Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BVMN JUGGERNAUT
Medusa
Level 142
God Stats
3W - 5L
1,122 SR
Queue Stats
209W - 240L
1,454 Elo+
Solo
Eset
Eset
Jendren
Eset
Level 123
God Stats
3W - 4L
1,228 SR
Queue Stats
138W - 147L
1,463 Elo+
Solo
Horus
Horus
bamakp
Horus
Level 105
God Stats
1W - 0L
1,121 SR
Queue Stats
39W - 36L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jeebs10
Ah Muzen Cab
Level 129
God Stats
9W - 6L
1,482 SR
Queue Stats
697W - 708L
1,486 Elo+
Party 1
Team Averages
Level 125
1,291 SR
1,463 Elo+

VS

Team Averages
Level 120
1,564 SR
1,435 Elo+
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Big Bad Wook
Lancelot
Level 136
God Stats
0W - 1L
1,583 SR
Queue Stats
77W - 78L
1,330 Elo+
Party 2
Artemis
Artemis
I_-Mick-_I
Artemis
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 145L
1,390 Elo+
Solo
Sylvanus
Sylvanus
Noke616
Sylvanus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,443 Elo+
Solo
The Morrigan
The Morrigan
ScrummyBears
The Morrigan
Level 139
God Stats
1W - 1L
1,735 SR
Queue Stats
77W - 92L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
0 / 1 / 12
8,382
762
5,909
9,074
7,926
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 3 / 9
9,146
831
10,386
9,553
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
Jendren
Eset
16
4 / 2 / 12
9,207
837
8,325
10,809
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
bamakp
Horus
15
2 / 1 / 11
9,248
841
5,275
15,133
19,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
jeebs10
Ah Muzen Cab
17
9 / 2 / 9
9,948
904
17,962
12,341
7,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 2 / 5
7,209
655
6,958
11,654
5,735
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Big Bad Wook
Lancelot
13
4 / 8 / 3
7,777
707
12,327
16,037
7,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
I_-Mick-_I
Artemis
8
0 / 3 / 3
6,181
562
3,646
5,014
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Noke616
Sylvanus
16
0 / 1 / 6
7,803
709
5,608
10,423
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
ScrummyBears
The Morrigan
16
4 / 5 / 3
8,491
772
10,910
7,551
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
19
Kills
8
9
Deaths
19
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
12
6
L
Chronos
 
Chronos
0
2
5
1.25
W
4
3
9
2.83
L
Lancelot
Big Bad Wook
Lancelot
4
8
3
0.69
L
Artemis
I_-Mick-_I
Artemis
0
3
3
0.5
W
Eset
Jendren
Eset
4
2
12
5
L
Sylvanus
Noke616
Sylvanus
0
1
6
3
L
The Morrigan
ScrummyBears
The Morrigan
4
5
3
1.1
W
Horus
bamakp
Horus
2
1
11
7.5
W
Ah Muzen Cab
jeebs10
Ah Muzen Cab
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,857
Damage
39,449
56,910
Taken
50,679
45,341
Mitigated
32,080
26,660
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,909
1,157
0
889
9,074
7,926
612
3,119
5,955
0
17,016
L
Chronos
 
Chronos
6,958
1,580
1,440
3,109
11,654
5,735
0
2,184
9,470
18,270
0
W
10,386
3,046
3,017
1,985
9,553
5,087
981
2,943
6,610
0
26,997
L
Lancelot
Big Bad Wook
Lancelot
12,327
1,233
443
3,302
16,037
7,924
0
2,250
13,787
0
16,193
L
Artemis
I_-Mick-_I
Artemis
3,646
1,108
234
511
5,014
2,159
0
1,178
3,836
0
5,478
W
Eset
Jendren
Eset
8,325
893
5,138
3,077
10,809
5,584
667
2,663
8,146
16,800
0
L
Sylvanus
Noke616
Sylvanus
5,608
1,103
3,949
5,013
10,423
12,428
0
1,952
8,471
9,596
0
L
The Morrigan
ScrummyBears
The Morrigan
10,910
2,269
273
823
7,551
3,834
0
761
6,783
24,884
5,821
W
Horus
bamakp
Horus
5,275
1,820
3,825
5,238
15,133
19,328
220
5,432
9,701
0
9,871
W
Ah Muzen Cab
jeebs10
Ah Muzen Cab
17,962
4,097
352
3,139
12,341
7,416
1,789
4,765
7,576
0
38,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,931
Gold Earned
37,461
139
Minions Killed
118
0
Camps Cleared
0
979,997
Distance Traveled
787,281
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,382
762
32
3
0
177,254
1
L
Chronos
7,209
655
25
2
0
191,255
2
W
Medusa
9,146
831
38
3
0
186,085
0
L
Lancelot
7,777
707
19
2
0
180,300
1
L
Artemis
6,181
562
4
0
0
66,212
0
W
Eset
9,207
837
26
2
0
196,880
0
L
Sylvanus
7,803
709
19
2
0
174,819
1
L
The Morrigan
8,491
772
51
5
0
174,695
2
W
Horus
9,248
841
9
1
0
221,115
2
W
Ah Muzen Cab
9,948
904
34
3
0
198,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role