Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Asmodeos676
Zeus
Level 71
God Stats
3W - 2L
1,462 SR
Queue Stats
8W - 12L
1,399 Elo+
Solo
Kali
Kali
RefreshQT
Kali
Level 103
God Stats
0W - 2L
1,271 SR
Queue Stats
67W - 56L
1,447 Elo+
Party 2
Chaac
Chaac
lologero123
Chaac
Level 44
God Stats
10W - 6L
1,241 SR
Queue Stats
105W - 101L
1,399 Elo+
Solo
Team Averages
Level 78
1,395 SR
1,449 Elo+

VS

Team Averages
Level 97
1,592 SR
1,534 Elo+
Yu Huang
Yu Huang
Gaptim_kira
Yu Huang
Level 150
God Stats
6W - 4L
1,601 SR
Queue Stats
224W - 237L
1,355 Elo+
Solo
Erlang Shen
Erlang Shen
JadenTaylor1
Erlang Shen
Level 148
God Stats
4W - 0L
1,229 SR
Queue Stats
27W - 9L
1,620 Elo+
Party 1
Mulan
Mulan
JayMan15
Mulan
Level 122
God Stats
14W - 3L
1,895 SR
Queue Stats
22W - 8L
1,620 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jokah_nine
Ah Muzen Cab
Level 52
God Stats
33W - 27L
1,397 SR
Queue Stats
150W - 148L
1,360 Elo+
Solo
Ares
Ares
SimonSaystooEZ
Ares
Level 13
God Stats
2W - 0L
1,837 SR
Queue Stats
17W - 2L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 2 / 0
5,152
468
4,220
7,467
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
 
Ullr
8
0 / 3 / 1
4,725
430
2,694
6,396
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
5,636
512
1,501
3,919
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
10
0 / 0 / 0
5,622
511
1,822
7,899
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
5,629
512
7,149
10,877
5,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Gaptim_kira
Yu Huang
11
1 / 0 / 1
6,363
578
3,144
3,124
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
JadenTaylor1
Erlang Shen
12
1 / 0 / 1
6,700
609
3,426
7,597
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
JayMan15
Mulan
12
4 / 0 / 1
7,404
673
5,901
9,759
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Jokah_nine
Ah Muzen Cab
9
0 / 1 / 4
5,708
519
5,534
6,175
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 0 / 1
6,679
607
4,983
9,420
7,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
10
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Ullr
 
Ullr
0
3
1
0.17
L
0
0
0
0
W
Yu Huang
Gaptim_kira
Yu Huang
1
0
1
1.5
W
Erlang Shen
JadenTaylor1
Erlang Shen
1
0
1
1.5
W
Mulan
JayMan15
Mulan
4
0
1
4.5
W
Ah Muzen Cab
Jokah_nine
Ah Muzen Cab
0
1
4
2
L
Kali
0
0
0
0
W
4
0
1
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,386
Damage
22,988
36,558
Taken
36,075
16,382
Mitigated
21,260
6,957
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,220
679
165
2,405
7,467
4,285
0
1,962
5,493
17,421
0
L
Ullr
 
Ullr
2,694
1,757
0
810
6,396
2,334
0
3,284
3,072
0
21,095
L
1,501
82
0
255
3,919
1,213
0
1,744
1,985
33,425
0
W
Yu Huang
Gaptim_kira
Yu Huang
3,144
69
0
0
3,124
1,281
563
1,468
1,656
38,032
0
W
Erlang Shen
JadenTaylor1
Erlang Shen
3,426
1,712
0
4,218
7,597
4,095
0
0
7,597
0
60,665
W
Mulan
JayMan15
Mulan
5,901
1,213
0
5,220
9,759
6,001
606
0
9,759
0
48,358
W
Ah Muzen Cab
Jokah_nine
Ah Muzen Cab
5,534
3,327
0
1,271
6,175
2,562
612
1,941
4,234
0
31,475
L
Kali
1,822
941
0
854
7,899
2,861
0
843
6,966
0
41,598
W
4,983
243
1,243
1,636
9,420
7,321
235
2,312
7,108
27,517
0
L
7,149
1,389
0
2,468
10,877
5,689
0
0
10,368
0
38,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,764
Gold Earned
32,854
262
Minions Killed
384
0
Camps Cleared
0
1,040,196
Distance Traveled
1,053,642
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,152
468
27
2
0
203,715
0
L
Ullr
4,725
430
32
3
0
178,219
3
L
Zeus
5,636
512
69
6
0
204,662
0
W
Yu Huang
6,363
578
80
7
0
195,829
1
W
Erlang Shen
6,700
609
107
10
0
253,314
3
W
Mulan
7,404
673
98
9
0
225,631
0
W
Ah Muzen Cab
5,708
519
65
6
0
172,014
0
L
Kali
5,622
511
77
7
0
239,285
3
W
Ares
6,679
607
34
3
0
206,854
3
L
Chaac
5,629
512
57
5
0
214,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role