Player Matchup

Chiron
Chiron
ChivalrousGuy
Chiron
Level 125
God Stats
12W - 8L
1,921 SR
Queue Stats
152W - 135L
1,562 Elo+
Party 1
Hera
Hera
Hydramera
Hera
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 234L
1,551 Elo+
Party 1
Nemesis
Nemesis
ItsmeCypher
Nemesis
Level 160
God Stats
1W - 0L
1,371 SR
Queue Stats
175W - 151L
1,558 Elo+
Party 1
Ymir
Ymir
ItsmeOne
Ymir
Level 156
God Stats
3W - 1L
1,541 SR
Queue Stats
216W - 195L
1,561 Elo+
Party 1
Hades
Hades
Sinic0
Hades
Level 160
God Stats
2W - 0L
1,799 SR
Queue Stats
207W - 176L
1,535 Elo+
Party 1
Team Averages
Level 151
1,626 SR
1,553 Elo+

VS

Team Averages
Level 102
1,421 SR
1,420 Elo+
Chiron
Chiron
BRico718
Chiron
Level 123
God Stats
20W - 21L
1,526 SR
Queue Stats
331W - 327L
1,518 Elo+
Solo
Geb
Geb
Messner
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,465 Elo+
Solo
Ah Puch
Ah Puch
OhNoSpaghetiBro
Ah Puch
Level 65
God Stats
0W - 1L
1,259 SR
Queue Stats
59W - 67L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
StL_Fitted314
Gilgamesh
Level 125
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Neith
Neith
revyk84
Neith
Level 68
God Stats
35W - 36L
1,566 SR
Queue Stats
47W - 54L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 12
15,226
952
23,713
19,490
10,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
20
7 / 2 / 17
13,160
823
14,695
9,599
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ItsmeCypher
Nemesis
20
11 / 2 / 17
14,197
887
25,411
15,915
9,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
20
3 / 1 / 27
12,679
792
13,344
24,207
34,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
Sinic0
Hades
20
13 / 5 / 14
13,696
856
31,588
19,692
15,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BRico718
Chiron
19
5 / 8 / 5
11,524
720
15,441
21,076
9,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
17
2 / 11 / 7
10,909
682
14,446
34,486
27,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 11 / 10
10,784
674
12,552
22,062
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
StL_Fitted314
Gilgamesh
18
2 / 10 / 4
11,328
708
8,912
25,459
31,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
revyk84
Neith
19
3 / 8 / 7
11,904
744
17,036
21,623
9,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
45
48
Kills
12
12
Deaths
48
87
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
BRico718
Chiron
5
8
5
0.94
W
14
2
12
10
W
Hera
7
2
17
7.75
W
Nemesis
ItsmeCypher
Nemesis
11
2
17
9.75
W
Ymir
3
1
27
16.5
L
Geb
2
11
7
0.5
L
0
11
10
0.45
W
Hades
Sinic0
Hades
13
5
14
4
L
Gilgamesh
StL_Fitted314
Gilgamesh
2
10
4
0.4
L
Neith
revyk84
Neith
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,751
Damage
68,387
88,903
Taken
124,706
77,833
Mitigated
86,224
25,767
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BRico718
Chiron
15,441
5,539
803
3,207
21,076
9,036
182
7,961
12,862
0
36,050
W
23,713
9,513
1,665
6,932
19,490
10,555
2,506
3,418
16,072
0
80,944
W
Hera
14,695
3,708
125
1,022
9,599
7,047
782
4,760
4,839
45,664
0
W
Nemesis
ItsmeCypher
Nemesis
25,411
13,960
0
4,713
15,915
9,941
457
3,011
12,904
0
58,794
W
Ymir
13,344
2,150
0
2,732
24,207
34,667
485
7,679
16,528
34,698
0
L
Geb
14,446
1,076
419
3,614
34,486
27,736
0
14,803
19,259
40,977
0
L
12,552
256
0
1,875
22,062
8,358
621
15,705
6,222
54,524
0
W
Hades
Sinic0
Hades
31,588
1,633
2,019
6,559
19,692
15,623
3,511
8,597
11,095
51,924
0
L
Gilgamesh
StL_Fitted314
Gilgamesh
8,912
1,914
0
385
25,459
31,326
683
12,494
12,762
509
23,043
L
Neith
revyk84
Neith
17,036
6,173
527
2,081
21,623
9,768
621
7,827
13,609
0
57,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,958
Gold Earned
56,449
332
Minions Killed
253
0
Camps Cleared
0
1,599,806
Distance Traveled
1,363,917
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,524
720
50
3
0
276,568
4
W
Chiron
15,226
952
121
8
0
356,146
1
W
Hera
13,160
823
67
4
0
266,283
4
W
Nemesis
14,197
887
69
4
0
356,155
1
W
Ymir
12,679
792
35
2
0
309,660
0
L
Geb
10,909
682
44
3
0
268,074
0
L
Ah Puch
10,784
674
57
4
0
259,399
0
W
Hades
13,696
856
40
3
0
311,562
0
L
Gilgamesh
11,328
708
28
2
0
284,028
1
L
Neith
11,904
744
74
5
0
275,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role