Player Matchup

Jormungandr
Jormungandr
Chiyasu
Jormungandr
Level 88
God Stats
3W - 2L
1,815 SR
Queue Stats
156W - 153L
1,471 Elo+
Party 1
He Bo
He Bo
Kraggy
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,551 Elo+
Party 4
Charybdis
Charybdis
Segamon
Charybdis
Level 45
God Stats
0W - 2L
1,877 SR
Queue Stats
0W - 5L
1,347 Elo+
Solo
Ullr
Ullr
TfXRaiderN4tor
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,362 Elo+
Party 1
Mercury
Mercury
gynnen
Mercury
Level 18
God Stats
2W - 3L
1,535 SR
Queue Stats
17W - 10L
1,596 Elo+
Party 4
Team Averages
Level 44
1,645 SR
1,466 Elo+

VS

Team Averages
Level 48
1,571 SR
1,467 Elo+
Bastet
Bastet
DeatchSmurf
Bastet
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
King Arthur
King Arthur
Fecoo69
King Arthur
Level 80
God Stats
121W - 125L
1,484 SR
Queue Stats
127W - 135L
1,428 Elo+
Party 3
Rama
Rama
Ka55u
Rama
Level 57
God Stats
7W - 10L
1,773 SR
Queue Stats
306W - 294L
1,452 Elo+
Party 2
Anubis
Anubis
WajTomo
Anubis
Level 45
God Stats
21W - 10L
1,597 SR
Queue Stats
168W - 178L
1,502 Elo+
Solo
Bacchus
Bacchus
xdosku
Bacchus
Level 49
God Stats
4W - 0L
1,500 SR
Queue Stats
314W - 301L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chiyasu
Jormungandr
13
1 / 2 / 2
8,157
453
12,376
16,744
17,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Kraggy
He Bo
13
1 / 8 / 0
8,289
461
9,039
14,879
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Segamon
Charybdis
14
1 / 3 / 0
8,611
478
8,714
14,404
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 0
8,683
482
7,038
14,049
6,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
gynnen
Mercury
14
1 / 6 / 1
8,717
484
6,589
16,476
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
11 / 1 / 4
11,881
660
14,610
16,662
8,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Fecoo69
King Arthur
15
4 / 2 / 6
9,586
533
12,170
17,071
20,551
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Ka55u
Rama
15
1 / 0 / 1
8,940
497
7,681
12,644
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
WajTomo
Anubis
18
6 / 1 / 4
11,012
612
11,881
13,295
9,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
xdosku
Bacchus
15
2 / 1 / 4
9,027
502
4,297
10,841
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
24
24
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chiyasu
Jormungandr
1
2
2
1
W
Bastet
11
1
4
13
W
King Arthur
Fecoo69
King Arthur
4
2
6
3.5
W
Rama
Ka55u
Rama
1
0
1
1.5
L
He Bo
Kraggy
He Bo
1
8
0
0.13
L
Charybdis
Segamon
Charybdis
1
3
0
0.33
L
1
5
0
0.2
W
Anubis
WajTomo
Anubis
6
1
4
8
L
Mercury
gynnen
Mercury
1
6
1
0.25
W
Bacchus
xdosku
Bacchus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,756
Damage
50,639
76,552
Taken
70,513
39,481
Mitigated
56,899
12,753
Healing
32,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chiyasu
Jormungandr
12,376
3,515
0
2,128
16,744
17,233
30
4,163
12,581
49,378
0
W
Bastet
14,610
4,040
0
8,546
16,662
8,292
11
4,482
12,180
0
96,546
W
King Arthur
Fecoo69
King Arthur
12,170
607
24
4,049
17,071
20,551
148
2,468
14,603
549
58,172
W
Rama
Ka55u
Rama
7,681
6,542
0
5,850
12,644
5,305
0
2,670
9,974
0
80,257
L
He Bo
Kraggy
He Bo
9,039
558
0
1,730
14,879
4,824
0
7,218
7,661
57,906
0
L
Charybdis
Segamon
Charybdis
8,714
6,343
0
7,938
14,404
5,503
1,122
1,390
13,014
0
74,111
L
7,038
3,581
0
600
14,049
6,063
0
78
13,971
0
61,030
W
Anubis
WajTomo
Anubis
11,881
1,109
167
10,637
13,295
9,106
568
8,283
5,012
102,723
0
L
Mercury
gynnen
Mercury
6,589
2,622
0
357
16,476
5,858
0
3,338
13,138
0
63,810
W
Bacchus
xdosku
Bacchus
4,297
871
0
3,690
10,841
13,645
0
3,512
7,329
23,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,457
Gold Earned
50,446
508
Minions Killed
538
0
Camps Cleared
0
1,615,011
Distance Traveled
1,842,243
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,157
453
64
4
0
338,769
3
W
Bastet
11,881
660
135
8
0
428,841
2
W
King Arthur
9,586
533
77
4
0
390,106
2
W
Rama
8,940
497
145
8
0
338,917
6
L
He Bo
8,289
461
110
6
0
304,998
1
L
Charybdis
8,611
478
120
7
0
283,711
5
L
Ullr
8,683
482
115
6
0
314,019
0
W
Anubis
11,012
612
151
8
0
318,757
5
L
Mercury
8,717
484
99
6
0
373,514
1
W
Bacchus
9,027
502
30
2
0
365,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role