Player Matchup

Merlin
Merlin
MIKAEL12357
Merlin
Level 15
God Stats
6W - 10L
1,500 SR
Queue Stats
328W - 319L
1,388 Elo+
Solo
He Bo
He Bo
Park Animations
He Bo
Level 145
God Stats
1W - 1L
1,545 SR
Queue Stats
41W - 34L
1,516 Elo+
Solo
Cliodhna
Cliodhna
SKINZISABEAST
Cliodhna
Level 155
God Stats
1W - 2L
1,546 SR
Queue Stats
124W - 110L
1,588 Elo+
Solo
Shiva
Shiva
shellc
Shiva
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 47L
1,427 Elo+
Solo
Chernobog
Chernobog
slughh
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,502 Elo+
Solo
Team Averages
Level 72
1,518 SR
1,484 Elo+

VS

Team Averages
Level 96
1,544 SR
1,566 Elo+
Baron Samedi
Baron Samedi
BatmanWithaGun
Baron Samedi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 269L
1,523 Elo+
Solo
Bakasura
Bakasura
DoughboyandSkadi
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,751 Elo+
Solo
Jormungandr
Jormungandr
LaBballin24
Jormungandr
Level 152
God Stats
14W - 10L
1,498 SR
Queue Stats
420W - 430L
1,546 Elo+
Party 1
Janus
Janus
MidnighTokr
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Chiron
Chiron
SarKasticjoker
Chiron
Level 158
God Stats
2W - 3L
1,723 SR
Queue Stats
558W - 561L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 5 / 13
12,094
672
18,409
17,920
8,969
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 7 / 12
13,106
728
22,055
17,943
8,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
SKINZISABEAST
Cliodhna
19
6 / 9 / 11
11,869
659
24,055
25,004
12,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
shellc
Shiva
18
2 / 5 / 16
11,130
618
11,880
25,574
26,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
slughh
Chernobog
20
7 / 8 / 12
12,379
688
20,091
22,861
11,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BatmanWithaGun
Baron Samedi
20
4 / 4 / 21
13,186
733
25,374
20,738
13,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 6 / 15
12,591
700
7,437
25,805
22,415
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LaBballin24
Jormungandr
20
9 / 3 / 22
14,010
778
28,686
37,648
43,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 7 / 14
11,783
655
17,315
15,772
7,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 1 / 10
14,166
787
17,987
16,793
8,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
116
21
Kills
34
34
Deaths
21
64
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BatmanWithaGun
Baron Samedi
4
4
21
3.63
W
6
6
15
2.25
W
Jormungandr
LaBballin24
Jormungandr
9
3
22
6.67
L
Merlin
1
5
13
1.5
W
2
7
14
1.29
L
5
7
12
1.57
L
Cliodhna
SKINZISABEAST
Cliodhna
6
9
11
1.28
W
13
1
10
18
L
Shiva
shellc
Shiva
2
5
16
2
L
Chernobog
slughh
Chernobog
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,490
Damage
96,799
109,302
Taken
116,756
68,344
Mitigated
94,907
21,337
Healing
58,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BatmanWithaGun
Baron Samedi
25,374
1,118
9,127
8,237
20,738
13,017
2,125
8,422
12,316
47,585
0
W
7,437
6,262
1,832
8,503
25,805
22,415
1,938
7,884
17,921
0
11,189
W
Jormungandr
LaBballin24
Jormungandr
28,686
5,218
1,559
13,541
37,648
43,357
527
11,714
25,934
55,613
0
L
Merlin
18,409
429
276
2,105
17,920
8,969
117
9,633
8,070
48,069
0
W
17,315
1,517
237
1,235
15,772
7,280
1,051
6,871
8,901
32,084
0
L
22,055
602
1,766
2,828
17,943
8,750
760
12,697
5,246
44,438
0
L
Cliodhna
SKINZISABEAST
Cliodhna
24,055
835
1,934
1,496
25,004
12,560
1,687
16,842
8,092
0
34,505
W
17,987
3,510
4,913
9,071
16,793
8,838
3,144
5,573
11,220
0
39,713
L
Shiva
shellc
Shiva
11,880
1,605
3,758
3,131
25,574
26,206
336
18,114
7,138
0
25,292
L
Chernobog
slughh
Chernobog
20,091
14,412
772
3,271
22,861
11,859
3,206
14,089
8,664
0
32,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,578
Gold Earned
65,736
181
Minions Killed
200
0
Camps Cleared
0
1,592,217
Distance Traveled
1,634,360
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,186
733
49
3
0
336,463
0
W
Bakasura
12,591
700
35
2
0
365,632
0
W
Jormungandr
14,010
778
28
2
0
321,193
0
L
Merlin
12,094
672
64
4
0
301,058
0
W
Janus
11,783
655
43
2
0
285,764
0
L
He Bo
13,106
728
49
3
0
335,962
4
L
Cliodhna
11,869
659
24
1
0
314,682
0
W
Chiron
14,166
787
45
3
0
325,308
0
L
Shiva
11,130
618
17
1
0
345,074
2
L
Chernobog
12,379
688
27
2
0
295,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role