Player Matchup

Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
LeanBeefPatty14
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,731 Elo+
Party 2
Chronos
Chronos
TQSTUFF
Chronos
Level 140
God Stats
5W - 3L
1,596 SR
Queue Stats
21W - 26L
1,541 Elo+
Party 2
Anubis
Anubis
TQSTUFF
Anubis
Level 29
God Stats
3W - 4L
1,647 SR
Queue Stats
22W - 19L
1,573 Elo+
Party 2
Achilles
Achilles
Trafficone86
Achilles
Level 39
God Stats
10W - 8L
1,584 SR
Queue Stats
122W - 146L
1,424 Elo+
Party 3
Team Averages
Level 60
1,565 SR
1,554 Elo+

VS

Team Averages
Level 89
1,583 SR
1,533 Elo+
Ah Puch
Ah Puch
Cannibalcarebear
Ah Puch
Level 155
God Stats
2W - 0L
1,512 SR
Queue Stats
66W - 38L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
ColtraneMiles
Cernunnos
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 26L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
GodOfAnger4U
Baron Samedi
Level 87
God Stats
37W - 29L
1,532 SR
Queue Stats
437W - 395L
1,474 Elo+
Party 4
Hercules
Hercules
NymeriaNan
Hercules
Level 34
God Stats
13W - 10L
1,723 SR
Queue Stats
100W - 109L
1,408 Elo+
Party 4
Horus
Horus
Ryu096
Horus
Level 143
God Stats
6W - 6L
1,649 SR
Queue Stats
172W - 150L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 5 / 3
9,085
909
7,823
14,407
5,948
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
14
0 / 4 / 2
8,630
863
5,563
8,442
3,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
TQSTUFF
Chronos
14
0 / 2 / 2
8,815
882
6,947
16,726
6,062
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
TQSTUFF
Anubis
14
3 / 3 / 0
9,458
946
7,975
6,922
3,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Trafficone86
Achilles
14
0 / 4 / 0
8,754
875
6,387
14,382
8,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

144

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
10,906
1,091
19,645
7,740
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
ColtraneMiles
Cernunnos
16
4 / 1 / 8
10,268
1,027
11,632
8,937
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
GodOfAnger4U
Baron Samedi
16
2 / 1 / 12
10,324
1,032
8,138
5,326
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
NymeriaNan
Hercules
16
4 / 1 / 12
10,358
1,036
7,085
8,361
6,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Ryu096
Horus
16
3 / 0 / 12
10,774
1,077
8,873
9,900
13,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
3
Kills
18
18
Deaths
3
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
3
0.3
W
5
0
11
10.5
W
Cernunnos
ColtraneMiles
Cernunnos
4
1
8
8
W
Baron Samedi
GodOfAnger4U
Baron Samedi
2
1
12
8
L
Lancelot
0
4
2
0.25
W
Hercules
NymeriaNan
Hercules
4
1
12
10
W
Horus
Ryu096
Horus
3
0
12
9
L
Chronos
TQSTUFF
Chronos
0
2
2
0.5
L
Anubis
TQSTUFF
Anubis
3
3
0
1
L
Achilles
Trafficone86
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
55,373
60,879
Taken
40,264
27,728
Mitigated
29,906
6,318
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,823
3,250
0
1,203
14,407
5,948
0
8,347
5,597
0
24,191
W
19,645
1,773
0
2,463
7,740
3,365
0
2,148
5,592
53,535
0
W
Cernunnos
ColtraneMiles
Cernunnos
11,632
5,682
0
1,466
8,937
3,618
0
4,586
4,351
0
23,810
W
Baron Samedi
GodOfAnger4U
Baron Samedi
8,138
1,063
2,534
959
5,326
2,909
0
2,751
2,575
23,885
0
L
Lancelot
5,563
522
0
554
8,442
3,292
0
3,388
4,826
0
10,274
W
Hercules
NymeriaNan
Hercules
7,085
2,529
0
2,223
8,361
6,962
0
2,907
5,454
0
16,100
W
Horus
Ryu096
Horus
8,873
2,382
2,122
2,385
9,900
13,052
0
2,530
7,370
0
10,700
L
Chronos
TQSTUFF
Chronos
6,947
2,059
0
1,578
16,726
6,062
0
5,622
10,840
21,215
0
L
Anubis
TQSTUFF
Anubis
7,975
376
0
2,220
6,922
3,645
0
2,451
4,284
16,445
0
L
Achilles
Trafficone86
Achilles
6,387
802
0
763
14,382
8,781
0
6,389
7,549
0
17,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
52,630
131
Minions Killed
191
3
Camps Cleared
9
713,266
Distance Traveled
927,458
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,085
909
43
4
1
176,799
1
W
Ah Puch
10,906
1,091
81
8
2
181,857
0
W
Cernunnos
10,268
1,027
43
4
2
164,324
0
W
Baron Samedi
10,324
1,032
44
4
5
172,110
2
L
Lancelot
8,630
863
12
1
0
111,570
0
W
Hercules
10,358
1,036
18
2
0
209,279
0
W
Horus
10,774
1,077
5
1
0
199,888
0
L
Chronos
8,815
882
33
3
1
141,238
0
L
Anubis
9,458
946
18
2
1
99,883
0
L
Achilles
8,754
875
25
3
0
183,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role