6,768
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 5 / 0
4,682
468
1,520
7,925
2,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 6 / 3
4,475
448
1,809
9,002
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 2
5,522
552
3,175
8,470
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 3 / 0
5,931
593
3,145
5,582
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
ViperV3nom
Chang'e
10
2 / 3 / 1
5,858
586
3,749
7,432
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
6
6
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
2
2
3
L
Danzaburou
 
Danzaburou
0
5
0
0
L
0
6
3
0.25
L
1
3
2
0.67
W
Eset
FooWeer
Eset
1
0
13
7.5
W
Chaac
Hazard32
Chaac
5
0
2
6
L
3
3
0
1
W
Vulcan
Markocorp
Vulcan
1
3
1
0.5
W
Xbalanque
RONGL
Xbalanque
8
1
5
10.5
L
Chang'e
ViperV3nom
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
13,398
27,659
Taken
38,411
12,314
Mitigated
12,617
9,607
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,369
1,238
0
2,224
5,444
1,824
0
1,251
4,175
0
25,834
L
Danzaburou
 
Danzaburou
1,520
828
0
1,378
7,925
2,141
0
747
7,178
0
28,467
L
1,809
666
0
178
9,002
3,392
0
988
8,014
5,840
0
L
3,175
707
0
3,378
8,470
2,501
0
790
7,646
0
32,325
W
Eset
FooWeer
Eset
2,917
621
295
1,816
6,229
4,223
121
2,314
3,900
10,932
0
W
Chaac
Hazard32
Chaac
5,068
1,017
0
1,682
3,261
1,464
0
980
2,281
0
38,760
L
3,145
220
0
932
5,582
1,628
0
575
5,007
36,689
0
W
Vulcan
Markocorp
Vulcan
5,183
909
0
945
5,957
2,356
0
3,031
2,626
31,736
0
W
Xbalanque
RONGL
Xbalanque
10,048
7,117
0
2,645
6,768
2,447
369
1,410
5,358
0
41,127
L
Chang'e
ViperV3nom
Chang'e
3,749
263
0
2,841
7,432
2,955
553
4,592
2,466
30,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
26,468
246
Minions Killed
263
0
Camps Cleared
0
1,012,110
Distance Traveled
955,658
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,071
607
53
5
0
234,721
4
L
Danzaburou
4,682
468
42
4
0
166,591
1
L
Geb
4,475
448
4
0
0
191,134
2
L
Loki
5,522
552
72
7
0
211,119
3
W
Eset
6,239
624
12
1
0
186,560
2
W
Chaac
6,447
645
68
7
0
220,988
4
L
Agni
5,931
593
80
8
0
217,087
2
W
Vulcan
5,732
573
58
6
0
187,770
0
W
Xbalanque
6,721
672
55
6
0
182,071
0
L
Chang'e
5,858
586
65
7
0
169,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role