Player Matchup

Chaac
Chaac
Lazyking77
Chaac
Level 146
God Stats
16W - 17L
1,580 SR
Queue Stats
175W - 180L
1,516 Elo+
Solo
Nox
Nox
PIaizekk
Nox
Level 143
God Stats
9W - 16L
1,399 SR
Queue Stats
170W - 149L
1,476 Elo+
Solo
Thanatos
Thanatos
PapaJohnPizza37
Thanatos
Level 160
God Stats
2W - 4L
1,351 SR
Queue Stats
427W - 468L
1,512 Elo+
Party 1
Achilles
Achilles
Xeren
Achilles
Level 108
God Stats
2W - 1L
1,397 SR
Queue Stats
117W - 159L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
unstablefears
Danzaburou
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 227L
1,578 Elo+
Solo
Team Averages
Level 143
1,445 SR
1,499 Elo+

VS

Team Averages
Level 125
1,592 SR
1,516 Elo+
Nu Wa
Nu Wa
Brandraxer
Nu Wa
Level 129
God Stats
23W - 14L
1,643 SR
Queue Stats
112W - 83L
1,598 Elo+
Party 2
King Arthur
King Arthur
HolyBowly15
King Arthur
Level 149
God Stats
1W - 2L
1,366 SR
Queue Stats
31W - 38L
1,501 Elo+
Solo
Pele
Pele
NazoDansei
Pele
Level 133
God Stats
1W - 3L
1,443 SR
Queue Stats
43W - 41L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
Taps21
Gilgamesh
Level 99
God Stats
8W - 3L
1,852 SR
Queue Stats
65W - 63L
1,496 Elo+
Party 2
Sol
Sol
YMFW
Sol
Level 113
God Stats
3W - 3L
1,657 SR
Queue Stats
42W - 52L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
8 / 4 / 27
25,496
797
46,643
62,948
96,127
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 9 / 18
23,675
740
33,483
39,050
16,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
20
14 / 12 / 16
24,193
756
26,529
48,615
20,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Xeren
Achilles
20
8 / 5 / 15
23,149
723
38,641
49,734
49,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
unstablefears
Danzaburou
20
15 / 10 / 12
27,424
857
41,463
47,121
20,531
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
10 / 10 / 17
26,187
818
72,990
29,460
14,426
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
HolyBowly15
King Arthur
20
1 / 3 / 10
18,972
593
9,815
25,041
31,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
18 / 15 / 7
25,452
795
59,014
59,755
52,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Taps21
Gilgamesh
20
5 / 13 / 11
21,299
666
23,783
56,741
49,612
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
YMFW
Sol
20
6 / 12 / 9
23,570
737
36,860
46,017
22,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
94
53
Kills
40
40
Deaths
53
88
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
10
10
17
1.85
L
King Arthur
HolyBowly15
King Arthur
1
3
10
2
W
Chaac
8
4
27
5.38
L
18
15
7
1.43
W
8
9
18
1.89
W
Thanatos
14
12
16
1.83
L
Gilgamesh
Taps21
Gilgamesh
5
13
11
0.81
W
Achilles
Xeren
Achilles
8
5
15
3.1
L
Sol
YMFW
Sol
6
12
9
0.88
W
Danzaburou
unstablefears
Danzaburou
15
10
12
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,759
Damage
202,462
247,468
Taken
217,014
203,767
Mitigated
170,141
85,215
Healing
42,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
72,990
16,434
0
901
29,460
14,426
6,307
2,965
25,137
169,233
0
L
King Arthur
HolyBowly15
King Arthur
9,815
1,153
0
1,974
25,041
31,797
0
5,439
19,230
0
27,764
W
Chaac
46,643
7,291
0
30,126
62,948
96,127
1,267
27,060
35,348
19,183
125,788
L
59,014
9,812
0
17,931
59,755
52,016
2,049
13,925
44,295
0
127,140
W
33,483
2,881
0
3,653
39,050
16,404
1,715
19,259
19,539
134,371
0
W
Thanatos
26,529
5,444
0
25,802
48,615
20,712
2,287
22,048
26,399
0
105,377
L
Gilgamesh
Taps21
Gilgamesh
23,783
10,471
459
3,441
56,741
49,612
1,177
9,141
45,194
0
59,781
W
Achilles
Xeren
Achilles
38,641
11,030
0
11,184
49,734
49,993
5,538
24,135
25,163
0
94,023
L
Sol
YMFW
Sol
36,860
13,430
0
18,104
46,017
22,290
6,698
6,528
37,574
136,921
0
W
Danzaburou
unstablefears
Danzaburou
41,463
25,473
0
14,450
47,121
20,531
4,578
16,646
30,144
0
178,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

123,937
Gold Earned
115,480
710
Minions Killed
573
0
Camps Cleared
0
2,968,220
Distance Traveled
2,545,061
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
26,187
818
199
6
0
510,791
4
L
King Arthur
18,972
593
33
1
0
440,725
0
W
Chaac
25,496
797
186
6
0
690,989
0
L
Pele
25,452
795
132
4
0
456,793
0
W
Nox
23,675
740
169
5
0
548,966
1
W
Thanatos
24,193
756
94
3
0
618,015
4
L
Gilgamesh
21,299
666
49
2
0
559,173
1
W
Achilles
23,149
723
96
3
0
588,745
2
L
Sol
23,570
737
160
5
0
577,579
0
W
Danzaburou
27,424
857
165
5
0
521,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role