Player Matchup

Cerberus
Cerberus
Gold III
Floorskin
Cerberus
Gold III
Level 160
God Stats
4W - 11L
1,367 SR
Queue Stats
690W - 779L
1,292 MMR
Solo
Sol
Sol
Gold IV
IceCreamFellow
Sol
Gold IV
Level 95
God Stats
10W - 6L
1,562 SR
Queue Stats
66W - 73L
1,314 MMR
Solo
Hercules
Hercules
Gold II
Kieon8
Hercules
Gold II
Level 160
God Stats
17W - 28L
1,466 SR
Queue Stats
493W - 523L
1,307 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,465 SR
1,304 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 90
1,422 SR
1,353 MMR
Anubis
Anubis
Bronze IV
GooN2DaMaX
Anubis
Bronze IV
Level 104
God Stats
4W - 8L
1,372 SR
Queue Stats
10W - 22L
1,390 MMR
Party 1
Fenrir
Fenrir
Bronze IV
TEEMJAKOB
Fenrir
Bronze IV
Level 64
God Stats
3W - 9L
1,366 SR
Queue Stats
8W - 19L
1,390 MMR
Party 1
Cernunnos
Cernunnos
Bronze V
jyohe09
Cernunnos
Bronze V
Level 101
God Stats
0W - 5L
1,528 SR
Queue Stats
0W - 5L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Floorskin
Cerberus
14
3 / 2 / 5
9,478
677
3,872
13,818
14,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 5
10,670
762
12,814
11,435
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Kieon8
Hercules
15
3 / 1 / 7
9,778
698
8,722
13,349
15,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bans
FreyaBacchusAthenaKumbhakarnaAtlas

VS

Bans
YmirShivaDanzaburouChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GooN2DaMaX
Anubis
13
0 / 3 / 4
8,652
618
7,318
8,817
5,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
TEEMJAKOB
Fenrir
12
1 / 4 / 4
8,791
628
5,756
12,490
6,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
jyohe09
Cernunnos
14
4 / 5 / 1
9,520
680
8,730
11,487
4,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
5
5
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Floorskin
Cerberus
3
2
5
2.75
L
Anubis
GooN2DaMaX
Anubis
0
3
4
0.67
W
6
2
5
4.25
W
Hercules
Kieon8
Hercules
3
1
7
6.5
L
Fenrir
TEEMJAKOB
Fenrir
1
4
4
0.75
L
Cernunnos
jyohe09
Cernunnos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,408
Damage
21,804
38,602
Taken
32,794
33,827
Mitigated
16,764
13,784
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Floorskin
Cerberus
3,872
247
0
881
13,818
14,596
317
1,289
12,529
20,422
0
L
Anubis
GooN2DaMaX
Anubis
7,318
170
415
1,991
8,817
5,482
0
5,319
3,431
31,904
0
W
12,814
3,934
0
5,847
11,435
4,163
2,469
3,876
7,559
51,326
5,727
W
Hercules
Kieon8
Hercules
8,722
3,459
962
6,094
13,349
15,068
430
2,630
10,719
0
35,058
L
Fenrir
TEEMJAKOB
Fenrir
5,756
1,269
120
1,193
12,490
6,346
0
4,377
7,858
0
12,353
L
Cernunnos
jyohe09
Cernunnos
8,730
3,807
0
2,262
11,487
4,936
0
6,240
5,079
0
34,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
26,963
186
Minions Killed
129
9
Camps Cleared
3
750,084
Distance Traveled
684,743
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,478
677
41
3
1
269,050
3
L
Anubis
8,652
618
66
5
1
194,598
2
W
Sol
10,670
762
77
6
5
233,254
3
W
Hercules
9,778
698
68
5
3
247,780
3
L
Fenrir
8,791
628
16
1
0
262,017
2
L
Cernunnos
9,520
680
47
3
2
228,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role