Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Lưnar
Baron Samedi
Level 149
God Stats
1W - 0L
1,475 SR
Queue Stats
9W - 3L
1,730 Elo+
Party 1
Osiris
Osiris
S0ulSaint
Osiris
Level 149
God Stats
3W - 1L
1,638 SR
Queue Stats
23W - 18L
1,495 Elo+
Party 1
Mercury
Mercury
Tímebomb
Mercury
Level 123
God Stats
2W - 1L
1,417 SR
Queue Stats
21W - 8L
1,742 Elo+
Party 1
Rama
Rama
k0n4rt15t
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,305 Elo+
Party 1
Team Averages
Level 114
1,506 SR
1,554 Elo+

VS

Team Averages
Level 105
1,554 SR
1,540 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BigDaddyStan
Vulcan
Level 124
God Stats
3W - 3L
1,550 SR
Queue Stats
119W - 150L
1,492 Elo+
Solo
Atlas
Atlas
PyroTeknich
Atlas
Level 49
God Stats
68W - 36L
1,706 SR
Queue Stats
113W - 96L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
Rokkwilder
Jing Wei
Level 160
God Stats
0W - 2L
1,413 SR
Queue Stats
196W - 192L
1,534 Elo+
Solo
Set
Set
ZoteToez017
Set
Level 68
God Stats
30W - 21L
1,600 SR
Queue Stats
166W - 138L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 1 / 10
7,910
791
5,296
13,610
12,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Lưnar
Baron Samedi
17
7 / 1 / 10
8,953
895
18,215
10,438
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
S0ulSaint
Osiris
15
10 / 1 / 9
8,793
879
13,298
13,387
9,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Tímebomb
Mercury
15
5 / 3 / 7
8,075
808
10,382
10,796
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
14
0 / 2 / 7
7,126
713
6,374
8,056
3,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 5 / 5
7,468
747
9,575
10,677
5,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
14
2 / 3 / 2
7,260
726
12,403
7,718
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 3
7,524
752
8,089
19,149
15,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Rokkwilder
Jing Wei
14
2 / 4 / 2
7,929
793
5,652
10,781
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
7,102
710
9,465
11,893
6,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
24
Kills
8
8
Deaths
24
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
10
7
L
Heimdallr
 
Heimdallr
1
5
5
0.7
L
Vulcan
2
3
2
1
W
Baron Samedi
Lưnar
Baron Samedi
7
1
10
12
L
2
7
3
0.5
L
Jing Wei
Rokkwilder
Jing Wei
2
4
2
0.75
W
Osiris
S0ulSaint
Osiris
10
1
9
14.5
W
Mercury
Tímebomb
Mercury
5
3
7
2.83
L
1
5
3
0.5
W
Rama
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,565
Damage
45,184
56,287
Taken
60,218
38,276
Mitigated
35,616
16,817
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,296
2,461
1,930
1,385
13,610
12,180
280
6,309
7,301
11,908
0
L
Heimdallr
 
Heimdallr
9,575
3,164
0
670
10,677
5,361
0
3,446
7,231
0
27,822
L
Vulcan
12,403
4,804
0
500
7,718
3,729
0
2,213
5,505
28,870
0
W
Baron Samedi
Lưnar
Baron Samedi
18,215
2,281
3,075
3,971
10,438
6,638
0
2,638
7,800
44,381
0
L
8,089
3,681
1,092
1,404
19,149
15,604
0
7,367
11,782
13,785
0
L
Jing Wei
Rokkwilder
Jing Wei
5,652
4,782
0
1,115
10,781
4,723
0
4,553
6,228
0
21,441
W
Osiris
S0ulSaint
Osiris
13,298
4,480
0
2,310
13,387
9,486
560
6,231
7,156
0
28,306
W
Mercury
Tímebomb
Mercury
10,382
4,961
0
1,967
10,796
6,010
0
3,361
7,435
0
25,318
L
9,465
3,457
0
955
11,893
6,199
0
5,932
5,961
0
19,518
W
Rama
6,374
5,435
0
2,179
8,056
3,962
417
1,953
6,099
0
21,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
37,283
196
Minions Killed
171
0
Camps Cleared
0
1,089,602
Distance Traveled
915,973
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,910
791
13
1
0
189,312
1
L
Heimdallr
7,468
747
44
4
0
162,310
3
L
Vulcan
7,260
726
37
4
0
203,676
0
W
Baron Samedi
8,953
895
66
7
0
194,036
0
L
Atlas
7,524
752
13
1
0
187,569
0
L
Jing Wei
7,929
793
47
5
0
188,007
1
W
Osiris
8,793
879
32
3
0
242,114
2
W
Mercury
8,075
808
40
4
0
248,883
0
L
Set
7,102
710
30
3
0
174,411
0
W
Rama
7,126
713
45
5
0
215,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role