Player Matchup

Achilles
Achilles
ADHDxPROBLEM
Achilles
Level 142
God Stats
7W - 14L
1,752 SR
Queue Stats
61W - 59L
1,750 Elo+
Party 1
Merlin
Merlin
IVX Ryccoon
Merlin
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 37L
1,391 Elo+
Party 1
Charybdis
Charybdis
IVX Suave
Charybdis
Level 114
God Stats
4W - 3L
1,791 SR
Queue Stats
216W - 208L
1,529 Elo+
Party 1
Team Averages
Level 121
1,681 SR
1,557 Elo+

VS

Team Averages
Level 82
1,389 SR
1,372 Elo+
Artemis
Artemis
Suebee56
Artemis
Level 68
God Stats
14W - 23L
1,331 SR
Queue Stats
26W - 52L
1,204 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TTD Fiend
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,539 Elo+
Solo
Achilles
Achilles
thatownednoob
Achilles
Level 116
God Stats
4W - 8L
1,337 SR
Queue Stats
140W - 178L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADHDxPROBLEM
Achilles
17
6 / 2 / 3
12,871
715
11,500
19,835
21,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
17
1 / 3 / 8
12,338
685
13,458
6,640
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
IVX Suave
Charybdis
16
2 / 3 / 4
12,091
672
10,090
10,410
4,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Suebee56
Artemis
17
3 / 3 / 4
11,553
642
11,162
11,547
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
TTD Fiend
Morgan Le Fay
17
2 / 4 / 5
11,295
628
8,587
15,684
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
thatownednoob
Achilles
15
3 / 2 / 4
10,884
605
6,343
15,612
16,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
9
Kills
8
8
Deaths
9
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
ADHDxPROBLEM
Achilles
6
2
3
3.75
W
Merlin
1
3
8
1.67
W
Charybdis
IVX Suave
Charybdis
2
3
4
1.33
L
Artemis
Suebee56
Artemis
3
3
4
1.67
L
Morgan Le Fay
TTD Fiend
Morgan Le Fay
2
4
5
1.13
L
Achilles
thatownednoob
Achilles
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,048
Damage
26,092
36,885
Taken
42,843
29,418
Mitigated
27,866
6,794
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ADHDxPROBLEM
Achilles
11,500
1,541
0
3,698
19,835
21,805
679
5,454
14,381
0
26,566
W
Merlin
13,458
467
0
622
6,640
2,864
180
2,022
4,618
39,553
0
W
Charybdis
IVX Suave
Charybdis
10,090
5,473
0
2,474
10,410
4,749
2,585
1,382
9,028
0
68,586
L
Artemis
Suebee56
Artemis
11,162
2,908
495
1,754
11,547
4,900
900
3,403
7,722
0
50,656
L
Morgan Le Fay
TTD Fiend
Morgan Le Fay
8,587
998
92
1,729
15,684
6,635
451
5,370
9,396
43,454
0
L
Achilles
thatownednoob
Achilles
6,343
1,730
86
3,261
15,612
16,331
0
4,203
10,507
0
34,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
33,732
206
Minions Killed
187
8
Camps Cleared
8
883,985
Distance Traveled
842,312
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,871
715
24
1
0
304,569
5
W
Merlin
12,338
685
83
5
1
287,368
4
W
Charybdis
12,091
672
99
6
7
292,048
4
L
Artemis
11,553
642
80
4
3
291,383
8
L
Morgan Le Fay
11,295
628
60
3
1
291,904
1
L
Achilles
10,884
605
47
3
4
259,025
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role