Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LX SPID3Y
Neith
Level 158
God Stats
123W - 107L
1,675 SR
Queue Stats
225W - 188L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
NatureVixenx
Baron Samedi
Level 101
God Stats
7W - 4L
1,656 SR
Queue Stats
164W - 142L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
yashlnoki
Danzaburou
Level 158
God Stats
9W - 6L
1,773 SR
Queue Stats
271W - 222L
1,568 Elo+
Party 1
Team Averages
Level 138
1,621 SR
1,543 Elo+

VS

Team Averages
Level 108
1,610 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
CasuallyDave
Ah Muzen Cab
Level 142
God Stats
0W - 1L
1,983 SR
Queue Stats
54W - 38L
1,561 Elo+
Party 2
The Morrigan
The Morrigan
MyRoomIsCold
The Morrigan
Level 156
God Stats
1W - 6L
1,601 SR
Queue Stats
147W - 106L
1,627 Elo+
Party 2
Gilgamesh
Gilgamesh
NeddyCakes
Gilgamesh
Level 105
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
YoungHavocXjr
Fenrir
Level 138
God Stats
48W - 44L
1,646 SR
Queue Stats
58W - 76L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
o Zytel
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
5 / 1 / 12
9,891
899
10,497
13,523
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
 
Hun Batz
17
7 / 2 / 9
9,661
878
13,398
11,216
5,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
LX SPID3Y
Neith
16
5 / 2 / 12
9,366
851
14,654
11,684
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NatureVixenx
Baron Samedi
15
2 / 0 / 13
8,663
788
7,628
7,418
4,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
yashlnoki
Danzaburou
16
3 / 1 / 6
9,365
851
8,318
11,363
10,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CasuallyDave
Ah Muzen Cab
16
1 / 2 / 0
8,427
766
7,406
9,659
4,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
MyRoomIsCold
The Morrigan
15
2 / 5 / 3
8,470
770
6,354
10,469
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
NeddyCakes
Gilgamesh
13
2 / 4 / 2
7,838
713
8,406
13,992
9,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 4
7,391
672
8,213
14,449
8,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
o Zytel
Cthulhu
13
0 / 7 / 6
7,283
662
6,373
15,943
16,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
22
Kills
6
6
Deaths
22
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
12
11
W
Hun Batz
 
Hun Batz
7
2
9
5.75
L
Ah Muzen Cab
CasuallyDave
Ah Muzen Cab
1
2
0
0.5
W
Neith
LX SPID3Y
Neith
5
2
12
5.5
L
The Morrigan
MyRoomIsCold
The Morrigan
2
5
3
0.7
W
Baron Samedi
NatureVixenx
Baron Samedi
2
0
13
8.5
L
Gilgamesh
NeddyCakes
Gilgamesh
2
4
2
0.75
L
1
4
4
0.75
L
Cthulhu
o Zytel
Cthulhu
0
7
6
0.43
W
Danzaburou
yashlnoki
Danzaburou
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,495
Damage
36,752
55,204
Taken
64,512
42,594
Mitigated
43,799
19,276
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,497
834
172
4,106
13,523
16,574
196
3,128
10,142
24,888
0
W
Hun Batz
 
Hun Batz
13,398
4,142
0
0
11,216
5,001
1,526
2,282
8,803
0
40,695
L
Ah Muzen Cab
CasuallyDave
Ah Muzen Cab
7,406
2,431
0
1,584
9,659
4,782
828
2,139
7,520
0
38,288
W
Neith
LX SPID3Y
Neith
14,654
4,243
0
2,953
11,684
6,263
3,936
2,635
8,972
0
38,912
L
The Morrigan
MyRoomIsCold
The Morrigan
6,354
1,037
0
558
10,469
4,199
0
1,724
8,743
29,531
1,153
W
Baron Samedi
NatureVixenx
Baron Samedi
7,628
1,443
4,527
4,000
7,418
4,102
1,396
1,699
5,655
28,812
0
L
Gilgamesh
NeddyCakes
Gilgamesh
8,406
1,695
0
1,343
13,992
9,482
0
4,328
9,664
0
17,539
L
8,213
1,416
0
1,880
14,449
8,799
0
4,371
10,078
0
18,828
L
Cthulhu
o Zytel
Cthulhu
6,373
533
107
731
15,943
16,537
0
6,367
9,576
11,827
0
W
Danzaburou
yashlnoki
Danzaburou
8,318
1,918
0
3,518
11,363
10,654
440
1,386
9,939
3,680
27,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
39,409
244
Minions Killed
196
0
Camps Cleared
0
1,113,691
Distance Traveled
1,120,565
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,891
899
28
3
0
221,810
0
W
Hun Batz
9,661
878
67
6
0
263,994
0
L
Ah Muzen Cab
8,427
766
85
8
0
217,808
0
W
Neith
9,366
851
44
4
0
191,634
1
L
The Morrigan
8,470
770
58
5
0
202,272
1
W
Baron Samedi
8,663
788
47
4
0
221,229
4
L
Gilgamesh
7,838
713
20
2
0
246,974
0
L
Fenrir
7,391
672
23
2
0
241,807
1
L
Cthulhu
7,283
662
10
1
0
211,704
1
W
Danzaburou
9,365
851
58
5
0
215,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role