Player Matchup

Arachne
Arachne
CTF18
Arachne
Level 107
God Stats
7W - 3L
1,787 SR
Queue Stats
106W - 115L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
Comixzone93
Erlang Shen
Level 123
God Stats
16W - 19L
1,512 SR
Queue Stats
247W - 241L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Kviola
Kukulkan
Level 128
God Stats
2W - 2L
1,846 SR
Queue Stats
100W - 110L
1,546 Elo+
Solo
Rama
Rama
Sm0K3R18
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 106L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
Zoubidaa
Kuzenbo
Level 109
God Stats
4W - 1L
1,625 SR
Queue Stats
31W - 25L
1,563 Elo+
Solo
Team Averages
Level 111
1,654 SR
1,466 Elo+

VS

Team Averages
Level 117
1,524 SR
1,451 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hazard32
Kukulkan
Level 148
God Stats
54W - 59L
1,372 SR
Queue Stats
1,261W - 1,366L
1,421 Elo+
Solo
Loki
Loki
Octavinotus
Loki
Level 83
God Stats
80W - 75L
1,491 SR
Queue Stats
170W - 160L
1,473 Elo+
Solo
Izanami
Izanami
RageOfSage
Izanami
Level 51
God Stats
21W - 14L
1,759 SR
Queue Stats
139W - 149L
1,422 Elo+
Solo
Ares
Ares
nikalay7576
Ares
Level 154
God Stats
4W - 8L
1,500 SR
Queue Stats
262W - 288L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CTF18
Arachne
9
0 / 2 / 1
5,422
493
2,219
8,860
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Comixzone93
Erlang Shen
9
1 / 2 / 0
5,337
485
3,461
9,622
4,012
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Kviola
Kukulkan
10
0 / 3 / 0
5,969
543
1,635
6,372
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
7
0 / 2 / 0
4,728
430
4,203
7,276
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Zoubidaa
Kuzenbo
6
0 / 1 / 0
4,647
422
1,926
10,223
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 3
6,758
614
7,470
7,197
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Hazard32
Kukulkan
12
4 / 0 / 2
7,059
642
4,606
3,348
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
3 / 0 / 2
6,025
548
2,967
4,972
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
RageOfSage
Izanami
11
2 / 0 / 2
6,572
597
8,363
7,039
2,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 5
6,032
548
4,635
7,918
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
10
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Arachne
CTF18
Arachne
0
2
1
0.25
L
Erlang Shen
Comixzone93
Erlang Shen
1
2
0
0.5
W
Kukulkan
Hazard32
Kukulkan
4
0
2
5
L
Kukulkan
Kviola
Kukulkan
0
3
0
0
W
3
0
2
4
W
Izanami
RageOfSage
Izanami
2
0
2
3
L
Rama
0
2
0
0
L
Kuzenbo
Zoubidaa
Kuzenbo
0
1
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,444
Damage
28,041
42,353
Taken
30,474
18,873
Mitigated
14,653
7,203
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,470
2,062
438
3,645
7,197
4,263
793
0
7,197
40,740
9,825
L
Arachne
CTF18
Arachne
2,219
1,780
0
1,169
8,860
3,094
0
1,697
7,163
0
38,448
L
Erlang Shen
Comixzone93
Erlang Shen
3,461
1,217
0
2,427
9,622
4,012
0
5,608
4,014
0
27,300
W
Kukulkan
Hazard32
Kukulkan
4,606
548
0
1,160
3,348
1,567
0
1,351
1,997
52,287
0
L
Kukulkan
Kviola
Kukulkan
1,635
306
0
1,020
6,372
2,899
0
4,117
2,255
51,754
0
W
2,967
371
0
750
4,972
1,324
220
252
3,950
0
31,000
W
Izanami
RageOfSage
Izanami
8,363
5,941
0
3,327
7,039
2,431
204
725
6,314
0
60,732
L
Rama
4,203
3,845
0
1,357
7,276
1,959
0
1,681
5,595
0
22,493
L
Kuzenbo
Zoubidaa
Kuzenbo
1,926
594
0
1,230
10,223
6,909
0
2,665
7,558
11,745
0
W
4,635
543
390
3,027
7,918
5,068
0
1,233
6,685
13,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
32,446
265
Minions Killed
382
0
Camps Cleared
0
1,060,304
Distance Traveled
1,023,824
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,758
614
94
9
0
180,113
3
L
Arachne
5,422
493
70
6
0
248,260
0
L
Erlang Shen
5,337
485
41
4
0
224,981
3
W
Kukulkan
7,059
642
92
8
0
216,930
3
L
Kukulkan
5,969
543
97
9
0
198,550
3
W
Loki
6,025
548
67
6
0
226,222
3
W
Izanami
6,572
597
108
10
0
189,395
4
L
Rama
4,728
430
41
4
0
177,997
3
L
Kuzenbo
4,647
422
16
1
0
210,516
3
W
Ares
6,032
548
21
2
0
211,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role