Player Matchup

Fenrir
Fenrir
Cote20
Fenrir
Level 99
God Stats
10W - 5L
1,672 SR
Queue Stats
254W - 234L
1,524 Elo+
Party 4
Medusa
Medusa
Goiks
Medusa
Level 61
God Stats
9W - 3L
1,671 SR
Queue Stats
175W - 158L
1,618 Elo+
Party 1
Horus
Horus
SoFriendly
Horus
Level 31
God Stats
2W - 0L
1,651 SR
Queue Stats
22W - 17L
1,672 Elo+
Party 1
Fafnir
Fafnir
bibby1
Fafnir
Level 84
God Stats
7W - 5L
1,631 SR
Queue Stats
112W - 81L
1,643 Elo+
Party 1
Discordia
Discordia
gregosape123
Discordia
Level 129
God Stats
10W - 9L
1,673 SR
Queue Stats
230W - 215L
1,528 Elo+
Party 4
Team Averages
Level 81
1,660 SR
1,597 Elo+

VS

Team Averages
Level 60
1,513 SR
1,548 Elo+
Arachne
Arachne
DeatchSmurf
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,702 Elo+
Party 3
King Arthur
King Arthur
Fecoo69
King Arthur
Level 80
God Stats
121W - 125L
1,497 SR
Queue Stats
127W - 135L
1,440 Elo+
Party 3
Chiron
Chiron
Muzza9569
Chiron
Level 42
God Stats
5W - 5L
1,711 SR
Queue Stats
97W - 96L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
OrionKuKulKan
Ratatoskr
Level 121
God Stats
3W - 7L
1,097 SR
Queue Stats
212W - 172L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
Puulsek
Baron Samedi
Level 44
God Stats
10W - 8L
1,759 SR
Queue Stats
178W - 126L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cote20
Fenrir
17
9 / 4 / 11
11,414
544
24,083
22,489
12,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Goiks
Medusa
15
2 / 5 / 9
9,354
445
14,233
17,666
7,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
19
9 / 2 / 7
12,392
590
18,461
15,962
15,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
bibby1
Fafnir
15
3 / 1 / 11
10,421
496
10,274
22,113
27,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
gregosape123
Discordia
17
2 / 1 / 7
10,410
496
7,553
10,659
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeatchSmurf
Arachne
15
2 / 6 / 4
9,523
453
10,031
23,338
11,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Fecoo69
King Arthur
13
5 / 5 / 4
8,888
423
17,763
22,031
21,981
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Muzza9569
Chiron
16
2 / 4 / 3
9,800
467
11,697
15,758
7,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
OrionKuKulKan
Ratatoskr
15
0 / 5 / 1
9,218
439
6,788
21,850
13,141
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Puulsek
Baron Samedi
16
4 / 5 / 5
10,825
515
18,219
17,080
8,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
25
Kills
13
13
Deaths
25
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cote20
Fenrir
9
4
11
3.63
L
Arachne
DeatchSmurf
Arachne
2
6
4
0.67
L
King Arthur
Fecoo69
King Arthur
5
5
4
1.4
W
Medusa
Goiks
Medusa
2
5
9
1.3
L
Chiron
Muzza9569
Chiron
2
4
3
0.88
L
Ratatoskr
OrionKuKulKan
Ratatoskr
0
5
1
0.1
L
Baron Samedi
Puulsek
Baron Samedi
4
5
5
1.3
W
Horus
9
2
7
6.25
W
Fafnir
bibby1
Fafnir
3
1
11
8.5
W
Discordia
gregosape123
Discordia
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,604
Damage
64,498
88,889
Taken
100,057
67,254
Mitigated
62,588
26,594
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cote20
Fenrir
24,083
6,714
0
5,474
22,489
12,924
0
4,451
17,803
0
99,138
L
Arachne
DeatchSmurf
Arachne
10,031
6,032
0
5,357
23,338
11,594
0
3,256
20,082
0
76,354
L
King Arthur
Fecoo69
King Arthur
17,763
2,391
0
3,786
22,031
21,981
62
5,831
16,200
72
43,958
W
Medusa
Goiks
Medusa
14,233
8,019
0
4,188
17,666
7,147
2,019
3,863
13,683
0
81,617
L
Chiron
Muzza9569
Chiron
11,697
3,668
808
5,008
15,758
7,080
624
2,824
12,926
0
89,139
L
Ratatoskr
OrionKuKulKan
Ratatoskr
6,788
1,052
0
4,511
21,850
13,141
0
1,055
20,795
0
72,768
L
Baron Samedi
Puulsek
Baron Samedi
18,219
760
1,165
2,739
17,080
8,792
0
4,861
12,219
86,165
0
W
Horus
18,461
8,876
2,180
5,998
15,962
15,816
1,062
2,412
13,407
0
106,946
W
Fafnir
bibby1
Fafnir
10,274
3,373
0
8,050
22,113
27,338
548
3,264
18,668
32,042
0
W
Discordia
gregosape123
Discordia
7,553
398
0
704
10,659
4,029
1,407
5,043
5,183
69,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,991
Gold Earned
48,254
561
Minions Killed
584
0
Camps Cleared
0
2,077,143
Distance Traveled
1,926,021
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,414
544
114
5
0
436,120
5
L
Arachne
9,523
453
104
5
0
417,461
2
L
King Arthur
8,888
423
25
1
0
357,941
4
W
Medusa
9,354
445
101
5
0
401,180
4
L
Chiron
9,800
467
155
7
0
393,243
1
L
Ratatoskr
9,218
439
140
7
0
410,430
4
L
Baron Samedi
10,825
515
160
8
0
346,946
7
W
Horus
12,392
590
191
9
0
430,488
4
W
Fafnir
10,421
496
25
1
0
400,539
5
W
Discordia
10,410
496
130
6
0
408,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role