Player Matchup

Yu Huang
Yu Huang
Platinum I
CallMeUllr
Yu Huang
Platinum I
Level 67
God Stats
0W - 3L
1,326 SR
Queue Stats
37W - 23L
2,020 MMR
Party 1
Ravana
Ravana
Diamond IV
EricIsSupreme
Ravana
Diamond IV
Level 145
God Stats
3W - 6L
1,542 SR
Queue Stats
87W - 72L
2,144 MMR
Party 1
Ares
Ares
Diamond IV
IchaacNewton
Ares
Diamond IV
Level 115
God Stats
7W - 5L
1,761 SR
Queue Stats
319W - 301L
2,121 MMR
Solo
Da Ji
Da Ji
Diamond II
Woyr
Da Ji
Diamond II
Level 116
God Stats
2W - 5L
1,387 SR
Queue Stats
283W - 274L
2,341 MMR
Solo
Anhur
Anhur
Diamond IV
simplylucky123
Anhur
Diamond IV
Level 157
God Stats
9W - 16L
1,500 SR
Queue Stats
286W - 283L
2,064 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,503 SR
2,138 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,588 SR
2,138 MMR
Chernobog
Chernobog
Diamond III
Contributive
Chernobog
Diamond III
Level 139
God Stats
18W - 13L
1,733 SR
Queue Stats
206W - 212L
2,160 MMR
Solo
Osiris
Osiris
Platinum I
HBCentral
Osiris
Platinum I
Level 160
God Stats
10W - 6L
1,815 SR
Queue Stats
689W - 686L
2,065 MMR
Solo
Atlas
Atlas
Diamond IV
Hаlf
Atlas
Diamond IV
Level 125
God Stats
15W - 11L
1,484 SR
Queue Stats
154W - 136L
2,178 MMR
Solo
Tyr
Tyr
Diamond II
YmirIsWhere
Tyr
Diamond II
Level 132
God Stats
2W - 8L
1,198 SR
Queue Stats
1,086W - 1,081L
2,337 MMR
Solo
Cabrakan
Cabrakan
Diamond III
eightytwolac
Cabrakan
Diamond III
Level 106
God Stats
1W - 0L
1,711 SR
Queue Stats
74W - 59L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CallMeUllr
Yu Huang
19
4 / 5 / 7
11,891
541
23,624
18,718
9,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 6 / 6
11,662
530
17,962
20,036
19,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 6 / 9
11,275
513
14,890
30,136
46,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Woyr
Da Ji
19
7 / 5 / 8
12,469
567
26,170
24,563
13,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 0 / 2
7,683
349
3,218
3,163
819
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Bans
KhepriLancelotCliodhna

VS

Bans
MercuryUllrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Contributive
Chernobog
20
5 / 5 / 9
12,824
583
16,504
20,484
11,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
HBCentral
Osiris
20
10 / 1 / 9
13,092
595
16,728
23,510
25,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Hаlf
Atlas
18
2 / 3 / 6
12,001
546
12,863
24,203
25,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 2 / 12
12,727
579
20,659
26,260
13,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
eightytwolac
Cabrakan
16
1 / 9 / 13
10,752
489
8,253
26,300
33,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
20
Kills
22
22
Deaths
20
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CallMeUllr
Yu Huang
4
5
7
1.5
W
Chernobog
Contributive
Chernobog
5
5
9
1.9
L
4
6
6
1.17
W
Osiris
HBCentral
Osiris
10
1
9
14.5
W
Atlas
Hаlf
Atlas
2
3
6
1.67
L
4
6
9
1.42
L
Da Ji
Woyr
Da Ji
7
5
8
2.2
W
4
2
12
5
W
Cabrakan
eightytwolac
Cabrakan
1
9
13
0.83
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,864
Damage
75,007
96,616
Taken
120,757
90,259
Mitigated
110,733
20,433
Healing
30,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CallMeUllr
Yu Huang
23,624
2,122
0
3,428
18,718
9,514
0
3,370
15,294
125,196
0
W
Chernobog
Contributive
Chernobog
16,504
12,361
0
6,032
20,484
11,872
2,914
7,683
12,801
0
130,642
L
17,962
6,049
0
6,618
20,036
19,961
0
6,699
13,014
0
88,326
W
Osiris
HBCentral
Osiris
16,728
6,623
0
5,777
23,510
25,965
1,414
5,898
17,612
0
130,431
W
Atlas
Hаlf
Atlas
12,863
4,293
0
4,895
24,203
25,271
0
5,701
18,502
84,871
0
L
14,890
583
0
2,378
30,136
46,740
0
5,173
24,921
53,036
0
L
Da Ji
Woyr
Da Ji
26,170
8,232
0
6,711
24,563
13,225
0
6,095
18,339
0
130,732
W
20,659
6,574
0
11,859
26,260
13,690
1,260
12,409
13,851
0
96,807
W
Cabrakan
eightytwolac
Cabrakan
8,253
1,469
0
2,392
26,300
33,935
140
8,430
17,870
29,338
0
L
3,218
2,035
0
1,298
3,163
819
0
112
3,051
0
28,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,980
Gold Earned
61,396
589
Minions Killed
691
0
Camps Cleared
0
1,700,587
Distance Traveled
2,070,840
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,891
541
178
8
0
371,020
0
W
Chernobog
12,824
583
187
9
0
369,310
0
L
Ravana
11,662
530
129
6
0
383,381
3
W
Osiris
13,092
595
167
8
0
459,499
0
W
Atlas
12,001
546
162
7
0
407,637
7
L
Ares
11,275
513
63
3
0
394,011
2
L
Da Ji
12,469
567
170
8
0
427,038
3
W
Tyr
12,727
579
142
6
0
455,604
4
W
Cabrakan
10,752
489
33
2
0
378,790
5
L
Anhur
7,683
349
49
2
0
125,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role