Player Matchup

Cthulhu
Cthulhu
Its_Mr_Macho
Cthulhu
Level 65
God Stats
13W - 16L
1,468 SR
Queue Stats
24W - 37L
1,266 Elo+
Solo
Loki
Loki
THEn0t0ri0usV1P
Loki
Level 82
God Stats
25W - 12L
1,692 SR
Queue Stats
193W - 201L
1,381 Elo+
Solo
Freya
Freya
bersalito4
Freya
Level 89
God Stats
1W - 1L
1,251 SR
Queue Stats
53W - 65L
1,346 Elo+
Solo
Xbalanque
Xbalanque
ibanovisu
Xbalanque
Level 120
God Stats
21W - 19L
1,478 SR
Queue Stats
322W - 332L
1,446 Elo+
Solo
Hel
Hel
usaidwotm8
Hel
Level 124
God Stats
1W - 1L
1,248 SR
Queue Stats
148W - 164L
1,348 Elo+
Solo
Team Averages
Level 96
1,427 SR
1,357 Elo+

VS

Team Averages
Level 58
1,496 SR
1,258 Elo+
Shiva
Shiva
MMarioMX
Shiva
Level 64
God Stats
1W - 4L
1,652 SR
Queue Stats
20W - 26L
1,358 Elo+
Party 1
Loki
Loki
SonicCeiling115
Loki
Level 27
God Stats
2W - 5L
1,269 SR
Queue Stats
5W - 11L
1,263 Elo+
Party 1
Poseidon
Poseidon
ThomiTsunami
Poseidon
Level 45
God Stats
2W - 4L
1,489 SR
Queue Stats
103W - 136L
1,185 Elo+
Party 2
Danzaburou
Danzaburou
Xx6RocKStaR6xX
Danzaburou
Level 38
God Stats
34W - 42L
1,207 SR
Queue Stats
95W - 122L
1,111 Elo+
Party 2
Athena
Athena
esokrtama
Athena
Level 115
God Stats
4W - 5L
1,862 SR
Queue Stats
610W - 661L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Its_Mr_Macho
Cthulhu
20
5 / 1 / 12
13,939
498
30,242
23,797
30,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
19 / 2 / 10
16,411
586
31,247
24,976
12,067
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
20
10 / 5 / 12
14,297
511
31,977
29,146
15,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
ibanovisu
Xbalanque
18
3 / 6 / 7
11,538
412
12,738
21,637
9,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 2 / 20
12,121
433
11,837
20,590
17,908
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MMarioMX
Shiva
20
4 / 4 / 3
13,319
476
25,650
36,485
31,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 8 / 3
13,082
467
15,890
30,838
14,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
ThomiTsunami
Poseidon
18
3 / 12 / 5
12,311
440
16,203
24,456
10,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Xx6RocKStaR6xX
Danzaburou
17
2 / 11 / 4
12,196
436
20,641
26,068
11,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
esokrtama
Athena
15
1 / 8 / 5
11,107
397
11,858
37,681
43,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
42
Kills
16
16
Deaths
43
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Its_Mr_Macho
Cthulhu
5
1
12
11
L
Shiva
MMarioMX
Shiva
4
4
3
1.38
L
6
8
3
0.94
W
19
2
10
12
L
Poseidon
ThomiTsunami
Poseidon
3
12
5
0.46
L
Danzaburou
Xx6RocKStaR6xX
Danzaburou
2
11
4
0.36
W
Freya
10
5
12
3.2
L
Athena
esokrtama
Athena
1
8
5
0.44
W
Xbalanque
ibanovisu
Xbalanque
3
6
7
1.08
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,041
Damage
90,242
120,146
Taken
155,528
85,244
Mitigated
111,565
45,493
Healing
40,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Its_Mr_Macho
Cthulhu
30,242
3,571
1,753
500
23,797
30,118
1,601
4,160
19,637
91,272
0
L
Shiva
MMarioMX
Shiva
25,650
5,233
159
15,543
36,485
31,669
602
21,906
12,802
0
102,294
L
15,890
5,528
0
8,017
30,838
14,491
0
11,569
18,767
0
106,416
W
31,247
8,743
0
9,515
24,976
12,067
1,505
4,897
20,079
0
159,067
L
Poseidon
ThomiTsunami
Poseidon
16,203
3,531
0
3,928
24,456
10,541
1,491
10,553
13,084
81,095
0
L
Danzaburou
Xx6RocKStaR6xX
Danzaburou
20,641
8,598
668
5,575
26,068
11,301
1,544
10,898
14,722
0
75,767
W
Freya
31,977
11,077
0
12,200
29,146
15,686
3,841
8,373
20,773
111,837
0
L
Athena
esokrtama
Athena
11,858
2,962
684
5,538
37,681
43,563
584
15,498
21,553
46,056
0
W
Xbalanque
ibanovisu
Xbalanque
12,738
2,413
0
2,043
21,637
9,465
6,473
5,517
16,120
0
68,986
W
11,837
2,099
8,332
11,150
20,590
17,908
631
5,114
15,476
43,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,306
Gold Earned
62,015
653
Minions Killed
571
0
Camps Cleared
0
2,453,292
Distance Traveled
2,306,368
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,939
498
152
5
0
516,122
4
L
Shiva
13,319
476
157
6
0
527,423
0
L
Loki
13,082
467
140
5
0
475,974
1
W
Loki
16,411
586
187
7
0
608,180
7
L
Poseidon
12,311
440
121
4
0
446,197
3
L
Danzaburou
12,196
436
107
4
0
411,320
0
W
Freya
14,297
511
147
5
0
472,331
0
L
Athena
11,107
397
46
2
0
445,454
2
W
Xbalanque
11,538
412
114
4
0
367,901
0
W
Hel
12,121
433
53
2
0
488,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role