Player Matchup

Kuzenbo
Kuzenbo
BirdFeetGaming
Kuzenbo
Level 67
God Stats
7W - 7L
1,440 SR
Queue Stats
12W - 13L
1,491 Elo+
Party 1
Hel
Hel
DockC
Hel
Level 89
God Stats
5W - 3L
1,387 SR
Queue Stats
48W - 38L
1,487 Elo+
Party 1
Susano
Susano
Raffydaffyduck
Susano
Level 78
God Stats
6W - 2L
1,500 SR
Queue Stats
28W - 27L
1,373 Elo+
Party 1
Bellona
Bellona
WEREWOLF RAGE
Bellona
Level 135
God Stats
8W - 2L
1,756 SR
Queue Stats
85W - 83L
1,461 Elo+
Solo
Neith
Neith
Wokecav
Neith
Level 121
God Stats
4W - 1L
1,490 SR
Queue Stats
41W - 29L
1,543 Elo+
Party 1
Team Averages
Level 98
1,515 SR
1,471 Elo+

VS

Team Averages
Level 118
1,433 SR
1,433 Elo+
Geb
Geb
MethosAOD
Geb
Level 126
God Stats
3W - 2L
1,721 SR
Queue Stats
70W - 86L
1,452 Elo+
Solo
Scylla
Scylla
Raichy65
Scylla
Level 62
God Stats
2W - 9L
1,134 SR
Queue Stats
325W - 372L
1,432 Elo+
Solo
Medusa
Medusa
delwickydabs
Medusa
Level 147
God Stats
33W - 36L
1,333 SR
Queue Stats
217W - 246L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
pablox0502
Erlang Shen
Level 98
God Stats
11W - 10L
1,546 SR
Queue Stats
242W - 265L
1,385 Elo+
Solo
Ullr
Ullr
swaGGMysinFul55
Ullr
Level 156
God Stats
0W - 4L
1,431 SR
Queue Stats
109W - 124L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
10,121
723
5,130
12,833
21,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
DockC
Hel
17
2 / 0 / 2
10,275
734
9,691
7,587
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
0 / 0 / 5
9,407
672
6,864
13,725
6,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
16
3 / 1 / 1
10,260
733
7,489
19,808
25,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Wokecav
Neith
19
6 / 1 / 4
11,316
808
20,991
14,477
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,720
623
3,062
6,399
4,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Raichy65
Scylla
18
1 / 4 / 0
10,428
745
11,590
12,802
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
0 / 4 / 1
9,644
689
12,976
17,163
8,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
pablox0502
Erlang Shen
15
0 / 2 / 0
8,693
621
8,383
14,542
11,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 0
9,549
682
8,273
10,064
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
2
2
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Hel
DockC
Hel
2
0
2
3
L
0
1
0
0
W
0
0
5
2.5
L
Scylla
Raichy65
Scylla
1
4
0
0.25
W
Bellona
3
1
1
3.5
W
Neith
Wokecav
Neith
6
1
4
8
L
Medusa
0
4
1
0.13
L
Erlang Shen
pablox0502
Erlang Shen
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,165
Damage
44,284
68,430
Taken
60,970
65,148
Mitigated
35,584
30,634
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,130
1,784
0
3,228
12,833
21,322
383
3,257
9,432
14,626
0
W
Hel
DockC
Hel
9,691
353
9,925
5,122
7,587
3,899
2,265
2,461
4,775
47,043
0
L
3,062
256
1,621
1,458
6,399
4,131
0
977
5,396
6,383
0
W
6,864
1,484
0
2,688
13,725
6,719
408
2,505
10,956
0
27,990
L
Scylla
Raichy65
Scylla
11,590
410
0
3,348
12,802
5,641
0
3,637
8,979
56,849
0
W
Bellona
7,489
1,720
0
5,267
19,808
25,106
987
1,384
18,158
0
29,170
W
Neith
Wokecav
Neith
20,991
8,509
0
4,404
14,477
8,102
2,532
4,349
9,681
0
54,763
L
Medusa
12,976
5,774
0
1,727
17,163
8,327
765
3,743
13,328
0
41,798
L
Erlang Shen
pablox0502
Erlang Shen
8,383
3,548
0
4,567
14,542
11,284
0
5,440
8,846
0
26,474
L
8,273
3,828
0
752
10,064
6,201
0
424
9,600
0
32,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
47,034
280
Minions Killed
278
0
Camps Cleared
0
1,403,832
Distance Traveled
1,219,099
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,121
723
15
1
0
293,308
2
W
Hel
10,275
734
113
8
0
276,381
0
L
Geb
8,720
623
10
1
0
151,964
1
W
Susano
9,407
672
32
2
0
292,581
0
L
Scylla
10,428
745
96
7
0
265,495
0
W
Bellona
10,260
733
33
2
0
266,897
3
W
Neith
11,316
808
87
6
0
274,665
4
L
Medusa
9,644
689
85
6
0
284,771
4
L
Erlang Shen
8,693
621
34
2
0
267,484
3
L
Ullr
9,549
682
53
4
0
249,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role