Player Matchup

Nike
Nike
AmanoYkiteru
Nike
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 89L
1,457 Elo+
Party 1
Tyr
Tyr
FlashBlash
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,452 Elo+
Party 1
Serqet
Serqet
HikaruDesu
Serqet
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Бубляша
Ah Muzen Cab
Level 120
God Stats
3W - 4L
1,483 SR
Queue Stats
108W - 114L
1,442 Elo+
Party 1
Merlin
Merlin
Виtаля
Merlin
Level 118
God Stats
6W - 2L
1,506 SR
Queue Stats
102W - 109L
1,439 Elo+
Party 1
Team Averages
Level 72
1,498 SR
1,444 Elo+

VS

Team Averages
Level 95
1,486 SR
1,458 Elo+
Set
Set
 
Set
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Chef19_SK
Cliodhna
Level 68
God Stats
5W - 2L
1,702 SR
Queue Stats
256W - 262L
1,425 Elo+
Party 2
Skadi
Skadi
Malixciii
Skadi
Level 26
God Stats
3W - 1L
1,600 SR
Queue Stats
139W - 169L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TomatoTomatko
Morgan Le Fay
Level 102
God Stats
0W - 3L
1,362 SR
Queue Stats
179W - 158L
1,520 Elo+
Party 2
Nemesis
Nemesis
YoungCeaser93
Nemesis
Level 159
God Stats
2W - 6L
1,267 SR
Queue Stats
236W - 240L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 24
13,852
602
9,016
30,047
38,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 4 / 19
13,873
603
15,937
36,235
55,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
HikaruDesu
Serqet
20
16 / 5 / 13
15,669
681
23,880
23,621
17,915
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Бубляша
Ah Muzen Cab
20
11 / 4 / 15
15,772
686
40,776
25,133
15,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
5 / 3 / 21
15,411
670
27,271
18,955
19,742
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
2 / 10 / 6
12,789
556
13,108
28,394
19,104
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Chef19_SK
Cliodhna
20
3 / 8 / 5
12,852
559
24,806
27,251
12,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Skadi
Malixciii
Skadi
20
12 / 4 / 5
16,576
721
31,682
25,379
11,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
TomatoTomatko
Morgan Le Fay
20
1 / 4 / 10
13,896
604
35,576
19,592
10,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
3 / 9 / 8
14,138
615
8,937
26,454
15,396
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
55
35
Kills
21
21
Deaths
35
92
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
10
6
0.5
W
0
5
24
2.4
L
Cliodhna
Chef19_SK
Cliodhna
3
8
5
0.69
W
3
4
19
3.13
W
Serqet
HikaruDesu
Serqet
16
5
13
4.5
L
Skadi
Malixciii
Skadi
12
4
5
3.63
L
Morgan Le Fay
TomatoTomatko
Morgan Le Fay
1
4
10
1.5
L
Nemesis
3
9
8
0.78
W
Ah Muzen Cab
Бубляша
Ah Muzen Cab
11
4
15
4.63
W
Merlin
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,880
Damage
114,109
133,991
Taken
127,070
146,833
Mitigated
68,940
42,146
Healing
45,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
13,108
5,986
3,647
4,322
28,394
19,104
264
7,106
20,752
0
20,291
W
9,016
365
4,821
3,599
30,047
38,185
0
9,692
20,355
275
28,765
L
Cliodhna
Chef19_SK
Cliodhna
24,806
2,559
2,199
6,415
27,251
12,771
468
7,780
18,907
0
41,834
W
15,937
3,219
1,235
4,469
36,235
55,630
185
9,157
27,078
734
30,261
W
Serqet
HikaruDesu
Serqet
23,880
4,562
3,360
3,222
23,621
17,915
136
4,396
19,225
0
26,906
L
Skadi
Malixciii
Skadi
31,682
10,806
2,366
9,543
25,379
11,493
518
5,019
18,848
0
73,255
L
Morgan Le Fay
TomatoTomatko
Morgan Le Fay
35,576
3,100
1,960
5,276
19,592
10,176
1,949
4,353
14,932
65,190
0
L
Nemesis
8,937
1,764
3,181
6,539
26,454
15,396
1,258
3,692
22,609
0
20,182
W
Ah Muzen Cab
Бубляша
Ah Muzen Cab
40,776
18,216
3,440
7,469
25,133
15,361
7,611
6,663
18,470
0
87,577
W
Merlin
27,271
1,614
4,607
5,924
18,955
19,742
2,173
5,668
13,287
68,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,577
Gold Earned
70,251
251
Minions Killed
287
0
Camps Cleared
0
2,047,389
Distance Traveled
2,117,264
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,789
556
28
1
0
369,226
2
W
Nike
13,852
602
38
2
0
446,750
0
L
Cliodhna
12,852
559
32
1
0
406,865
0
W
Tyr
13,873
603
26
1
0
452,981
1
W
Serqet
15,669
681
5
0
0
356,842
4
L
Skadi
16,576
721
111
5
0
441,801
4
L
Morgan Le Fay
13,896
604
72
3
0
419,102
1
L
Nemesis
14,138
615
44
2
0
480,270
1
W
Ah Muzen Cab
15,772
686
95
4
0
412,456
0
W
Merlin
15,411
670
87
4
0
378,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role