Player Matchup

Cthulhu
Cthulhu
BurningFleshX
Cthulhu
Level 108
God Stats
1W - 2L
1,370 SR
Queue Stats
41W - 36L
1,557 Elo+
Party 2
Izanami
Izanami
GamerBoy2010
Izanami
Level 46
God Stats
7W - 3L
1,821 SR
Queue Stats
58W - 32L
1,629 Elo+
Party 2
Sol
Sol
Leapcrab69
Sol
Level 64
God Stats
20W - 13L
1,614 SR
Queue Stats
67W - 44L
1,584 Elo+
Party 2
Team Averages
Level 73
1,602 SR
1,590 Elo+

VS

Team Averages
Level 77
1,569 SR
1,761 Elo+
Janus
Janus
 
Janus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Classi
Susano
Level 29
God Stats
5W - 1L
1,706 SR
Queue Stats
551W - 57L
2,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 4 / 3
6,396
640
5,519
8,810
8,159
Izanami
GamerBoy2010
Izanami
11
3 / 3 / 0
7,198
720
5,220
9,706
3,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 9 / 3
6,120
612
3,797
11,587
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 1 / 5
7,893
789
8,566
5,238
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
 
Lancelot
12
0 / 1 / 10
7,515
752
6,080
9,185
7,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Classi
Susano
13
11 / 2 / 3
8,974
897
12,469
8,974
5,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
16
16
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
5
7.5
W
Lancelot
 
Lancelot
0
1
10
5
L
Cthulhu
1
4
3
0.63
W
Susano
Classi
Susano
11
2
3
6.25
L
Izanami
GamerBoy2010
Izanami
3
3
0
1
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
27,115
30,103
Taken
23,397
16,269
Mitigated
14,858
3,578
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,566
1,306
0
500
5,238
1,939
170
1,558
3,510
33,151
0
W
Lancelot
 
Lancelot
6,080
1,007
46
1,426
9,185
7,840
112
3,654
5,294
0
11,949
L
Cthulhu
5,519
669
0
1,036
8,810
8,159
0
2,775
5,782
15,388
0
W
Susano
Classi
Susano
12,469
5,170
0
1,308
8,974
5,079
0
3,520
5,287
0
28,587
L
Izanami
GamerBoy2010
Izanami
5,220
3,207
0
863
9,706
3,841
0
3,350
6,078
0
20,122
L
3,797
1,394
22
1,657
11,587
4,269
0
1,936
9,455
13,032
1,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,714
Gold Earned
24,382
85
Minions Killed
112
2
Camps Cleared
7
480,587
Distance Traveled
559,088
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,893
789
60
6
0
161,499
1
W
Lancelot
7,515
752
8
1
0
209,686
0
L
Cthulhu
6,396
640
20
2
1
165,533
0
W
Susano
8,974
897
44
4
7
187,903
5
L
Izanami
7,198
720
41
4
1
161,785
1
L
Sol
6,120
612
24
2
0
153,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role