Player Matchup

Kuzenbo
Kuzenbo
Acnologia_NH
Kuzenbo
Level 122
God Stats
1W - 3L
1,181 SR
Queue Stats
205W - 243L
1,428 Elo+
Party 2
Bellona
Bellona
BG Nacho28
Bellona
Level 122
God Stats
1W - 2L
1,721 SR
Queue Stats
77W - 54L
1,476 Elo+
Solo
Da Ji
Da Ji
Foxyrose7
Da Ji
Level 28
God Stats
0W - 1L
1,268 SR
Queue Stats
70W - 120L
1,344 Elo+
Party 2
Cliodhna
Cliodhna
MADDOGG947
Cliodhna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
fearlesspanzy
Ratatoskr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,462 Elo+
Party 1
Team Averages
Level 88
1,434 SR
1,442 Elo+

VS

Team Averages
Level 63
1,499 SR
1,460 Elo+
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ByFelisha4363
Sol
Level 107
God Stats
5W - 4L
1,497 SR
Queue Stats
308W - 352L
1,378 Elo+
Solo
Cthulhu
Cthulhu
CydeWind3rr
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Party 3
Gilgamesh
Gilgamesh
Esplodie
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 3
Thanatos
Thanatos
MART1N3Z
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Acnologia_NH
Kuzenbo
16
2 / 5 / 5
9,206
837
10,284
20,481
32,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
BG Nacho28
Bellona
7
0 / 1 / 0
6,087
553
669
1,921
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
Foxyrose7
Da Ji
14
2 / 5 / 5
7,881
716
4,302
11,551
5,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
MADDOGG947
Cliodhna
15
2 / 5 / 3
8,255
750
11,750
13,061
6,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
fearlesspanzy
Ratatoskr
15
2 / 4 / 2
7,976
725
7,751
11,256
5,448
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 3 / 8
9,085
826
9,251
13,882
7,425
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 1 / 10
8,081
735
10,350
5,989
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
CydeWind3rr
Cthulhu
16
2 / 2 / 13
9,151
832
7,790
8,379
8,852
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Esplodie
Gilgamesh
15
4 / 2 / 9
9,735
885
9,126
11,462
7,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MART1N3Z
Thanatos
18
11 / 1 / 5
10,331
939
16,680
11,081
6,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
8
Kills
20
20
Deaths
9
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
8
2.33
L
Kuzenbo
Acnologia_NH
Kuzenbo
2
5
5
0.9
L
Bellona
BG Nacho28
Bellona
0
1
0
0
W
0
1
10
5
W
Cthulhu
CydeWind3rr
Cthulhu
2
2
13
4.25
W
Gilgamesh
Esplodie
Gilgamesh
4
2
9
4.25
L
Da Ji
Foxyrose7
Da Ji
2
5
5
0.9
L
Cliodhna
MADDOGG947
Cliodhna
2
5
3
0.7
W
Thanatos
MART1N3Z
Thanatos
11
1
5
13.5
L
Ratatoskr
fearlesspanzy
Ratatoskr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
53,197
58,270
Taken
50,793
52,216
Mitigated
33,056
19,467
Healing
25,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,251
5,813
1,250
5,288
13,882
7,425
2,413
2,808
11,074
0
33,879
L
Kuzenbo
Acnologia_NH
Kuzenbo
10,284
2,256
3,346
7,830
20,481
32,365
0
5,843
14,638
22,848
0
L
Bellona
BG Nacho28
Bellona
669
93
0
26
1,921
1,848
0
323
1,598
0
1,634
W
10,350
3,970
777
1,935
5,989
3,132
498
1,752
4,237
19,203
1,460
W
Cthulhu
CydeWind3rr
Cthulhu
7,790
689
346
0
8,379
8,852
120
1,525
6,854
18,740
0
W
Gilgamesh
Esplodie
Gilgamesh
9,126
2,545
2,299
2,425
11,462
7,282
387
1,245
10,217
0
13,439
L
Da Ji
Foxyrose7
Da Ji
4,302
1,017
1,295
1,114
11,551
5,791
0
2,371
9,180
0
6,988
L
Cliodhna
MADDOGG947
Cliodhna
11,750
1,782
48
3,411
13,061
6,764
0
4,049
9,012
0
26,193
W
Thanatos
MART1N3Z
Thanatos
16,680
4,953
736
10,266
11,081
6,365
450
2,954
8,127
0
24,532
L
Ratatoskr
fearlesspanzy
Ratatoskr
7,751
1,093
236
2,161
11,256
5,448
0
4,478
6,778
0
21,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
46,383
95
Minions Killed
150
0
Camps Cleared
0
943,396
Distance Traveled
1,114,791
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,085
826
61
6
0
139,369
2
L
Kuzenbo
9,206
837
26
2
0
232,325
2
L
Bellona
6,087
553
2
0
0
32,294
0
W
Sol
8,081
735
22
2
0
233,348
0
W
Cthulhu
9,151
832
28
3
0
221,747
0
W
Gilgamesh
9,735
885
14
1
0
238,142
1
L
Da Ji
7,881
716
6
1
0
220,892
0
L
Cliodhna
8,255
750
35
3
0
215,280
1
W
Thanatos
10,331
939
25
2
0
282,185
3
L
Ratatoskr
7,976
725
26
2
0
242,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role