Player Matchup

Hel
Hel
Cheerioz11
Hel
Level 85
God Stats
9W - 5L
1,559 SR
Queue Stats
53W - 29L
1,476 Elo+
Solo
Achilles
Achilles
Paracelus07
Achilles
Level 46
God Stats
11W - 15L
1,510 SR
Queue Stats
151W - 199L
1,326 Elo+
Party 3
Sylvanus
Sylvanus
Qraf
Sylvanus
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 104L
1,189 Elo+
Solo
Lancelot
Lancelot
VergilAnzo
Lancelot
Level 50
God Stats
3W - 2L
1,695 SR
Queue Stats
130W - 158L
1,394 Elo+
Party 3
Izanami
Izanami
viciu10
Izanami
Level 133
God Stats
1W - 1L
1,275 SR
Queue Stats
66W - 66L
1,475 Elo+
Solo
Team Averages
Level 83
1,508 SR
1,372 Elo+

VS

Team Averages
Level 56
1,557 SR
1,298 Elo+
Arachne
Arachne
AboutaFruit
Arachne
Level 54
God Stats
0W - 3L
1,164 SR
Queue Stats
96W - 141L
1,377 Elo+
Solo
Ullr
Ullr
BlackAmbers
Ullr
Level 62
God Stats
5W - 2L
1,840 SR
Queue Stats
161W - 175L
1,537 Elo+
Party 1
Loki
Loki
BlueWhaIe
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,035 Elo+
Party 2
Freya
Freya
K9DokuganRyu
Freya
Level 118
God Stats
12W - 3L
1,781 SR
Queue Stats
114W - 141L
1,507 Elo+
Party 1
Nox
Nox
sefilip
Nox
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,968
581
5,315
7,589
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Paracelus07
Achilles
12
1 / 2 / 0
6,053
504
3,953
7,875
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
Qraf
Sylvanus
9
1 / 1 / 2
6,209
517
2,245
8,376
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
VergilAnzo
Lancelot
10
2 / 2 / 1
6,244
520
2,382
8,721
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
viciu10
Izanami
11
1 / 0 / 2
6,381
532
3,091
6,546
2,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AboutaFruit
Arachne
11
1 / 0 / 0
6,226
519
3,043
7,482
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 1
5,492
458
4,090
5,783
1,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
9
1 / 3 / 1
5,312
443
2,718
5,590
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 1
6,971
581
6,214
8,983
4,060
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
9
1 / 2 / 0
5,109
426
2,016
3,925
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
7
7
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
AboutaFruit
Arachne
1
0
0
1
L
1
1
1
1.5
L
Loki
1
3
1
0.5
W
2
2
1
1.25
L
3
2
1
1.75
W
Achilles
Paracelus07
Achilles
1
2
0
0.5
W
Sylvanus
Qraf
Sylvanus
1
1
2
2
W
Lancelot
VergilAnzo
Lancelot
2
2
1
1.25
L
Nox
1
2
0
0.5
W
Izanami
viciu10
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,986
Damage
18,081
39,107
Taken
31,763
19,937
Mitigated
11,969
15,770
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AboutaFruit
Arachne
3,043
2,426
0
1,272
7,482
2,742
0
1,133
6,349
0
41,728
L
4,090
1,008
0
490
5,783
1,881
298
1,793
3,990
0
35,424
L
Loki
2,718
586
0
359
5,590
1,533
182
1,644
3,946
0
22,016
W
5,315
308
1,867
3,459
7,589
2,702
300
1,205
6,384
51,766
0
L
6,214
1,990
0
4,907
8,983
4,060
435
0
8,572
50,744
0
W
Achilles
Paracelus07
Achilles
3,953
1,040
0
2,778
7,875
5,715
684
5,119
2,756
0
35,735
W
Sylvanus
Qraf
Sylvanus
2,245
1,010
478
2,868
8,376
6,279
267
0
8,376
20,948
0
W
Lancelot
VergilAnzo
Lancelot
2,382
1,034
0
971
8,721
3,050
1,143
1,906
6,815
0
27,362
L
Nox
2,016
274
0
250
3,925
1,753
324
2,990
935
11,011
0
W
Izanami
viciu10
Izanami
3,091
1,600
0
3,349
6,546
2,191
589
0
6,546
0
54,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
29,110
352
Minions Killed
286
0
Camps Cleared
0
1,090,636
Distance Traveled
1,035,575
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,226
519
81
7
0
234,733
0
L
Ullr
5,492
458
64
5
0
209,915
0
L
Loki
5,312
443
42
4
0
237,227
0
W
Hel
6,968
581
102
9
0
233,473
4
L
Freya
6,971
581
79
7
0
186,940
1
W
Achilles
6,053
504
58
5
0
225,558
0
W
Sylvanus
6,209
517
34
3
0
186,366
0
W
Lancelot
6,244
520
56
5
0
245,114
3
L
Nox
5,109
426
20
2
0
166,760
0
W
Izanami
6,381
532
102
9
0
200,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role