Player Matchup

Neith
Neith
Platinum IV
AWildBirdman
Neith
Platinum IV
Level 65
God Stats
42W - 31L
1,586 SR
Queue Stats
109W - 95L
1,732 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
Bstaton_34
Baron Samedi
Platinum II
Level 100
God Stats
35W - 25L
1,634 SR
Queue Stats
157W - 142L
1,794 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
K1LBR1D3
Gilgamesh
Gold II
Level 79
God Stats
0W - 3L
1,148 SR
Queue Stats
151W - 146L
1,588 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 81
1,456 SR
1,705 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,722 SR
1,686 MMR
Skadi
Skadi
Silver II
JaySmittyPlays
Skadi
Silver II
Level 125
God Stats
8W - 2L
1,708 SR
Queue Stats
52W - 44L
1,564 MMR
Party 2
Shiva
Shiva
Gold I
Joka2012
Shiva
Gold I
Level 145
God Stats
170W - 141L
1,597 SR
Queue Stats
521W - 570L
1,614 MMR
Party 2
Scylla
Scylla
Gold I
Unknwn QDog
Scylla
Gold I
Level 39
God Stats
1W - 0L
1,863 SR
Queue Stats
13W - 6L
1,880 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,818
588
9,360
10,938
4,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Bstaton_34
Baron Samedi
14
1 / 4 / 2
9,373
625
10,485
11,120
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
K1LBR1D3
Gilgamesh
14
2 / 2 / 1
9,346
623
11,147
15,978
16,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetAtlasLancelotAh Muzen Cab

VS

Bans
MedusaGebChironAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
10,401
693
12,081
12,119
7,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Joka2012
Shiva
15
3 / 0 / 5
10,983
732
11,263
16,488
14,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
3 / 3 / 5
10,565
704
9,334
10,026
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
10
10
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Baron Samedi
Bstaton_34
Baron Samedi
1
4
2
0.5
W
4
1
4
6
W
Shiva
Joka2012
Shiva
3
0
5
5.5
L
Gilgamesh
K1LBR1D3
Gilgamesh
2
2
1
1.25
W
Scylla
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
32,678
38,036
Taken
38,633
26,554
Mitigated
26,719
6,336
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,360
1,809
0
1,499
10,938
4,574
0
3,179
7,759
0
38,696
L
Baron Samedi
Bstaton_34
Baron Samedi
10,485
157
1,657
2,420
11,120
5,957
0
3,240
7,880
33,043
0
W
12,081
4,541
0
2,157
12,119
7,294
1,958
3,445
8,275
0
47,368
W
Shiva
Joka2012
Shiva
11,263
1,325
915
5,925
16,488
14,981
317
4,341
11,305
0
23,854
L
Gilgamesh
K1LBR1D3
Gilgamesh
11,147
2,165
0
760
15,978
16,023
0
2,937
13,041
0
19,526
W
Scylla
9,334
363
0
776
10,026
4,444
0
1,921
7,595
48,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
31,949
153
Minions Killed
176
5
Camps Cleared
8
756,672
Distance Traveled
814,665
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,818
588
74
5
2
239,350
1
L
Baron Samedi
9,373
625
60
4
1
250,046
4
W
Skadi
10,401
693
67
4
1
239,558
3
W
Shiva
10,983
732
28
2
1
315,924
4
L
Gilgamesh
9,346
623
19
1
2
267,276
4
W
Scylla
10,565
704
81
5
6
259,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role