Player Matchup

Set
Set
Abominae
Set
Level 127
God Stats
7W - 6L
1,803 SR
Queue Stats
129W - 130L
1,454 Elo+
Solo
Sylvanus
Sylvanus
AncientOx
Sylvanus
Level 152
God Stats
1W - 1L
1,583 SR
Queue Stats
7W - 5L
1,596 Elo+
Party 1
Agni
Agni
HotFluffyMan
Agni
Level 83
God Stats
27W - 30L
1,486 SR
Queue Stats
542W - 580L
1,458 Elo+
Solo
Shiva
Shiva
Oddlycharminger
Shiva
Level 57
God Stats
0W - 1L
1,796 SR
Queue Stats
28W - 35L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
cupidonstephanie
Cernunnos
Level 108
God Stats
14W - 21L
1,369 SR
Queue Stats
288W - 234L
1,528 Elo+
Solo
Team Averages
Level 105
1,607 SR
1,494 Elo+

VS

Team Averages
Level 118
1,572 SR
1,505 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GH Mr Chorizo
Yu Huang
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
153W - 180L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
SomeDeadPhatGuy
Cu Chulainn
Level 97
God Stats
16W - 11L
1,570 SR
Queue Stats
98W - 75L
1,520 Elo+
Solo
Sol
Sol
cheefmann
Sol
Level 129
God Stats
2W - 3L
1,569 SR
Queue Stats
21W - 18L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
dogman7Q
Zhong Kui
Level 125
God Stats
2W - 0L
1,721 SR
Queue Stats
7W - 6L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,889
989
8,464
15,907
9,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
AncientOx
Sylvanus
15
1 / 0 / 4
9,881
988
11,644
10,271
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 2
9,134
913
9,936
12,954
6,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 3
10,033
1,003
9,578
23,028
24,634
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
16
2 / 2 / 3
10,343
1,034
7,384
16,488
8,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

196

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 1 / 8
10,383
1,038
14,074
11,215
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
GH Mr Chorizo
Yu Huang
16
2 / 1 / 3
9,820
982
10,773
5,811
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
SomeDeadPhatGuy
Cu Chulainn
16
3 / 1 / 8
10,434
1,043
11,981
13,789
15,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 1 / 5
11,035
1,104
23,538
12,735
5,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
dogman7Q
Zhong Kui
16
1 / 1 / 8
10,304
1,030
14,827
11,785
9,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
5
Kills
12
12
Deaths
5
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
8
6
L
0
4
2
0.25
L
Sylvanus
AncientOx
Sylvanus
1
0
4
3
W
Yu Huang
GH Mr Chorizo
Yu Huang
2
1
3
3.5
L
0
4
2
0.25
L
2
2
3
1.75
W
Cu Chulainn
SomeDeadPhatGuy
Cu Chulainn
3
1
8
7
W
4
1
5
6.5
L
Cernunnos
2
2
3
1.75
W
Zhong Kui
dogman7Q
Zhong Kui
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,006
Damage
75,193
78,648
Taken
55,335
55,327
Mitigated
39,432
10,628
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,074
4,105
615
2,494
11,215
6,114
0
4,238
6,977
0
33,040
L
8,464
2,897
0
1,076
15,907
9,199
0
8,981
6,926
0
29,899
L
Sylvanus
AncientOx
Sylvanus
11,644
2,600
3,249
4,114
10,271
6,621
0
6,850
3,421
23,629
3,481
W
Yu Huang
GH Mr Chorizo
Yu Huang
10,773
207
108
1,447
5,811
3,041
0
3,125
2,686
20,411
0
L
9,936
629
0
0
12,954
6,271
0
8,437
4,517
24,148
0
L
9,578
331
812
895
23,028
24,634
0
15,441
7,587
0
13,096
W
Cu Chulainn
SomeDeadPhatGuy
Cu Chulainn
11,981
1,002
0
1,577
13,789
15,127
0
5,224
7,032
0
28,582
W
23,538
8,227
0
6,862
12,735
5,844
0
4,115
7,596
48,345
0
L
Cernunnos
7,384
1,889
226
256
16,488
8,602
0
9,429
7,059
0
32,296
W
Zhong Kui
dogman7Q
Zhong Kui
14,827
603
0
3,380
11,785
9,306
0
4,016
6,590
30,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,280
Gold Earned
51,976
190
Minions Killed
223
4
Camps Cleared
10
915,291
Distance Traveled
937,553
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,383
1,038
61
6
0
189,172
3
L
Set
9,889
989
57
6
2
214,837
0
L
Sylvanus
9,881
988
39
4
2
168,954
0
W
Yu Huang
9,820
982
19
2
1
165,568
0
L
Agni
9,134
913
36
4
0
155,579
0
L
Shiva
10,033
1,003
11
1
0
204,843
0
W
Cu Chulainn
10,434
1,043
44
4
2
220,571
1
W
Sol
11,035
1,104
63
6
3
189,715
1
L
Cernunnos
10,343
1,034
47
5
0
171,078
2
W
Zhong Kui
10,304
1,030
36
4
4
172,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role