Player Matchup

Heimdallr
Heimdallr
FT_villagu
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Arachne
Arachne
LiamBible
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,710 Elo+
Solo
Charybdis
Charybdis
NBK_GRENDELL74
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Geb
Geb
UShallnoPain
Geb
Level 157
God Stats
1W - 2L
1,727 SR
Queue Stats
58W - 54L
1,863 Elo+
Party 1
Freya
Freya
mommyMcflurry69
Freya
Level 24
God Stats
2W - 4L
1,937 SR
Queue Stats
79W - 91L
1,471 Elo+
Party 1
Team Averages
Level 49
1,633 SR
1,609 Elo+

VS

Team Averages
Level 85
1,479 SR
1,525 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
 
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DarthNhilius
Merlin
Level 89
God Stats
1W - 0L
1,397 SR
Queue Stats
14W - 11L
1,551 Elo+
Party 3
Medusa
Medusa
HarpiesOnly
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
crimebrûlée
Discordia
Level 137
God Stats
3W - 2L
1,499 SR
Queue Stats
75W - 69L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FT_villagu
Heimdallr
12
1 / 7 / 7
7,126
792
6,645
11,884
6,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
LiamBible
Arachne
12
4 / 4 / 4
7,856
873
2,582
11,228
9,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
NBK_GRENDELL74
Charybdis
12
1 / 5 / 7
7,128
792
7,702
11,728
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 5
6,943
771
7,880
12,764
11,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
2 / 5 / 5
7,309
812
4,509
11,608
5,631
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 4 / 18
9,030
1,003
12,433
13,837
9,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
 
Set
11
0 / 3 / 11
7,828
870
2,375
8,217
6,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
15
5 / 2 / 13
8,819
980
16,812
6,184
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
7 / 3 / 14
9,355
1,039
12,415
7,862
3,991
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
crimebrûlée
Discordia
16
7 / 0 / 15
9,216
1,024
10,988
4,988
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
10
Kills
23
23
Deaths
12
28
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
4
18
3.25
W
Set
 
Set
0
3
11
1.83
W
Merlin
5
2
13
5.75
L
Heimdallr
FT_villagu
Heimdallr
1
7
7
0.64
W
Medusa
7
3
14
4.67
L
Arachne
LiamBible
Arachne
4
4
4
1.5
L
Charybdis
NBK_GRENDELL74
Charybdis
1
5
7
0.9
L
2
2
5
2.25
W
Discordia
crimebrûlée
Discordia
7
0
15
14.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,318
Damage
55,023
59,212
Taken
41,088
39,266
Mitigated
25,120
12,123
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,433
1,624
663
4,952
13,837
9,742
2,021
3,642
10,195
0
24,662
W
Set
 
Set
2,375
757
1,757
870
8,217
6,215
854
3,298
4,919
0
4,749
W
Merlin
16,812
378
2,089
1,477
6,184
2,864
1,088
2,145
4,039
34,591
0
L
Heimdallr
FT_villagu
Heimdallr
6,645
1,767
0
442
11,884
6,066
0
5,818
6,066
0
18,045
W
Medusa
12,415
5,008
0
460
7,862
3,991
3,115
2,110
5,752
0
30,167
L
Arachne
LiamBible
Arachne
2,582
1,754
1,389
1,550
11,228
9,858
0
4,270
6,958
0
4,020
L
Charybdis
NBK_GRENDELL74
Charybdis
7,702
2,772
194
1,994
11,728
5,866
0
4,726
7,002
0
17,839
L
7,880
654
1,721
2,996
12,764
11,845
0
6,933
5,831
14,632
0
W
Discordia
crimebrûlée
Discordia
10,988
222
725
1,293
4,988
2,308
1,249
1,194
3,794
18,215
0
L
4,509
1,360
0
1,837
11,608
5,631
0
6,053
5,555
9,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
44,248
80
Minions Killed
127
0
Camps Cleared
0
805,681
Distance Traveled
975,146
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,030
1,003
37
4
0
183,642
0
W
Set
7,828
870
7
1
0
226,543
0
W
Merlin
8,819
980
20
2
0
195,546
1
L
Heimdallr
7,126
792
22
2
0
176,165
0
W
Medusa
9,355
1,039
45
5
0
172,633
2
L
Arachne
7,856
873
5
1
0
145,643
0
L
Charybdis
7,128
792
25
3
0
145,297
0
L
Geb
6,943
771
7
1
0
180,222
0
W
Discordia
9,216
1,024
18
2
0
196,782
0
L
Freya
7,309
812
21
2
0
158,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role