Player Matchup

Achilles
Achilles
Miguelanimad
Achilles
Level 47
God Stats
2W - 2L
1,512 SR
Queue Stats
26W - 66L
1,212 Elo+
Party 1
Janus
Janus
Prisma123459806
Janus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 103L
1,201 Elo+
Party 1
Hun Batz
Hun Batz
vindinossauro
Hun Batz
Level 94
God Stats
0W - 2L
1,257 SR
Queue Stats
27W - 56L
1,325 Elo+
Party 1
Team Averages
Level 64
1,423 SR
1,246 Elo+

VS

Team Averages
Level 86
1,464 SR
1,345 Elo+
Hades
Hades
Goatlius
Hades
Level 126
God Stats
12W - 7L
1,536 SR
Queue Stats
216W - 215L
1,405 Elo+
Solo
Hera
Hera
Z3PH7R
Hera
Level 61
God Stats
6W - 15L
1,260 SR
Queue Stats
116W - 237L
1,212 Elo+
Solo
Horus
Horus
koss62
Horus
Level 71
God Stats
6W - 2L
1,596 SR
Queue Stats
14W - 11L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Miguelanimad
Achilles
12
3 / 5 / 2
8,716
670
6,611
15,662
14,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 9 / 4
7,738
595
8,108
12,229
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
vindinossauro
Hun Batz
13
3 / 6 / 2
8,576
660
9,512
17,608
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Goatlius
Hades
15
6 / 0 / 11
10,241
788
15,698
15,030
8,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Z3PH7R
Hera
13
0 / 4 / 12
8,426
648
3,975
10,416
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Horus
koss62
Horus
15
14 / 2 / 4
11,502
885
18,726
11,533
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
20
20
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
Goatlius
Hades
6
0
11
11.5
L
Achilles
Miguelanimad
Achilles
3
5
2
0.8
L
0
9
4
0.22
W
Hera
Z3PH7R
Hera
0
4
12
1.5
W
Horus
koss62
Horus
14
2
4
8
L
Hun Batz
vindinossauro
Hun Batz
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,231
Damage
38,399
45,499
Taken
36,979
24,727
Mitigated
22,923
4,453
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Goatlius
Hades
15,698
1,425
550
6,562
15,030
8,220
62
3,767
11,032
50,165
0
L
Achilles
Miguelanimad
Achilles
6,611
2,141
0
648
15,662
14,365
0
6,953
8,061
0
17,054
L
8,108
583
0
330
12,229
3,929
60
5,835
6,133
25,795
0
W
Hera
Z3PH7R
Hera
3,975
1,766
0
822
10,416
4,933
229
1,740
8,508
18,491
0
W
Horus
koss62
Horus
18,726
9,021
1,419
5,238
11,533
9,770
66
3,710
7,397
0
29,721
L
Hun Batz
vindinossauro
Hun Batz
9,512
2,658
0
3,475
17,608
6,433
0
7,235
10,089
0
32,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
30,169
112
Minions Killed
128
7
Camps Cleared
5
651,417
Distance Traveled
695,977
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,241
788
63
5
4
236,383
0
L
Achilles
8,716
670
20
2
0
235,124
1
L
Janus
7,738
595
43
3
0
176,799
1
W
Hera
8,426
648
32
2
0
216,517
1
W
Horus
11,502
885
33
3
1
243,077
0
L
Hun Batz
8,576
660
49
4
7
239,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role