Player Matchup

Fenrir
Fenrir
Fuhno
Fenrir
Level 23
God Stats
0W - 2L
1,321 SR
Queue Stats
6W - 19L
1,321 Elo+
Party 1
Ymir
Ymir
SuicidalSlime
Ymir
Level 16
God Stats
0W - 7L
1,075 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 1
Skadi
Skadi
camj21
Skadi
Level 38
God Stats
3W - 1L
1,845 SR
Queue Stats
8W - 20L
1,364 Elo+
Party 1
Erlang Shen
Erlang Shen
gibby0712
Erlang Shen
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 87L
1,465 Elo+
Party 3
Discordia
Discordia
popofoshoa
Discordia
Level 22
God Stats
0W - 1L
1,324 SR
Queue Stats
23W - 20L
1,411 Elo+
Party 3
Team Averages
Level 39
1,413 SR
1,364 Elo+

VS

Team Averages
Level 119
1,619 SR
1,535 Elo+
Neith
Neith
AlycatPurrs
Neith
Level 149
God Stats
6W - 4L
1,571 SR
Queue Stats
47W - 33L
1,484 Elo+
Party 2
Sobek
Sobek
Gtato
Sobek
Level 155
God Stats
7W - 1L
1,650 SR
Queue Stats
132W - 103L
1,609 Elo+
Party 2
Bakasura
Bakasura
JackieRabbitLeg
Bakasura
Level 86
God Stats
22W - 14L
1,547 SR
Queue Stats
370W - 379L
1,438 Elo+
Solo
Susano
Susano
JudgementNutt
Susano
Level 156
God Stats
2W - 2L
1,920 SR
Queue Stats
62W - 45L
1,574 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tex0x
Morgan Le Fay
Level 47
God Stats
2W - 3L
1,405 SR
Queue Stats
28W - 27L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fuhno
Fenrir
5
0 / 6 / 0
4,224
422
1,739
8,994
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
5,706
571
2,520
7,578
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
camj21
Skadi
9
2 / 1 / 0
5,532
553
6,013
6,102
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
gibby0712
Erlang Shen
10
0 / 0 / 0
5,816
582
3,002
5,525
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
popofoshoa
Discordia
8
1 / 2 / 0
5,117
512
2,410
5,869
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,231
523
6,289
6,006
2,162
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Gtato
Sobek
8
3 / 2 / 3
5,429
543
2,556
7,486
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
10
4 / 0 / 2
5,946
595
4,539
6,225
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 0 / 0
5,882
588
3,593
4,622
1,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Tex0x
Morgan Le Fay
10
3 / 1 / 1
6,119
612
5,019
4,638
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
11
11
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Fenrir
Fuhno
Fenrir
0
6
0
0
W
Sobek
Gtato
Sobek
3
2
3
2.25
W
Bakasura
4
0
2
5
W
1
0
0
1
L
1
2
1
0.75
W
Morgan Le Fay
Tex0x
Morgan Le Fay
3
1
1
3.5
L
Skadi
camj21
Skadi
2
1
0
2
L
Erlang Shen
gibby0712
Erlang Shen
0
0
0
0
L
Discordia
popofoshoa
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
21,996
34,068
Taken
28,977
13,166
Mitigated
14,435
8,073
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,289
2,605
0
2,176
6,006
2,162
184
1,043
4,963
0
36,909
L
Fenrir
Fuhno
Fenrir
1,739
733
0
2,126
8,994
2,611
0
1,074
6,897
0
17,259
W
Sobek
Gtato
Sobek
2,556
255
0
2,857
7,486
5,991
0
1,920
5,566
10,749
0
W
Bakasura
4,539
3,043
0
2,172
6,225
2,378
0
279
5,946
0
35,632
W
3,593
1,165
0
1,891
4,622
1,935
0
199
4,423
0
36,749
L
2,520
826
0
914
7,578
4,084
0
1,665
5,857
14,380
0
W
Morgan Le Fay
Tex0x
Morgan Le Fay
5,019
257
0
662
4,638
1,969
650
1,489
3,149
37,677
0
L
Skadi
camj21
Skadi
6,013
3,131
0
1,320
6,102
1,419
0
790
5,312
0
38,563
L
Erlang Shen
gibby0712
Erlang Shen
3,002
935
0
3,118
5,525
3,145
0
64
5,458
0
37,162
L
Discordia
popofoshoa
Discordia
2,410
144
0
595
5,869
1,907
0
3,453
2,012
27,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
28,607
269
Minions Killed
307
0
Camps Cleared
0
892,425
Distance Traveled
981,826
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,231
523
64
6
0
156,260
1
L
Fenrir
4,224
422
30
3
0
171,231
1
W
Sobek
5,429
543
12
1
0
175,895
1
W
Bakasura
5,946
595
82
8
0
250,120
6
W
Susano
5,882
588
78
8
0
212,413
1
L
Ymir
5,706
571
19
2
0
202,153
0
W
Morgan Le Fay
6,119
612
71
7
0
187,138
3
L
Skadi
5,532
553
80
8
0
165,089
2
L
Erlang Shen
5,816
582
82
8
0
206,279
3
L
Discordia
5,117
512
58
6
0
147,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role