Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DrScruntch
Nox
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 199L
1,476 Elo+
Party 2
Hachiman
Hachiman
ElevatedSelf
Hachiman
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
331W - 305L
1,587 Elo+
Party 3
Mulan
Mulan
Stanzavelli
Mulan
Level 41
God Stats
32W - 30L
1,805 SR
Queue Stats
204W - 197L
1,506 Elo+
Party 3
Da Ji
Da Ji
TmanIsOver9000
Da Ji
Level 46
God Stats
7W - 7L
1,563 SR
Queue Stats
94W - 75L
1,511 Elo+
Party 3
Team Averages
Level 74
1,573 SR
1,516 Elo+

VS

Team Averages
Level 38
1,648 SR
1,451 Elo+
Bellona
Bellona
Deathpoo9
Bellona
Level 18
God Stats
11W - 17L
1,642 SR
Queue Stats
36W - 47L
1,450 Elo+
Party 1
Thor
Thor
GdadBiceps69
Thor
Level 53
God Stats
11W - 12L
1,779 SR
Queue Stats
248W - 263L
1,497 Elo+
Party 1
Medusa
Medusa
ObamaIsBrown
Medusa
Level 18
God Stats
3W - 0L
1,780 SR
Queue Stats
19W - 16L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
SchnitzeL6969
Sylvanus
Level 69
God Stats
2W - 1L
1,504 SR
Queue Stats
125W - 110L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
xScare
Zhong Kui
Level 33
God Stats
7W - 4L
1,537 SR
Queue Stats
21W - 24L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 3 / 1
8,762
515
4,688
13,554
6,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 3
6,704
394
3,398
11,061
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
ElevatedSelf
Hachiman
13
2 / 5 / 1
7,890
464
7,835
12,229
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 4
8,456
497
10,047
17,373
14,954
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 4 / 3
9,388
552
10,725
15,426
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deathpoo9
Bellona
14
2 / 4 / 2
9,475
557
8,566
15,000
13,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 2
9,216
542
6,061
14,594
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
18
10 / 2 / 3
11,890
699
17,927
12,834
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
SchnitzeL6969
Sylvanus
14
3 / 1 / 6
9,721
572
4,521
11,309
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
xScare
Zhong Kui
16
4 / 1 / 4
10,323
607
10,170
7,627
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
13
Kills
21
21
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
1
0.83
W
Bellona
Deathpoo9
Bellona
2
4
2
0.75
L
0
5
3
0.3
L
Hachiman
ElevatedSelf
Hachiman
2
5
1
0.5
W
2
5
2
0.6
W
Medusa
10
2
3
5.75
W
Sylvanus
SchnitzeL6969
Sylvanus
3
1
6
6
L
2
4
4
1
L
7
4
3
2.13
W
Zhong Kui
xScare
Zhong Kui
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,693
Damage
47,245
69,643
Taken
61,364
40,521
Mitigated
44,003
20,142
Healing
23,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,688
842
486
5,923
13,554
6,276
0
5,109
8,445
72,268
0
W
Bellona
Deathpoo9
Bellona
8,566
3,243
0
4,147
15,000
13,920
402
0
15,000
0
54,547
L
3,398
531
0
663
11,061
8,934
0
2,932
8,129
17,437
0
L
Hachiman
ElevatedSelf
Hachiman
7,835
4,566
0
3,280
12,229
3,654
0
2,222
10,007
0
60,216
W
6,061
1,549
0
4,647
14,594
6,882
0
1,703
12,891
0
67,083
W
Medusa
17,927
8,806
0
6,859
12,834
5,358
1,090
1,892
10,942
0
114,254
W
Sylvanus
SchnitzeL6969
Sylvanus
4,521
1,100
1,152
3,937
11,309
12,160
230
3,219
8,090
33,973
0
L
10,047
1,885
0
4,718
17,373
14,954
0
2,041
15,332
0
56,970
L
10,725
3,540
0
5,072
15,426
6,703
0
2,387
13,039
0
57,208
W
Zhong Kui
xScare
Zhong Kui
10,170
1,099
0
2,893
7,627
5,683
680
1,805
5,822
91,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
50,625
449
Minions Killed
583
0
Camps Cleared
0
1,465,813
Distance Traveled
1,618,491
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,762
515
136
8
0
308,761
5
W
Bellona
9,475
557
117
7
0
349,023
0
L
Nox
6,704
394
29
2
0
247,449
1
L
Hachiman
7,890
464
99
6
0
273,802
6
W
Thor
9,216
542
108
6
0
311,436
4
W
Medusa
11,890
699
157
9
0
322,578
6
W
Sylvanus
9,721
572
45
3
0
305,038
7
L
Mulan
8,456
497
93
5
0
308,791
4
L
Da Ji
9,388
552
92
5
0
327,010
5
W
Zhong Kui
10,323
607
156
9
0
330,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role