Player Matchup

Heimdallr
Heimdallr
Silver I
EighteenConch33
Heimdallr
Silver I
Level 107
God Stats
4W - 2L
1,701 SR
Queue Stats
39W - 36L
1,344 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
Koletrain_01
Ao Kuang
Gold III
Level 122
God Stats
10W - 4L
1,682 SR
Queue Stats
406W - 411L
1,470 MMR
Party 1
Athena
Athena
Silver II
Springier-_-
Athena
Silver II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,410 MMR
Solo
Discordia
Discordia
Gold V
Squish_The_Panda
Discordia
Gold V
Level 119
God Stats
5W - 4L
1,637 SR
Queue Stats
392W - 399L
1,371 MMR
Party 1
Hercules
Hercules
Gold V
TM Doomsday
Hercules
Gold V
Level 83
God Stats
3W - 2L
1,748 SR
Queue Stats
43W - 39L
1,502 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,654 SR
1,419 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,601 SR
1,419 MMR
Hades
Hades
Silver IV
Alucard1928
Hades
Silver IV
Level 149
God Stats
0W - 2L
1,626 SR
Queue Stats
17W - 20L
1,406 MMR
Solo
Xbalanque
Xbalanque
Bronze III
PlaymakerBaker-
Xbalanque
Bronze III
Level 60
God Stats
0W - 2L
1,718 SR
Queue Stats
64W - 72L
1,400 MMR
Party 4
Arachne
Arachne
Gold IV
StevE T3H Nub
Arachne
Gold IV
Level 133
God Stats
16W - 10L
1,641 SR
Queue Stats
59W - 62L
1,444 MMR
Party 3
Jormungandr
Jormungandr
Bronze III
Zippemm
Jormungandr
Bronze III
Level 103
God Stats
0W - 3L
1,457 SR
Queue Stats
12W - 23L
1,400 MMR
Party 4
Nu Wa
Nu Wa
Gold IV
kidtommie
Nu Wa
Gold IV
Level 146
God Stats
16W - 17L
1,564 SR
Queue Stats
59W - 62L
1,444 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EighteenConch33
Heimdallr
20
10 / 10 / 11
23,945
499
46,388
55,241
28,120
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Koletrain_01
Ao Kuang
20
14 / 13 / 10
26,893
560
42,470
82,824
49,650
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
20
5 / 4 / 27
24,149
503
19,634
79,153
158,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
20
11 / 5 / 15
25,979
541
86,057
44,507
25,335
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hercules
TM Doomsday
Hercules
20
4 / 8 / 16
22,566
470
28,534
83,693
124,625
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Yu HuangMercuryAtlasRavana

VS

Bans
PoseidonSetKaliPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 20
20,989
437
43,888
61,592
92,670
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
PlaymakerBaker-
Xbalanque
20
2 / 11 / 10
19,119
398
34,873
43,702
28,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
20
19 / 9 / 13
23,700
494
68,430
74,694
65,514
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jormungandr
Zippemm
Jormungandr
20
2 / 5 / 22
20,024
417
26,747
72,947
139,125
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
kidtommie
Nu Wa
20
10 / 9 / 17
24,106
502
89,214
32,636
20,380
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
122
44
Kills
40
40
Deaths
44
79
Assists
82
Player
Kills
Deaths
Assists
KDA
L
7
10
20
1.7
W
Heimdallr
EighteenConch33
Heimdallr
10
10
11
1.55
W
Ao Kuang
Koletrain_01
Ao Kuang
14
13
10
1.46
L
Xbalanque
PlaymakerBaker-
Xbalanque
2
11
10
0.64
W
Athena
5
4
27
4.63
W
Discordia
11
5
15
3.7
L
Arachne
19
9
13
2.83
W
Hercules
TM Doomsday
Hercules
4
8
16
1.5
L
Jormungandr
Zippemm
Jormungandr
2
5
22
2.6
L
Nu Wa
kidtommie
Nu Wa
10
9
17
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,083
Damage
263,152
345,418
Taken
285,571
386,014
Mitigated
345,772
123,050
Healing
69,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
43,888
4,859
2,184
24,449
61,592
92,670
817
31,576
30,016
188,039
0
W
Heimdallr
EighteenConch33
Heimdallr
46,388
21,674
0
21,530
55,241
28,120
4,624
27,296
27,945
0
261,987
W
Ao Kuang
Koletrain_01
Ao Kuang
42,470
13,942
0
43,678
82,824
49,650
5,825
39,549
42,231
283,628
58,907
L
Xbalanque
PlaymakerBaker-
Xbalanque
34,873
21,269
0
5,203
43,702
28,083
1,725
21,897
21,801
0
170,970
W
Athena
19,634
4,605
1,486
11,789
79,153
158,284
269
41,131
38,022
87,142
0
W
Discordia
86,057
2,930
0
12,872
44,507
25,335
4,188
29,287
15,220
272,331
0
L
Arachne
68,430
37,980
0
26,775
74,694
65,514
77
37,212
37,482
0
262,340
W
Hercules
TM Doomsday
Hercules
28,534
4,944
0
31,695
83,693
124,625
2,066
33,407
50,286
0
160,022
L
Jormungandr
Zippemm
Jormungandr
26,747
7,324
2,341
4,825
72,947
139,125
1,091
36,902
36,045
110,168
0
L
Nu Wa
kidtommie
Nu Wa
89,214
12,934
0
3,270
32,636
20,380
4,016
18,777
13,859
269,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

123,532
Gold Earned
107,938
1,151
Minions Killed
1,059
0
Camps Cleared
0
4,405,603
Distance Traveled
4,290,299
51
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
20,989
437
233
5
0
769,151
0
W
Heimdallr
23,945
499
253
5
0
787,214
6
W
Ao Kuang
26,893
560
248
5
0
834,912
5
L
Xbalanque
19,119
398
235
5
0
873,595
1
W
Athena
24,149
503
118
2
0
1,024,984
17
W
Discordia
25,979
541
307
6
0
858,531
7
L
Arachne
23,700
494
211
4
0
1,017,672
10
W
Hercules
22,566
470
225
5
0
899,962
16
L
Jormungandr
20,024
417
107
2
0
864,619
14
L
Nu Wa
24,106
502
273
6
0
765,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role