Player Matchup

Bastet
Bastet
JuanCr724
Bastet
Level 140
God Stats
13W - 12L
1,441 SR
Queue Stats
355W - 321L
1,499 Elo+
Party 1
Chang'e
Chang'e
pichicho973
Chang'e
Level 86
God Stats
21W - 12L
1,574 SR
Queue Stats
398W - 336L
1,501 Elo+
Party 1
Vamana
Vamana
se384vin
Vamana
Level 157
God Stats
5W - 3L
1,731 SR
Queue Stats
388W - 364L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
xFurite
Danzaburou
Level 107
God Stats
7W - 0L
1,691 SR
Queue Stats
58W - 58L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
xPINGO manx
Aphrodite
Level 160
God Stats
95W - 102L
1,523 SR
Queue Stats
565W - 593L
1,447 Elo+
Solo
Team Averages
Level 130
1,592 SR
1,487 Elo+

VS

Team Averages
Level 123
1,426 SR
1,510 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
JideeBoy
Odin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LoRd_FaRqUaAd0w0
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,311 SR
Queue Stats
443W - 453L
1,531 Elo+
Solo
Charybdis
Charybdis
PocketMetal
Charybdis
Level 123
God Stats
4W - 11L
1,317 SR
Queue Stats
138W - 159L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JuanCr724
Bastet
11
1 / 1 / 8
6,619
552
8,029
9,116
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
pichicho973
Chang'e
10
1 / 1 / 9
6,876
573
5,260
9,909
4,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vamana
se384vin
Vamana
13
6 / 3 / 2
7,977
665
6,909
9,709
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
xFurite
Danzaburou
13
2 / 0 / 2
7,641
637
3,936
6,618
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
xPINGO manx
Aphrodite
10
2 / 1 / 4
5,900
492
3,620
8,183
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 3 / 0
5,918
493
5,247
10,059
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
 
Sobek
8
0 / 1 / 1
5,282
440
4,080
8,298
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
10
2 / 2 / 2
6,176
515
5,558
9,947
9,302
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
LoRd_FaRqUaAd0w0
Morgan Le Fay
9
0 / 3 / 2
5,600
467
4,396
7,251
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PocketMetal
Charybdis
11
2 / 3 / 0
6,186
516
4,319
6,878
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
12
Kills
6
6
Deaths
12
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
3
0
0.67
L
Sobek
 
Sobek
0
1
1
0.5
L
Odin
2
2
2
1.5
W
Bastet
JuanCr724
Bastet
1
1
8
5
L
Morgan Le Fay
LoRd_FaRqUaAd0w0
Morgan Le Fay
0
3
2
0.33
L
Charybdis
PocketMetal
Charybdis
2
3
0
0.67
W
Chang'e
pichicho973
Chang'e
1
1
9
5.5
W
Vamana
se384vin
Vamana
6
3
2
2.33
W
Danzaburou
xFurite
Danzaburou
2
0
2
3
W
Aphrodite
xPINGO manx
Aphrodite
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,754
Damage
23,600
43,535
Taken
42,433
19,578
Mitigated
27,190
21,616
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,247
871
0
3,726
10,059
3,840
0
2,014
8,045
0
36,031
L
Sobek
 
Sobek
4,080
614
0
2,086
8,298
7,530
0
2,288
6,010
11,766
0
L
Odin
5,558
1,632
479
1,844
9,947
9,302
0
595
9,352
0
36,565
W
Bastet
JuanCr724
Bastet
8,029
1,779
0
3,559
9,116
3,350
0
1,301
7,815
0
38,845
L
Morgan Le Fay
LoRd_FaRqUaAd0w0
Morgan Le Fay
4,396
467
0
573
7,251
3,217
0
2,712
4,539
34,765
0
L
Charybdis
PocketMetal
Charybdis
4,319
1,881
0
2,017
6,878
3,301
0
1,271
5,607
0
48,165
W
Chang'e
pichicho973
Chang'e
5,260
185
2,357
3,448
9,909
4,017
0
2,787
7,122
27,416
0
W
Vamana
se384vin
Vamana
6,909
2,941
0
3,634
9,709
6,153
880
512
9,197
0
53,514
W
Danzaburou
xFurite
Danzaburou
3,936
1,892
0
3,002
6,618
2,496
871
545
6,073
0
59,737
W
Aphrodite
xPINGO manx
Aphrodite
3,620
149
1,773
3,843
8,183
3,562
23
3,331
4,852
31,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
29,162
369
Minions Killed
302
0
Camps Cleared
0
1,184,424
Distance Traveled
1,097,243
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,918
493
67
6
0
240,805
4
L
Sobek
5,282
440
14
1
0
238,436
6
L
Odin
6,176
515
73
6
0
227,738
2
W
Bastet
6,619
552
80
7
0
262,067
3
L
Morgan Le Fay
5,600
467
58
5
0
196,811
4
L
Charybdis
6,186
516
90
8
0
193,453
0
W
Chang'e
6,876
573
39
3
0
247,155
2
W
Vamana
7,977
665
106
9
0
247,650
3
W
Danzaburou
7,641
637
106
9
0
222,822
2
W
Aphrodite
5,900
492
38
3
0
204,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role