Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Mailisbigue
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,522 Elo+
Party 1
King Arthur
King Arthur
Pierre-D-Monkey
King Arthur
Level 106
God Stats
1W - 2L
1,729 SR
Queue Stats
54W - 86L
1,341 Elo+
Party 1
Team Averages
Level 97
1,576 SR
1,455 Elo+

VS

Team Averages
Level 87
1,583 SR
1,455 Elo+
Ne Zha
Ne Zha
Leonm9901
Ne Zha
Level 128
God Stats
41W - 33L
1,481 SR
Queue Stats
274W - 232L
1,645 Elo+
Solo
Khepri
Khepri
pisunkoviyzlodiy
Khepri
Level 69
God Stats
2W - 1L
1,553 SR
Queue Stats
38W - 58L
1,369 Elo+
Party 2
Merlin
Merlin
tupa_bobr
Merlin
Level 65
God Stats
6W - 3L
1,714 SR
Queue Stats
21W - 46L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 0
6,121
612
3,900
6,718
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Mailisbigue
Discordia
10
0 / 3 / 1
6,094
609
4,374
7,893
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Pierre-D-Monkey
King Arthur
11
1 / 4 / 0
6,799
680
4,953
11,121
6,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Leonm9901
Ne Zha
12
6 / 1 / 1
7,899
790
11,469
9,172
4,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 5
7,701
770
2,788
5,876
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
tupa_bobr
Merlin
11
0 / 1 / 6
6,674
667
6,628
4,068
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
8
8
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
W
Ne Zha
Leonm9901
Ne Zha
6
1
1
6.5
L
Discordia
Mailisbigue
Discordia
0
3
1
0.17
L
King Arthur
Pierre-D-Monkey
King Arthur
1
4
0
0.25
W
2
0
5
4.5
W
Merlin
tupa_bobr
Merlin
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,227
Damage
20,885
25,732
Taken
19,116
12,856
Mitigated
10,505
4,551
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,900
430
0
2,204
6,718
3,640
0
2,600
4,118
0
6,114
W
Ne Zha
Leonm9901
Ne Zha
11,469
3,108
0
3,068
9,172
4,323
653
2,136
6,566
0
37,010
L
Discordia
Mailisbigue
Discordia
4,374
439
0
745
7,893
2,339
36
2,564
5,329
15,513
0
L
King Arthur
Pierre-D-Monkey
King Arthur
4,953
807
361
1,241
11,121
6,877
0
4,370
6,751
3,109
17,446
W
2,788
188
285
2,505
5,876
4,487
182
1,042
4,572
10,003
0
W
Merlin
tupa_bobr
Merlin
6,628
251
396
876
4,068
1,695
374
1,707
2,209
19,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,014
Gold Earned
22,274
86
Minions Killed
103
3
Camps Cleared
6
507,706
Distance Traveled
560,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,121
612
8
1
0
151,841
0
W
Ne Zha
7,899
790
51
5
5
188,342
2
L
Discordia
6,094
609
33
3
1
175,369
1
L
King Arthur
6,799
680
45
5
2
180,496
2
W
Khepri
7,701
770
21
2
0
196,551
2
W
Merlin
6,674
667
31
3
1
175,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role